| Index: content/common/gpu/media/vaapi_drm_picture.h
|
| diff --git a/content/common/gpu/media/vaapi_drm_picture.h b/content/common/gpu/media/vaapi_drm_picture.h
|
| index e480c8c93e468ebda28e40384197ae7ddf03684c..0e7ab71acba39c686f8c71b606eb0631ccd92cbf 100644
|
| --- a/content/common/gpu/media/vaapi_drm_picture.h
|
| +++ b/content/common/gpu/media/vaapi_drm_picture.h
|
| @@ -31,7 +31,7 @@ class VaapiWrapper;
|
| // Implementation of VaapiPicture for the ozone/drm backed chromium.
|
| class VaapiDrmPicture : public VaapiPicture {
|
| public:
|
| - VaapiDrmPicture(VaapiWrapper* vaapi_wrapper,
|
| + VaapiDrmPicture(const scoped_refptr<VaapiWrapper>& vaapi_wrapper,
|
| const base::Callback<bool(void)>& make_context_current,
|
| int32 picture_buffer_id,
|
| uint32 texture_id,
|
| @@ -48,43 +48,18 @@ class VaapiDrmPicture : public VaapiPicture {
|
| bool AllowOverlay() const override;
|
|
|
| private:
|
| - // Calls ProcessPixmap() if weak_ptr is not NULL.
|
| - static scoped_refptr<ui::NativePixmap> CallProcessPixmap(
|
| - base::WeakPtr<VaapiDrmPicture> weak_ptr,
|
| - gfx::Size target_size,
|
| - gfx::BufferFormat target_format);
|
| - // Use VPP to process underlying pixmap_, scaling to |target_size| and
|
| - // converting to |target_format|.
|
| - scoped_refptr<ui::NativePixmap> ProcessPixmap(
|
| - gfx::Size target_size,
|
| - gfx::BufferFormat target_format);
|
| - scoped_refptr<VASurface> CreateVASurfaceForPixmap(
|
| - scoped_refptr<ui::NativePixmap> pixmap,
|
| - gfx::Size pixmap_size);
|
| - scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size,
|
| - gfx::BufferFormat format);
|
| -
|
| - VaapiWrapper* vaapi_wrapper_; // Not owned.
|
| + scoped_refptr<VaapiWrapper> vaapi_wrapper_;
|
| base::Callback<bool(void)> make_context_current_;
|
|
|
| // Ozone buffer, the storage of the EGLImage and the VASurface.
|
| scoped_refptr<ui::NativePixmap> pixmap_;
|
|
|
| - // Ozone buffer, the storage of the processed buffer for overlay.
|
| - scoped_refptr<ui::NativePixmap> processed_pixmap_;
|
| -
|
| // EGLImage bound to the GL textures used by the VDA client.
|
| scoped_refptr<gl::GLImage> gl_image_;
|
|
|
| // VASurface used to transfer from the decoder's pixel format.
|
| scoped_refptr<VASurface> va_surface_;
|
|
|
| - // VaSurface used to apply processing.
|
| - scoped_refptr<VASurface> processed_va_surface_;
|
| -
|
| - // The WeakPtrFactory for VaapiDrmPicture.
|
| - base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture);
|
| };
|
|
|
|
|