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Issue 14348033: NOT FOR SUBMIT - Windows Views HiDPI (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rollback empty changes. Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/display.h" 5 #include "ui/gfx/display.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/string_number_conversions.h" 9 #include "base/string_number_conversions.h"
10 #include "base/stringprintf.h" 10 #include "base/stringprintf.h"
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 device_scale_factor_(GetForcedDeviceScaleFactor()), 73 device_scale_factor_(GetForcedDeviceScaleFactor()),
74 rotation_(ROTATE_0) { 74 rotation_(ROTATE_0) {
75 } 75 }
76 76
77 Display::Display(int64 id, const gfx::Rect& bounds) 77 Display::Display(int64 id, const gfx::Rect& bounds)
78 : id_(id), 78 : id_(id),
79 bounds_(bounds), 79 bounds_(bounds),
80 work_area_(bounds), 80 work_area_(bounds),
81 device_scale_factor_(GetForcedDeviceScaleFactor()), 81 device_scale_factor_(GetForcedDeviceScaleFactor()),
82 rotation_(ROTATE_0) { 82 rotation_(ROTATE_0) {
83 #if defined(USE_AURA) 83 #if defined(USE_AURA) || defined(ENABLE_HIDPI)
84 SetScaleAndBounds(device_scale_factor_, bounds); 84 SetScaleAndBounds(device_scale_factor_, bounds);
85 #endif 85 #endif
86 } 86 }
87 87
88 Display::~Display() { 88 Display::~Display() {
89 } 89 }
90 90
91 Insets Display::GetWorkAreaInsets() const { 91 Insets Display::GetWorkAreaInsets() const {
92 return gfx::Insets(work_area_.y() - bounds_.y(), 92 return gfx::Insets(work_area_.y() - bounds_.y(),
93 work_area_.x() - bounds_.x(), 93 work_area_.x() - bounds_.x(),
(...skipping 17 matching lines...) Expand all
111 bounds_ = gfx::Rect( 111 bounds_ = gfx::Rect(
112 gfx::ToFlooredPoint(gfx::ScalePoint(bounds_in_pixel.origin(), 112 gfx::ToFlooredPoint(gfx::ScalePoint(bounds_in_pixel.origin(),
113 1.0f / device_scale_factor_)), 113 1.0f / device_scale_factor_)),
114 gfx::ToFlooredSize(gfx::ScaleSize(bounds_in_pixel.size(), 114 gfx::ToFlooredSize(gfx::ScaleSize(bounds_in_pixel.size(),
115 1.0f / device_scale_factor_))); 115 1.0f / device_scale_factor_)));
116 UpdateWorkAreaFromInsets(insets); 116 UpdateWorkAreaFromInsets(insets);
117 } 117 }
118 118
119 void Display::SetSize(const gfx::Size& size_in_pixel) { 119 void Display::SetSize(const gfx::Size& size_in_pixel) {
120 gfx::Point origin = bounds_.origin(); 120 gfx::Point origin = bounds_.origin();
121 #if defined(USE_AURA) 121 #if defined(USE_AURA) || defined(ENABLE_HIDPI)
122 gfx::PointF origin_f = origin; 122 gfx::PointF origin_f = origin;
123 origin_f.Scale(device_scale_factor_); 123 origin_f.Scale(device_scale_factor_);
124 origin.SetPoint(origin_f.x(), origin_f.y()); 124 origin.SetPoint(origin_f.x(), origin_f.y());
125 #endif 125 #endif
126 SetScaleAndBounds(device_scale_factor_, gfx::Rect(origin, size_in_pixel)); 126 SetScaleAndBounds(device_scale_factor_, gfx::Rect(origin, size_in_pixel));
127 } 127 }
128 128
129 void Display::UpdateWorkAreaFromInsets(const gfx::Insets& insets) { 129 void Display::UpdateWorkAreaFromInsets(const gfx::Insets& insets) {
130 work_area_ = bounds_; 130 work_area_ = bounds_;
131 work_area_.Inset(insets); 131 work_area_.Inset(insets);
(...skipping 19 matching lines...) Expand all
151 151
152 int64 Display::InternalDisplayId() { 152 int64 Display::InternalDisplayId() {
153 return internal_display_id_; 153 return internal_display_id_;
154 } 154 }
155 155
156 void Display::SetInternalDisplayId(int64 internal_display_id) { 156 void Display::SetInternalDisplayId(int64 internal_display_id) {
157 internal_display_id_ = internal_display_id; 157 internal_display_id_ = internal_display_id;
158 } 158 }
159 159
160 } // namespace gfx 160 } // namespace gfx
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