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|    1 // Copyright 2014 PDFium Authors. All rights reserved. |    1 // Copyright 2014 PDFium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |    5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 
|    6  |    6  | 
|    7 #include "../../include/fxedit/fxet_stub.h" |    7 #include "fpdfsdk/include/fxedit/fx_edit.h" | 
|    8 #include "../../include/fxedit/fx_edit.h" |    8 #include "fpdfsdk/include/fxedit/fxet_edit.h" | 
|    9 #include "../../include/fxedit/fxet_edit.h" |    9 #include "fpdfsdk/include/fxedit/fxet_stub.h" | 
|   10  |   10  | 
|   11 CFX_ByteString GetPDFWordString(IFX_Edit_FontMap* pFontMap, |   11 CFX_ByteString GetPDFWordString(IFX_Edit_FontMap* pFontMap, | 
|   12                                 int32_t nFontIndex, |   12                                 int32_t nFontIndex, | 
|   13                                 FX_WORD Word, |   13                                 FX_WORD Word, | 
|   14                                 FX_WORD SubWord) { |   14                                 FX_WORD SubWord) { | 
|   15   ASSERT(pFontMap != NULL); |   15   ASSERT(pFontMap != NULL); | 
|   16  |   16  | 
|   17   CFX_ByteString sWord; |   17   CFX_ByteString sWord; | 
|   18  |   18  | 
|   19   if (CPDF_Font* pPDFFont = pFontMap->GetPDFFont(nFontIndex)) { |   19   if (CPDF_Font* pPDFFont = pFontMap->GetPDFFont(nFontIndex)) { | 
| (...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
|  199           sRet << word.ptWord.x + ptOffset.x << " " |  199           sRet << word.ptWord.x + ptOffset.x << " " | 
|  200                << line.ptLine.y + line.fLineDescent << " " << word.fWidth << " " |  200                << line.ptLine.y + line.fLineDescent << " " << word.fWidth << " " | 
|  201                << line.fLineAscent - line.fLineDescent << " re\nf\n"; |  201                << line.fLineAscent - line.fLineDescent << " re\nf\n"; | 
|  202         } |  202         } | 
|  203       } |  203       } | 
|  204     } |  204     } | 
|  205   } |  205   } | 
|  206  |  206  | 
|  207   return sRet.GetByteString(); |  207   return sRet.GetByteString(); | 
|  208 } |  208 } | 
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