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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
| 6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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| 26 | 26 |
| 27 // Encapsulates an image that can be bound and/or copied to a texture, hiding | 27 // Encapsulates an image that can be bound and/or copied to a texture, hiding |
| 28 // platform specific management. | 28 // platform specific management. |
| 29 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | 29 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
| 30 public: | 30 public: |
| 31 GLImage() {} | 31 GLImage() {} |
| 32 | 32 |
| 33 // Destroys the image. | 33 // Destroys the image. |
| 34 virtual void Destroy(bool have_context) = 0; | 34 virtual void Destroy(bool have_context) = 0; |
| 35 | 35 |
| 36 // Query the image status |
| 37 virtual bool IsValid() = 0; |
| 38 |
| 36 // Get the size of the image. | 39 // Get the size of the image. |
| 37 virtual gfx::Size GetSize() = 0; | 40 virtual gfx::Size GetSize() = 0; |
| 38 | 41 |
| 39 // Get the internal format of the image. | 42 // Get the internal format of the image. |
| 40 virtual unsigned GetInternalFormat() = 0; | 43 virtual unsigned GetInternalFormat() = 0; |
| 41 | 44 |
| 42 // Bind image to texture currently bound to |target|. Returns true on success. | 45 // Bind image to texture currently bound to |target|. Returns true on success. |
| 43 // It is valid for an implementation to always return false. | 46 // It is valid for an implementation to always return false. |
| 44 virtual bool BindTexImage(unsigned target) = 0; | 47 virtual bool BindTexImage(unsigned target) = 0; |
| 45 | 48 |
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| 76 | 79 |
| 77 private: | 80 private: |
| 78 friend class base::RefCounted<GLImage>; | 81 friend class base::RefCounted<GLImage>; |
| 79 | 82 |
| 80 DISALLOW_COPY_AND_ASSIGN(GLImage); | 83 DISALLOW_COPY_AND_ASSIGN(GLImage); |
| 81 }; | 84 }; |
| 82 | 85 |
| 83 } // namespace gl | 86 } // namespace gl |
| 84 | 87 |
| 85 #endif // UI_GL_GL_IMAGE_H_ | 88 #endif // UI_GL_GL_IMAGE_H_ |
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