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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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117 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn
iformLocation location, GLint* params); | 117 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn
iformLocation location, GLint* params); |
118 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintU
niformLocation location, GLuint* params); | 118 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintU
niformLocation location, GLuint* params); |
119 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GL
sizeiNotNegative count, const char* const* names, GLuint* indices); | 119 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GL
sizeiNotNegative count, const char* const* names, GLuint* indices); |
120 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c
onst char* name); | 120 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c
onst char* name); |
121 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer
texAttribute pname, GLfloat* params); | 121 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer
texAttribute pname, GLfloat* params); |
122 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer
texAttribute pname, GLint* params); | 122 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer
texAttribute pname, GLint* params); |
123 GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenumVe
rtexAttribute pname, GLint* params); | 123 GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenumVe
rtexAttribute pname, GLint* params); |
124 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenumV
ertexAttribute pname, GLuint* params); | 124 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenumV
ertexAttribute pname, GLuint* params); |
125 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe
numVertexPointer pname, void** pointer); | 125 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe
numVertexPointer pname, void** pointer); |
126 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM
ode mode); | 126 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM
ode mode); |
127 GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumInvalidateFra
meBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments); | 127 GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumFrameBufferTa
rget target, GLsizeiNotNegative count, const GLenum* attachments); |
128 GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumInvalidate
FrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments, G
Lint x, GLint y, GLsizei width, GLsizei height); | 128 GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumFrameBuffe
rTarget target, GLsizeiNotNegative count, const GLenum* attachments, GLint x, GL
int y, GLsizei width, GLsizei height); |
129 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer); | 129 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer); |
130 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap); | 130 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap); |
131 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer
); | 131 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer
); |
132 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program); | 132 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program); |
133 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuf
fer); | 133 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuf
fer); |
134 GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler); | 134 GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler); |
135 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader); | 135 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader); |
136 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync); | 136 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync); |
137 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture); | 137 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture); |
138 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback
transformfeedback); | 138 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback
transformfeedback); |
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344 | 344 |
345 | 345 |
346 // Extension KHR_robustness | 346 // Extension KHR_robustness |
347 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 347 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
348 | 348 |
349 // Extension KHR_blend_equation_advanced | 349 // Extension KHR_blend_equation_advanced |
350 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 350 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
351 | 351 |
352 // Extension GL_CHROMIUM_screen_space_antialiasing | 352 // Extension GL_CHROMIUM_screen_space_antialiasing |
353 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 353 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); |
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