Chromium Code Reviews| Index: src/opts/SkBitmapProcState_opts_arm.cpp |
| diff --git a/src/opts/SkBitmapProcState_opts_arm.cpp b/src/opts/SkBitmapProcState_opts_arm.cpp |
| index 96fbebd4e19b0cba8f51dad9c023d536f6c78d80..220e7f031059242e7ac4bca8f843c40dd47b3d46 100644 |
| --- a/src/opts/SkBitmapProcState_opts_arm.cpp |
| +++ b/src/opts/SkBitmapProcState_opts_arm.cpp |
| @@ -15,7 +15,7 @@ |
| #include "SkConvolver.h" |
| -#if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| +#if defined(SK_CPU_ARM) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
|
djsollen
2014/03/20 14:40:16
does this impl that SK_CPU_ARM is not defined for
kevin.petit
2014/03/20 16:05:09
Yes, that's the goal. I'll change it in the next p
|
| void SI8_D16_nofilter_DX_arm( |
| const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| @@ -186,7 +186,7 @@ void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
| s.fBitmap->getColorTable()->unlockColors(); |
| } |
| -#endif // SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| +#endif // defined(SK_CPU_ARM) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| /////////////////////////////////////////////////////////////////////////////// |
| @@ -194,6 +194,7 @@ void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
| otherwise the shader won't even look at the matrix/sampler |
| */ |
| void SkBitmapProcState::platformProcs() { |
| +#if defined(SK_CPU_ARM) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
|
kevin.petit
2014/03/20 16:05:09
Note to myself: do the same as above here.
|
| bool isOpaque = 256 == fAlphaScale; |
| bool justDx = false; |
| @@ -203,7 +204,6 @@ void SkBitmapProcState::platformProcs() { |
| switch (fBitmap->config()) { |
| case SkBitmap::kIndex8_Config: |
| -#if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| if (justDx && SkPaint::kNone_FilterLevel == fFilterLevel) { |
| #if 0 /* crashing on android device */ |
| fSampleProc16 = SI8_D16_nofilter_DX_arm; |
| @@ -215,11 +215,11 @@ void SkBitmapProcState::platformProcs() { |
| fShaderProc32 = NULL; |
| } |
| } |
| -#endif |
| break; |
| default: |
| break; |
| } |
| +#endif |
| } |
| /////////////////////////////////////////////////////////////////////////////// |