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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
81 return; | 81 return; |
82 | 82 |
83 Filter* filter = this->filter(); | 83 Filter* filter = this->filter(); |
84 FloatSize blurRadius(filter->applyHorizontalScale(m_stdX), filter->applyVert
icalScale(m_stdY)); | 84 FloatSize blurRadius(filter->applyHorizontalScale(m_stdX), filter->applyVert
icalScale(m_stdY)); |
85 FloatSize offset(filter->applyHorizontalScale(m_dx), filter->applyVerticalSc
ale(m_dy)); | 85 FloatSize offset(filter->applyHorizontalScale(m_dx), filter->applyVerticalSc
ale(m_dy)); |
86 | 86 |
87 FloatRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect())
; | 87 FloatRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect())
; |
88 GraphicsContext* resultContext = resultImage->context(); | 88 GraphicsContext* resultContext = resultImage->context(); |
89 ASSERT(resultContext); | 89 ASSERT(resultContext); |
90 | 90 |
| 91 Color color = m_shadowColor.combineWithAlpha(m_shadowOpacity); |
91 SkAutoTUnref<SkImageFilter> blurFilter(new SkBlurImageFilter(blurRadius.widt
h(), blurRadius.height())); | 92 SkAutoTUnref<SkImageFilter> blurFilter(new SkBlurImageFilter(blurRadius.widt
h(), blurRadius.height())); |
92 SkAutoTUnref<SkColorFilter> colorFilter(SkColorFilter::CreateModeFilter(m_sh
adowColor.rgb(), SkXfermode::kSrcIn_Mode)); | 93 SkAutoTUnref<SkColorFilter> colorFilter(SkColorFilter::CreateModeFilter(colo
r.rgb(), SkXfermode::kSrcIn_Mode)); |
93 SkPaint paint; | 94 SkPaint paint; |
94 paint.setImageFilter(blurFilter.get()); | 95 paint.setImageFilter(blurFilter.get()); |
95 paint.setColorFilter(colorFilter.get()); | 96 paint.setColorFilter(colorFilter.get()); |
96 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); | 97 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); |
97 RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); | 98 RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); |
98 | 99 |
99 RefPtr<NativeImageSkia> nativeImage = image->nativeImageForCurrentFrame(); | 100 RefPtr<NativeImageSkia> nativeImage = image->nativeImageForCurrentFrame(); |
100 | 101 |
101 if (!nativeImage) | 102 if (!nativeImage) |
102 return; | 103 return; |
103 | 104 |
104 resultContext->drawBitmap(nativeImage->bitmap(), drawingRegion.x() + offset.
width(), drawingRegion.y() + offset.height(), &paint); | 105 resultContext->drawBitmap(nativeImage->bitmap(), drawingRegion.x() + offset.
width(), drawingRegion.y() + offset.height(), &paint); |
105 resultContext->drawBitmap(nativeImage->bitmap(), drawingRegion.x(), drawingR
egion.y()); | 106 resultContext->drawBitmap(nativeImage->bitmap(), drawingRegion.x(), drawingR
egion.y()); |
106 } | 107 } |
107 | 108 |
108 PassRefPtr<SkImageFilter> FEDropShadow::createImageFilter(SkiaImageFilterBuilder
* builder) | 109 PassRefPtr<SkImageFilter> FEDropShadow::createImageFilter(SkiaImageFilterBuilder
* builder) |
109 { | 110 { |
110 RefPtr<SkImageFilter> input(builder->build(inputEffect(0), operatingColorSpa
ce())); | 111 RefPtr<SkImageFilter> input(builder->build(inputEffect(0), operatingColorSpa
ce())); |
111 float dx = filter()->applyHorizontalScale(m_dx); | 112 float dx = filter()->applyHorizontalScale(m_dx); |
112 float dy = filter()->applyVerticalScale(m_dy); | 113 float dy = filter()->applyVerticalScale(m_dy); |
113 float stdX = filter()->applyHorizontalScale(m_stdX); | 114 float stdX = filter()->applyHorizontalScale(m_stdX); |
114 float stdY = filter()->applyHorizontalScale(m_stdY); | 115 float stdY = filter()->applyVerticalScale(m_stdY); |
| 116 Color color = m_shadowColor.combineWithAlpha(m_shadowOpacity); |
115 SkImageFilter::CropRect cropRect = getCropRect(builder->cropOffset()); | 117 SkImageFilter::CropRect cropRect = getCropRect(builder->cropOffset()); |
116 return adoptRef(new SkDropShadowImageFilter(SkFloatToScalar(dx), SkFloatToSc
alar(dy), SkFloatToScalar(stdX), SkFloatToScalar(stdY), m_shadowColor.rgb(), inp
ut.get(), &cropRect)); | 118 return adoptRef(new SkDropShadowImageFilter(SkFloatToScalar(dx), SkFloatToSc
alar(dy), SkFloatToScalar(stdX), SkFloatToScalar(stdY), color.rgb(), input.get()
, &cropRect)); |
117 } | 119 } |
118 | 120 |
119 | 121 |
120 TextStream& FEDropShadow::externalRepresentation(TextStream& ts, int indent) con
st | 122 TextStream& FEDropShadow::externalRepresentation(TextStream& ts, int indent) con
st |
121 { | 123 { |
122 writeIndent(ts, indent); | 124 writeIndent(ts, indent); |
123 ts << "[feDropShadow"; | 125 ts << "[feDropShadow"; |
124 FilterEffect::externalRepresentation(ts); | 126 FilterEffect::externalRepresentation(ts); |
125 ts << " stdDeviation=\"" << m_stdX << ", " << m_stdY << "\" dx=\"" << m_dx <
< "\" dy=\"" << m_dy << "\" flood-color=\"" << m_shadowColor.nameForRenderTreeAs
Text() <<"\" flood-opacity=\"" << m_shadowOpacity << "]\n"; | 127 ts << " stdDeviation=\"" << m_stdX << ", " << m_stdY << "\" dx=\"" << m_dx <
< "\" dy=\"" << m_dy << "\" flood-color=\"" << m_shadowColor.nameForRenderTreeAs
Text() <<"\" flood-opacity=\"" << m_shadowOpacity << "]\n"; |
126 inputEffect(0)->externalRepresentation(ts, indent + 1); | 128 inputEffect(0)->externalRepresentation(ts, indent + 1); |
127 return ts; | 129 return ts; |
128 } | 130 } |
129 | 131 |
130 } // namespace WebCore | 132 } // namespace WebCore |
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