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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_UTIL_H_ | 5 #ifndef ASH_WM_WINDOW_UTIL_H_ |
6 #define ASH_WM_WINDOW_UTIL_H_ | 6 #define ASH_WM_WINDOW_UTIL_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "ui/base/ui_base_types.h" | 10 #include "ui/base/ui_base_types.h" |
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36 ASH_EXPORT aura::Window* GetActiveWindow(); | 36 ASH_EXPORT aura::Window* GetActiveWindow(); |
37 ASH_EXPORT bool CanActivateWindow(aura::Window* window); | 37 ASH_EXPORT bool CanActivateWindow(aura::Window* window); |
38 | 38 |
39 // Retrieves the activatable window for |window|. If |window| is activatable, | 39 // Retrieves the activatable window for |window|. If |window| is activatable, |
40 // this will just return it, otherwise it will climb the parent/transient parent | 40 // this will just return it, otherwise it will climb the parent/transient parent |
41 // chain looking for a window that is activatable, per the ActivationController. | 41 // chain looking for a window that is activatable, per the ActivationController. |
42 // If you're looking for a function to get the activatable "top level" window, | 42 // If you're looking for a function to get the activatable "top level" window, |
43 // this is probably what you're looking for. | 43 // this is probably what you're looking for. |
44 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); | 44 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); |
45 | 45 |
46 // Returns true if the active window or one its ancestors is fullscreen. | |
47 ASH_EXPORT bool IsActiveWindowFullscreen(); | |
48 | |
49 // Returns true if |window| can be maximized. | 46 // Returns true if |window| can be maximized. |
50 ASH_EXPORT bool CanMaximizeWindow(const aura::Window* window); | 47 ASH_EXPORT bool CanMaximizeWindow(const aura::Window* window); |
51 | 48 |
52 // Returns true if |window| can be minimized. | 49 // Returns true if |window| can be minimized. |
53 ASH_EXPORT bool CanMinimizeWindow(const aura::Window* window); | 50 ASH_EXPORT bool CanMinimizeWindow(const aura::Window* window); |
54 | 51 |
55 // Returns true if |window| can be resized. | 52 // Returns true if |window| can be resized. |
56 ASH_EXPORT bool CanResizeWindow(const aura::Window* window); | 53 ASH_EXPORT bool CanResizeWindow(const aura::Window* window); |
57 | 54 |
58 // Returns true if |window| can be snapped to the left or right. | 55 // Returns true if |window| can be snapped to the left or right. |
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127 | 124 |
128 // Moves |window| to the root window where the |event| occured if it is not | 125 // Moves |window| to the root window where the |event| occured if it is not |
129 // already in the same root window. Returns true if |window| was moved. | 126 // already in the same root window. Returns true if |window| was moved. |
130 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window, | 127 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window, |
131 const ui::Event& event); | 128 const ui::Event& event); |
132 | 129 |
133 } // namespace wm | 130 } // namespace wm |
134 } // namespace ash | 131 } // namespace ash |
135 | 132 |
136 #endif // ASH_WM_WINDOW_UTIL_H_ | 133 #endif // ASH_WM_WINDOW_UTIL_H_ |
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