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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains an implementation of VideoDecoderAccelerator | 5 // This file contains an implementation of VideoDecoderAccelerator |
6 // that utilizes hardware video decoder present on Intel CPUs. | 6 // that utilizes hardware video decoder present on Intel CPUs. |
7 | 7 |
8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ | 8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ |
9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ | 9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ |
10 | 10 |
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216 // Signalled when input buffers are queued onto the input_buffers_ queue. | 216 // Signalled when input buffers are queued onto the input_buffers_ queue. |
217 base::ConditionVariable input_ready_; | 217 base::ConditionVariable input_ready_; |
218 | 218 |
219 // Current input buffer at decoder. | 219 // Current input buffer at decoder. |
220 linked_ptr<InputBuffer> curr_input_buffer_; | 220 linked_ptr<InputBuffer> curr_input_buffer_; |
221 | 221 |
222 // Queue for incoming output buffers (texture ids). | 222 // Queue for incoming output buffers (texture ids). |
223 typedef std::queue<int32> OutputBuffers; | 223 typedef std::queue<int32> OutputBuffers; |
224 OutputBuffers output_buffers_; | 224 OutputBuffers output_buffers_; |
225 | 225 |
226 scoped_ptr<VaapiWrapper> vaapi_wrapper_; | 226 scoped_refptr<VaapiWrapper> vaapi_wrapper_; |
227 | 227 |
228 typedef std::map<int32, linked_ptr<VaapiPicture>> Pictures; | 228 typedef std::map<int32, linked_ptr<VaapiPicture>> Pictures; |
229 // All allocated Pictures, regardless of their current state. | 229 // All allocated Pictures, regardless of their current state. |
230 // Pictures are allocated once and destroyed at the end of decode. | 230 // Pictures are allocated once and destroyed at the end of decode. |
231 // Comes after vaapi_wrapper_ to ensure all pictures are destroyed | 231 // Comes after vaapi_wrapper_ to ensure all pictures are destroyed |
232 // before vaapi_wrapper_ is destroyed. | 232 // before vaapi_wrapper_ is destroyed. |
233 Pictures pictures_; | 233 Pictures pictures_; |
234 | 234 |
235 // Return a VaapiPicture associated with given client-provided id. | 235 // Return a VaapiPicture associated with given client-provided id. |
236 VaapiPicture* PictureById(int32 picture_buffer_id); | 236 VaapiPicture* PictureById(int32 picture_buffer_id); |
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307 | 307 |
308 // The WeakPtrFactory for |weak_this_|. | 308 // The WeakPtrFactory for |weak_this_|. |
309 base::WeakPtrFactory<VaapiVideoDecodeAccelerator> weak_this_factory_; | 309 base::WeakPtrFactory<VaapiVideoDecodeAccelerator> weak_this_factory_; |
310 | 310 |
311 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator); | 311 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator); |
312 }; | 312 }; |
313 | 313 |
314 } // namespace content | 314 } // namespace content |
315 | 315 |
316 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ | 316 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ |
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