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Issue 1433373003: Use SequenceChecker to allow Timer to run in SequencedWorkerPool (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Detach in ctor Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // OneShotTimer and RepeatingTimer provide a simple timer API. As the names 5 // OneShotTimer and RepeatingTimer provide a simple timer API. As the names
6 // suggest, OneShotTimer calls you back once after a time delay expires. 6 // suggest, OneShotTimer calls you back once after a time delay expires.
7 // RepeatingTimer on the other hand calls you back periodically with the 7 // RepeatingTimer on the other hand calls you back periodically with the
8 // prescribed time interval. 8 // prescribed time interval.
9 // 9 //
10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of 10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of
(...skipping 21 matching lines...) Expand all
32 // base::RepeatingTimer timer_; 32 // base::RepeatingTimer timer_;
33 // }; 33 // };
34 // 34 //
35 // Both OneShotTimer and RepeatingTimer also support a Reset method, which 35 // Both OneShotTimer and RepeatingTimer also support a Reset method, which
36 // allows you to easily defer the timer event until the timer delay passes once 36 // allows you to easily defer the timer event until the timer delay passes once
37 // again. So, in the above example, if 0.5 seconds have already passed, 37 // again. So, in the above example, if 0.5 seconds have already passed,
38 // calling Reset on timer_ would postpone DoStuff by another 1 second. In 38 // calling Reset on timer_ would postpone DoStuff by another 1 second. In
39 // other words, Reset is shorthand for calling Stop and then Start again with 39 // other words, Reset is shorthand for calling Stop and then Start again with
40 // the same arguments. 40 // the same arguments.
41 // 41 //
42 // NOTE: These APIs are not thread safe. Always call from the same thread. 42 // NOTE: These APIs are not thread safe. Always call from the same sequence
43 // task runner.
danakj 2015/11/16 22:46:42 can you still mention same-thread here somehow too
gab 2015/11/17 15:23:58 I think the new comment is actually correct. i.e.
43 44
44 #ifndef BASE_TIMER_TIMER_H_ 45 #ifndef BASE_TIMER_TIMER_H_
45 #define BASE_TIMER_TIMER_H_ 46 #define BASE_TIMER_TIMER_H_
46 47
47 // IMPORTANT: If you change timer code, make sure that all tests (including 48 // IMPORTANT: If you change timer code, make sure that all tests (including
48 // disabled ones) from timer_unittests.cc pass locally. Some are disabled 49 // disabled ones) from timer_unittests.cc pass locally. Some are disabled
49 // because they're flaky on the buildbot, but when you run them locally you 50 // because they're flaky on the buildbot, but when you run them locally you
50 // should be able to tell the difference. 51 // should be able to tell the difference.
51 52
52 #include "base/base_export.h" 53 #include "base/base_export.h"
53 #include "base/basictypes.h" 54 #include "base/basictypes.h"
54 #include "base/bind.h" 55 #include "base/bind.h"
55 #include "base/bind_helpers.h" 56 #include "base/bind_helpers.h"
56 #include "base/callback.h" 57 #include "base/callback.h"
57 #include "base/location.h" 58 #include "base/location.h"
59 #include "base/sequence_checker.h"
58 #include "base/time/time.h" 60 #include "base/time/time.h"
59 61
60 namespace base { 62 namespace base {
61 63
62 class BaseTimerTaskInternal; 64 class BaseTimerTaskInternal;
63 class SingleThreadTaskRunner;
64 65
65 //----------------------------------------------------------------------------- 66 //-----------------------------------------------------------------------------
66 // This class wraps MessageLoop::PostDelayedTask to manage delayed and repeating 67 // This class wraps TaskRunner::PostDelayedTask to manage delayed and
67 // tasks. It must be destructed on the same thread that starts tasks. There are 68 // repeating tasks. It must be destructed on the same task runner that starts
68 // DCHECKs in place to verify this. 69 // tasks. There are DCHECKs in place to verify this.
69 // 70 //
70 class BASE_EXPORT Timer { 71 class BASE_EXPORT Timer {
71 public: 72 public:
72 // Construct a timer in repeating or one-shot mode. Start or SetTaskInfo must 73 // Construct a timer in repeating or one-shot mode. Start or SetTaskInfo must
73 // be called later to set task info. |retain_user_task| determines whether the 74 // be called later to set task info. |retain_user_task| determines whether the
74 // user_task is retained or reset when it runs or stops. 75 // user_task is retained or reset when it runs or stops.
75 Timer(bool retain_user_task, bool is_repeating); 76 Timer(bool retain_user_task, bool is_repeating);
76 77
77 // Construct a timer with retained task info. 78 // Construct a timer with retained task info.
78 Timer(const tracked_objects::Location& posted_from, 79 Timer(const tracked_objects::Location& posted_from,
79 TimeDelta delay, 80 TimeDelta delay,
80 const base::Closure& user_task, 81 const base::Closure& user_task,
81 bool is_repeating); 82 bool is_repeating);
82 83
83 virtual ~Timer(); 84 virtual ~Timer();
84 85
85 // Returns true if the timer is running (i.e., not stopped). 86 // Returns true if the timer is running (i.e., not stopped).
86 virtual bool IsRunning() const; 87 virtual bool IsRunning() const;
87 88
88 // Returns the current delay for this timer. 89 // Returns the current delay for this timer.
89 virtual TimeDelta GetCurrentDelay() const; 90 virtual TimeDelta GetCurrentDelay() const;
90 91
91 // Set the task runner on which the task should be scheduled. This method can 92 // Set the task runner on which the task should be scheduled. This method can
92 // only be called before any tasks have been scheduled. The task runner must 93 // only be called before any tasks have been scheduled. The task runner must
gab 2015/11/17 15:23:57 s/The task runner/|task_runner|
jsbell 2015/12/01 00:23:10 Done.
93 // run tasks on the same thread the timer is used on. 94 // run tasks on the sequenced runner the timer is used on.
gab 2015/11/17 15:23:58 s/sequence runner/same sequence/ ?
jsbell 2015/12/01 00:23:10 Done.
94 virtual void SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner); 95 virtual void SetTaskRunner(scoped_refptr<SequencedTaskRunner> task_runner);
95 96
96 // Start the timer to run at the given |delay| from now. If the timer is 97 // Start the timer to run at the given |delay| from now. If the timer is
97 // already running, it will be replaced to call the given |user_task|. 98 // already running, it will be replaced to call the given |user_task|.
98 virtual void Start(const tracked_objects::Location& posted_from, 99 virtual void Start(const tracked_objects::Location& posted_from,
99 TimeDelta delay, 100 TimeDelta delay,
100 const base::Closure& user_task); 101 const base::Closure& user_task);
101 102
102 // Call this method to stop and cancel the timer. It is a no-op if the timer 103 // Call this method to stop and cancel the timer. It is a no-op if the timer
103 // is not running. 104 // is not running.
104 virtual void Stop(); 105 virtual void Stop();
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128 129
129 private: 130 private:
130 friend class BaseTimerTaskInternal; 131 friend class BaseTimerTaskInternal;
131 132
132 // Allocates a new scheduled_task_ and posts it on the current MessageLoop 133 // Allocates a new scheduled_task_ and posts it on the current MessageLoop
133 // with the given |delay|. scheduled_task_ must be NULL. scheduled_run_time_ 134 // with the given |delay|. scheduled_task_ must be NULL. scheduled_run_time_
134 // and desired_run_time_ are reset to Now() + delay. 135 // and desired_run_time_ are reset to Now() + delay.
135 void PostNewScheduledTask(TimeDelta delay); 136 void PostNewScheduledTask(TimeDelta delay);
136 137
137 // Returns the task runner on which the task should be scheduled. If the 138 // Returns the task runner on which the task should be scheduled. If the
138 // corresponding task_runner_ field is null, the task runner for the current 139 // corresponding task_runner_ field is null, the current task runner is
gab 2015/11/17 15:23:57 s/task_runner_/|task_runner_|
gab 2015/11/17 15:23:58 s/current task runner/SequencedTaskRunner for the
jsbell 2015/12/01 00:23:10 Done.
139 // thread is returned. 140 // returned.
140 scoped_refptr<SingleThreadTaskRunner> GetTaskRunner(); 141 scoped_refptr<SequencedTaskRunner> GetTaskRunner();
141 142
142 // Disable scheduled_task_ and abandon it so that it no longer refers back to 143 // Disable scheduled_task_ and abandon it so that it no longer refers back to
143 // this object. 144 // this object.
144 void AbandonScheduledTask(); 145 void AbandonScheduledTask();
145 146
146 // Called by BaseTimerTaskInternal when the MessageLoop runs it. 147 // Called by BaseTimerTaskInternal when the MessageLoop runs it.
147 void RunScheduledTask(); 148 void RunScheduledTask();
148 149
149 // Stop running task (if any) and abandon scheduled task (if any). 150 // Stop running task (if any) and abandon scheduled task (if any).
150 void StopAndAbandon() { 151 void StopAndAbandon() {
151 Stop(); 152 Stop();
152 AbandonScheduledTask(); 153 AbandonScheduledTask();
153 } 154 }
154 155
155 // When non-NULL, the scheduled_task_ is waiting in the MessageLoop to call 156 // When non-NULL, the scheduled_task_ is waiting in the MessageLoop to call
156 // RunScheduledTask() at scheduled_run_time_. 157 // RunScheduledTask() at scheduled_run_time_.
157 BaseTimerTaskInternal* scheduled_task_; 158 BaseTimerTaskInternal* scheduled_task_;
158 159
159 // The task runner on which the task should be scheduled. If it is null, the 160 // The task runner on which the task should be scheduled. If it is null, the
160 // task runner for the current thread should be used. 161 // current sequenced task runner should be used.
161 scoped_refptr<SingleThreadTaskRunner> task_runner_; 162 scoped_refptr<SequencedTaskRunner> task_runner_;
162 163
163 // Location in user code. 164 // Location in user code.
164 tracked_objects::Location posted_from_; 165 tracked_objects::Location posted_from_;
165 // Delay requested by user. 166 // Delay requested by user.
166 TimeDelta delay_; 167 TimeDelta delay_;
167 // user_task_ is what the user wants to be run at desired_run_time_. 168 // user_task_ is what the user wants to be run at desired_run_time_.
168 base::Closure user_task_; 169 base::Closure user_task_;
169 170
170 // The estimated time that the MessageLoop will run the scheduled_task_ that 171 // The estimated time that the MessageLoop will run the scheduled_task_ that
171 // will call RunScheduledTask(). This time can be a "zero" TimeTicks if the 172 // will call RunScheduledTask(). This time can be a "zero" TimeTicks if the
172 // task must be run immediately. 173 // task must be run immediately.
173 TimeTicks scheduled_run_time_; 174 TimeTicks scheduled_run_time_;
174 175
175 // The desired run time of user_task_. The user may update this at any time, 176 // The desired run time of user_task_. The user may update this at any time,
176 // even if their previous request has not run yet. If desired_run_time_ is 177 // even if their previous request has not run yet. If desired_run_time_ is
177 // greater than scheduled_run_time_, a continuation task will be posted to 178 // greater than scheduled_run_time_, a continuation task will be posted to
178 // wait for the remaining time. This allows us to reuse the pending task so as 179 // wait for the remaining time. This allows us to reuse the pending task so as
179 // not to flood the MessageLoop with orphaned tasks when the user code 180 // not to flood the MessageLoop with orphaned tasks when the user code
180 // excessively Stops and Starts the timer. This time can be a "zero" TimeTicks 181 // excessively Stops and Starts the timer. This time can be a "zero" TimeTicks
181 // if the task must be run immediately. 182 // if the task must be run immediately.
182 TimeTicks desired_run_time_; 183 TimeTicks desired_run_time_;
183 184
184 // Thread ID of current MessageLoop for verifying single-threaded usage. 185 // Verify usage with a single SequencedTaskRunner.
gab 2015/11/17 15:23:57 This comment in redundant in specifying what a Seq
jsbell 2015/12/01 00:23:10 Done.
185 int thread_id_; 186 SequenceChecker sequence_checker_;
187
188 // Once the timer has been scheduled, the task runner may not be changed.
189 bool was_scheduled_;
186 190
187 // Repeating timers automatically post the task again before calling the task 191 // Repeating timers automatically post the task again before calling the task
188 // callback. 192 // callback.
189 const bool is_repeating_; 193 const bool is_repeating_;
190 194
191 // If true, hold on to the user_task_ closure object for reuse. 195 // If true, hold on to the user_task_ closure object for reuse.
192 const bool retain_user_task_; 196 const bool retain_user_task_;
193 197
194 // If true, user_task_ is scheduled to run sometime in the future. 198 // If true, user_task_ is scheduled to run sometime in the future.
195 bool is_running_; 199 bool is_running_;
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235 239
236 //----------------------------------------------------------------------------- 240 //-----------------------------------------------------------------------------
237 // A simple, repeating timer. See usage notes at the top of the file. 241 // A simple, repeating timer. See usage notes at the top of the file.
238 class RepeatingTimer : public BaseTimerMethodPointer { 242 class RepeatingTimer : public BaseTimerMethodPointer {
239 public: 243 public:
240 RepeatingTimer() : BaseTimerMethodPointer(REPEATING) {} 244 RepeatingTimer() : BaseTimerMethodPointer(REPEATING) {}
241 }; 245 };
242 246
243 //----------------------------------------------------------------------------- 247 //-----------------------------------------------------------------------------
244 // A Delay timer is like The Button from Lost. Once started, you have to keep 248 // A Delay timer is like The Button from Lost. Once started, you have to keep
245 // calling Reset otherwise it will call the given method in the MessageLoop 249 // calling Reset otherwise it will call the given method in task runner.
246 // thread.
247 // 250 //
248 // Once created, it is inactive until Reset is called. Once |delay| seconds have 251 // Once created, it is inactive until Reset is called. Once |delay| seconds have
249 // passed since the last call to Reset, the callback is made. Once the callback 252 // passed since the last call to Reset, the callback is made. Once the callback
250 // has been made, it's inactive until Reset is called again. 253 // has been made, it's inactive until Reset is called again.
251 // 254 //
252 // If destroyed, the timeout is canceled and will not occur even if already 255 // If destroyed, the timeout is canceled and will not occur even if already
253 // inflight. 256 // inflight.
254 class DelayTimer : protected Timer { 257 class DelayTimer : protected Timer {
255 public: 258 public:
256 template <class Receiver> 259 template <class Receiver>
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270 // to link in MSVC. But clang-plugin does not allow inline definitions of 273 // to link in MSVC. But clang-plugin does not allow inline definitions of
271 // virtual methods, so the inline definition lives in the header file here 274 // virtual methods, so the inline definition lives in the header file here
272 // to satisfy both. 275 // to satisfy both.
273 inline void DelayTimer::Reset() { 276 inline void DelayTimer::Reset() {
274 Timer::Reset(); 277 Timer::Reset();
275 } 278 }
276 279
277 } // namespace base 280 } // namespace base
278 281
279 #endif // BASE_TIMER_TIMER_H_ 282 #endif // BASE_TIMER_TIMER_H_
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