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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/webgl/WebGL2RenderingContextBase.h" | 6 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 7 | 7 |
| 8 #include "bindings/modules/v8/WebGLAny.h" | 8 #include "bindings/modules/v8/WebGLAny.h" |
| 9 #include "core/html/HTMLCanvasElement.h" | 9 #include "core/html/HTMLCanvasElement.h" |
| 10 #include "core/html/HTMLImageElement.h" | 10 #include "core/html/HTMLImageElement.h" |
| (...skipping 357 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 368 values[ii] = 0; | 368 values[ii] = 0; |
| 369 webContext()->getInternalformativ(target, internalformat, GL_SAMPLES , length, values.get()); | 369 webContext()->getInternalformativ(target, internalformat, GL_SAMPLES , length, values.get()); |
| 370 return WebGLAny(scriptState, DOMInt32Array::create(values.get(), len gth)); | 370 return WebGLAny(scriptState, DOMInt32Array::create(values.get(), len gth)); |
| 371 } | 371 } |
| 372 default: | 372 default: |
| 373 synthesizeGLError(GL_INVALID_ENUM, "getInternalformatParameter", "invali d parameter name"); | 373 synthesizeGLError(GL_INVALID_ENUM, "getInternalformatParameter", "invali d parameter name"); |
| 374 return ScriptValue::createNull(scriptState); | 374 return ScriptValue::createNull(scriptState); |
| 375 } | 375 } |
| 376 } | 376 } |
| 377 | 377 |
| 378 bool WebGL2RenderingContextBase::checkAndTranslateAttachments(const char* functi onName, GLenum target, Vector<GLenum>& attachments) | |
|
Ken Russell (switch to Gerrit)
2015/11/17 23:06:37
It's a little nasty to modify the Vector which com
yunchao
2015/11/19 01:43:00
Done.
| |
| 379 { | |
| 380 GLsizei size = attachments.size(); | |
| 381 GLenum* buffer = attachments.data(); | |
|
Ken Russell (switch to Gerrit)
2015/11/17 23:06:37
It's not necessary to fetch the data pointer out o
yunchao
2015/11/19 01:42:59
Done.
yunchao
2015/11/19 01:42:59
Done.
| |
| 382 | |
| 383 WebGLFramebuffer* framebufferBinding = getFramebufferBinding(target); | |
| 384 ASSERT(framebufferBinding || drawingBuffer()); | |
| 385 if (!framebufferBinding) { | |
| 386 // For the default framebuffer | |
| 387 // Translate GL_BACK/GL_DEPTH/GL_STENCIL, because the default framebuffe r of WebGL is not fb 0, it is an internal fbo | |
| 388 for (GLsizei i = 0; i < size; ++i) { | |
| 389 switch (buffer[i]) { | |
| 390 case GL_BACK: | |
|
yunchao
2015/11/12 12:14:50
In GLES spec, it is GL_COLOR, but in WebGL spec, i
Ken Russell (switch to Gerrit)
2015/11/17 23:06:37
Sorry, but no, this should follow the OpenGL ES sp
yunchao
2015/11/19 01:42:59
Done.
| |
| 391 buffer[i] = GL_COLOR_ATTACHMENT0; | |
| 392 break; | |
| 393 case GL_DEPTH: | |
| 394 buffer[i] = GL_DEPTH_ATTACHMENT; | |
| 395 break; | |
| 396 case GL_STENCIL: | |
| 397 buffer[i] = GL_STENCIL_ATTACHMENT; | |
| 398 break; | |
| 399 default: | |
| 400 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid attach ment"); | |
| 401 return false; | |
| 402 } | |
| 403 } | |
| 404 } else { | |
| 405 // For the FBO | |
| 406 for (GLsizei i = 0; i < size; ++i) { | |
| 407 switch (buffer[i]) { | |
| 408 case GL_COLOR_ATTACHMENT0: | |
| 409 case GL_DEPTH_ATTACHMENT: | |
| 410 case GL_STENCIL_ATTACHMENT: | |
| 411 case GL_DEPTH_STENCIL_ATTACHMENT: | |
| 412 break; | |
| 413 default: | |
| 414 if (buffer[i] > GL_COLOR_ATTACHMENT0 | |
| 415 && buffer[i] < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + ma xColorAttachments())) | |
| 416 break; | |
| 417 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid a ttachment"); | |
| 418 return false; | |
| 419 } | |
| 420 } | |
| 421 } | |
| 422 return true; | |
| 423 } | |
| 424 | |
| 378 void WebGL2RenderingContextBase::invalidateFramebuffer(GLenum target, Vector<GLe num>& attachments) | 425 void WebGL2RenderingContextBase::invalidateFramebuffer(GLenum target, Vector<GLe num>& attachments) |
| 379 { | 426 { |
| 380 if (isContextLost()) | 427 if (isContextLost()) |
| 381 return; | 428 return; |
| 382 | 429 |
| 430 if (!validateFramebufferTarget(target)) { | |
| 431 synthesizeGLError(GL_INVALID_ENUM, "invalidateFramebuffer", "invalid tar get"); | |
| 432 return; | |
| 433 } | |
| 434 | |
| 435 if (!checkAndTranslateAttachments("invalidateFramebuffe", target, attachment s)) | |
|
Ken Russell (switch to Gerrit)
2015/11/17 23:06:37
invalidateFramebuffe -> invalidateFramebuffer
yunchao
2015/11/19 01:42:59
Done.
| |
| 436 return; | |
| 437 | |
| 383 webContext()->invalidateFramebuffer(target, attachments.size(), attachments. data()); | 438 webContext()->invalidateFramebuffer(target, attachments.size(), attachments. data()); |
| 384 } | 439 } |
| 385 | 440 |
| 386 void WebGL2RenderingContextBase::invalidateSubFramebuffer(GLenum target, Vector< GLenum>& attachments, GLint x, GLint y, GLsizei width, GLsizei height) | 441 void WebGL2RenderingContextBase::invalidateSubFramebuffer(GLenum target, Vector< GLenum>& attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| 387 { | 442 { |
| 388 if (isContextLost()) | 443 if (isContextLost()) |
| 389 return; | 444 return; |
| 390 | 445 |
| 446 if (!validateFramebufferTarget(target)) { | |
| 447 synthesizeGLError(GL_INVALID_ENUM, "invalidateFramebuffer", "invalid tar get"); | |
| 448 return; | |
| 449 } | |
| 450 | |
| 451 if (width < 0 || height < 0) { | |
|
yunchao
2015/11/12 12:14:51
Not sure about this code snippet, In OGL spec, it
Ken Russell (switch to Gerrit)
2015/11/17 23:06:37
In this case it seems better to be safer by genera
yunchao
2015/11/19 01:43:00
OK, let's generate GL_INVALID_ENUM for this case.
| |
| 452 synthesizeGLError(GL_INVALID_VALUE, "invalidateSubFramebuffer", "invalid width or height"); | |
| 453 return; | |
| 454 } | |
| 455 | |
| 456 if (!checkAndTranslateAttachments("invalidateSubFramebuffe", target, attachm ents)) | |
|
Ken Russell (switch to Gerrit)
2015/11/17 23:06:37
invalidateSubFramebuffe -> invalidateSubFramebuffe
yunchao
2015/11/19 01:43:00
Done.
| |
| 457 return; | |
| 458 | |
| 391 webContext()->invalidateSubFramebuffer(target, attachments.size(), attachmen ts.data(), x, y, width, height); | 459 webContext()->invalidateSubFramebuffer(target, attachments.size(), attachmen ts.data(), x, y, width, height); |
| 392 } | 460 } |
| 393 | 461 |
| 394 void WebGL2RenderingContextBase::readBuffer(GLenum mode) | 462 void WebGL2RenderingContextBase::readBuffer(GLenum mode) |
| 395 { | 463 { |
| 396 if (isContextLost()) | 464 if (isContextLost()) |
| 397 return; | 465 return; |
| 398 | 466 |
| 399 switch (mode) { | 467 switch (mode) { |
| 400 case GL_BACK: | 468 case GL_BACK: |
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| 3082 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() | 3150 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() |
| 3083 { | 3151 { |
| 3084 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) | 3152 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) |
| 3085 return m_readFramebufferBinding->colorBufferFormat(); | 3153 return m_readFramebufferBinding->colorBufferFormat(); |
| 3086 if (m_requestedAttributes.alpha()) | 3154 if (m_requestedAttributes.alpha()) |
| 3087 return GL_RGBA; | 3155 return GL_RGBA; |
| 3088 return GL_RGB; | 3156 return GL_RGB; |
| 3089 } | 3157 } |
| 3090 | 3158 |
| 3091 } // namespace blink | 3159 } // namespace blink |
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