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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/va_surface.h" | 5 #include "content/common/gpu/media/va_surface.h" |
6 #include "content/common/gpu/media/vaapi_tfp_picture.h" | 6 #include "content/common/gpu/media/vaapi_tfp_picture.h" |
7 #include "content/common/gpu/media/vaapi_wrapper.h" | 7 #include "content/common/gpu/media/vaapi_wrapper.h" |
8 #include "ui/gfx/x/x11_types.h" | 8 #include "ui/gfx/x/x11_types.h" |
9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
10 #include "ui/gl/gl_image_glx.h" | 10 #include "ui/gl/gl_image_glx.h" |
11 #include "ui/gl/scoped_binders.h" | 11 #include "ui/gl/scoped_binders.h" |
12 | 12 |
13 namespace content { | 13 namespace content { |
14 | 14 |
15 VaapiTFPPicture::VaapiTFPPicture( | 15 VaapiTFPPicture::VaapiTFPPicture( |
16 VaapiWrapper* vaapi_wrapper, | 16 const scoped_refptr<VaapiWrapper>& vaapi_wrapper, |
17 const base::Callback<bool(void)> make_context_current, | 17 const base::Callback<bool(void)> make_context_current, |
18 int32 picture_buffer_id, | 18 int32 picture_buffer_id, |
19 uint32 texture_id, | 19 uint32 texture_id, |
20 const gfx::Size& size) | 20 const gfx::Size& size) |
21 : VaapiPicture(picture_buffer_id, texture_id, size), | 21 : VaapiPicture(picture_buffer_id, texture_id, size), |
22 vaapi_wrapper_(vaapi_wrapper), | 22 vaapi_wrapper_(vaapi_wrapper), |
23 make_context_current_(make_context_current), | 23 make_context_current_(make_context_current), |
24 x_display_(gfx::GetXDisplay()), | 24 x_display_(gfx::GetXDisplay()), |
25 x_pixmap_(0) { | 25 x_pixmap_(0) {} |
26 } | |
27 | 26 |
28 VaapiTFPPicture::~VaapiTFPPicture() { | 27 VaapiTFPPicture::~VaapiTFPPicture() { |
29 if (glx_image_.get() && make_context_current_.Run()) { | 28 if (glx_image_.get() && make_context_current_.Run()) { |
30 glx_image_->ReleaseTexImage(GL_TEXTURE_2D); | 29 glx_image_->ReleaseTexImage(GL_TEXTURE_2D); |
31 glx_image_->Destroy(true); | 30 glx_image_->Destroy(true); |
32 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR)); | 31 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR)); |
33 } | 32 } |
34 | 33 |
35 if (x_pixmap_) | 34 if (x_pixmap_) |
36 XFreePixmap(x_display_, x_pixmap_); | 35 XFreePixmap(x_display_, x_pixmap_); |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
72 const scoped_refptr<VASurface>& va_surface) { | 71 const scoped_refptr<VASurface>& va_surface) { |
73 return vaapi_wrapper_->PutSurfaceIntoPixmap(va_surface->id(), x_pixmap_, | 72 return vaapi_wrapper_->PutSurfaceIntoPixmap(va_surface->id(), x_pixmap_, |
74 va_surface->size()); | 73 va_surface->size()); |
75 } | 74 } |
76 | 75 |
77 scoped_refptr<gl::GLImage> VaapiTFPPicture::GetImageToBind() { | 76 scoped_refptr<gl::GLImage> VaapiTFPPicture::GetImageToBind() { |
78 return nullptr; | 77 return nullptr; |
79 } | 78 } |
80 | 79 |
81 } // namespace content | 80 } // namespace content |
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