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| 1 |
| 2 /* |
| 3 * Copyright 2013 Google Inc. |
| 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. |
| 7 */ |
| 8 |
| 9 #include "gm.h" |
| 10 #include "SkTArray.h" |
| 11 #include "SkRandom.h" |
| 12 #include "SkMatrix.h" |
| 13 #include "SkBlurMaskFilter.h" |
| 14 #include "SkGradientShader.h" |
| 15 #include "SkBlurDrawLooper.h" |
| 16 #include "SkRect.h" |
| 17 |
| 18 namespace skiagm { |
| 19 |
| 20 class OvalGM : public GM { |
| 21 public: |
| 22 OvalGM() { |
| 23 this->setBGColor(0xFF000000); |
| 24 this->makePaints(); |
| 25 this->makeMatrices(); |
| 26 } |
| 27 |
| 28 protected: |
| 29 virtual SkString onShortName() SK_OVERRIDE { |
| 30 return SkString("ovals"); |
| 31 } |
| 32 |
| 33 virtual SkISize onISize() SK_OVERRIDE { |
| 34 return make_isize(1200, 900); |
| 35 } |
| 36 |
| 37 void makePaints() { |
| 38 { |
| 39 // no AA |
| 40 SkPaint p; |
| 41 fPaints.push_back(p); |
| 42 } |
| 43 |
| 44 { |
| 45 // AA |
| 46 SkPaint p; |
| 47 p.setAntiAlias(true); |
| 48 fPaints.push_back(p); |
| 49 } |
| 50 |
| 51 { |
| 52 // AA with stroke style |
| 53 SkPaint p; |
| 54 p.setAntiAlias(true); |
| 55 p.setStyle(SkPaint::kStroke_Style); |
| 56 p.setStrokeWidth(SkIntToScalar(5)); |
| 57 fPaints.push_back(p); |
| 58 } |
| 59 |
| 60 { |
| 61 // AA with stroke style, width = 0 |
| 62 SkPaint p; |
| 63 p.setAntiAlias(true); |
| 64 p.setStyle(SkPaint::kStroke_Style); |
| 65 fPaints.push_back(p); |
| 66 } |
| 67 |
| 68 { |
| 69 // AA with stroke and fill style |
| 70 SkPaint p; |
| 71 p.setAntiAlias(true); |
| 72 p.setStyle(SkPaint::kStrokeAndFill_Style); |
| 73 p.setStrokeWidth(SkIntToScalar(3)); |
| 74 fPaints.push_back(p); |
| 75 } |
| 76 } |
| 77 |
| 78 void makeMatrices() { |
| 79 { |
| 80 SkMatrix m; |
| 81 m.setIdentity(); |
| 82 fMatrices.push_back(m); |
| 83 } |
| 84 |
| 85 { |
| 86 SkMatrix m; |
| 87 m.setScale(SkIntToScalar(3), SkIntToScalar(2)); |
| 88 fMatrices.push_back(m); |
| 89 } |
| 90 |
| 91 { |
| 92 SkMatrix m; |
| 93 m.setScale(SkIntToScalar(2), SkIntToScalar(2)); |
| 94 fMatrices.push_back(m); |
| 95 } |
| 96 |
| 97 { |
| 98 SkMatrix m; |
| 99 m.setScale(SkIntToScalar(1), SkIntToScalar(2)); |
| 100 fMatrices.push_back(m); |
| 101 } |
| 102 |
| 103 { |
| 104 SkMatrix m; |
| 105 m.setScale(SkIntToScalar(4), SkIntToScalar(1)); |
| 106 fMatrices.push_back(m); |
| 107 } |
| 108 |
| 109 { |
| 110 SkMatrix m; |
| 111 m.setRotate(SkIntToScalar(90)); |
| 112 fMatrices.push_back(m); |
| 113 } |
| 114 |
| 115 { |
| 116 SkMatrix m; |
| 117 m.setSkew(SkIntToScalar(2), SkIntToScalar(3)); |
| 118 fMatrices.push_back(m); |
| 119 } |
| 120 |
| 121 { |
| 122 SkMatrix m; |
| 123 m.setRotate(SkIntToScalar(60)); |
| 124 fMatrices.push_back(m); |
| 125 } |
| 126 } |
| 127 |
| 128 SkColor genColor(SkMWCRandom* rand) { |
| 129 SkScalar hsv[3]; |
| 130 hsv[0] = SkFloatToScalar(rand->nextRangeF(0.0f, 360.0f)); |
| 131 hsv[1] = SkFloatToScalar(rand->nextRangeF(0.75f, 1.0f)); |
| 132 hsv[2] = SkFloatToScalar(rand->nextRangeF(0.75f, 1.0f)); |
| 133 |
| 134 return SkHSVToColor(hsv); |
| 135 } |
| 136 |
| 137 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| 138 SkMWCRandom rand(1); |
| 139 canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1); |
| 140 SkRect oval = SkRect::MakeLTRB(-20, -30, 20, 30); |
| 141 |
| 142 const SkScalar kXStart = 60.0f; |
| 143 const SkScalar kYStart = 80.0f; |
| 144 const int kXStep = 150; |
| 145 const int kYStep = 160; |
| 146 int maxX = fMatrices.count(); |
| 147 |
| 148 SkPaint rectPaint; |
| 149 rectPaint.setAntiAlias(true); |
| 150 rectPaint.setStyle(SkPaint::kStroke_Style); |
| 151 rectPaint.setStrokeWidth(SkIntToScalar(0)); |
| 152 rectPaint.setColor(SK_ColorLTGRAY); |
| 153 |
| 154 int testCount = 0; |
| 155 for (int i = 0; i < fPaints.count(); ++i) { |
| 156 for (int j = 0; j < fMatrices.count(); ++j) { |
| 157 canvas->save(); |
| 158 SkMatrix mat = fMatrices[j]; |
| 159 // position the oval, and make it at off-integer coords. |
| 160 mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % m
axX) + |
| 161 SK_Scalar1 / 4, |
| 162 kYStart + SK_Scalar1 * kYStep * (testCount / m
axX) + |
| 163 3 * SK_Scalar1 / 4); |
| 164 canvas->concat(mat); |
| 165 |
| 166 SkColor color = genColor(&rand); |
| 167 fPaints[i].setColor(color); |
| 168 |
| 169 canvas->drawRect(oval, rectPaint); |
| 170 canvas->drawOval(oval, fPaints[i]); |
| 171 |
| 172 canvas->restore(); |
| 173 |
| 174 ++testCount; |
| 175 } |
| 176 } |
| 177 |
| 178 // special cases |
| 179 |
| 180 // non-scaled tall and skinny oval |
| 181 for (int i = 0; i < fPaints.count(); ++i) { |
| 182 SkRect oval = SkRect::MakeLTRB(-20, -60, 20, 60); |
| 183 canvas->save(); |
| 184 // position the oval, and make it at off-integer coords. |
| 185 canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.55f + SK_Scalar1
/ 4, |
| 186 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4); |
| 187 |
| 188 SkColor color = genColor(&rand); |
| 189 fPaints[i].setColor(color); |
| 190 |
| 191 canvas->drawRect(oval, rectPaint); |
| 192 canvas->drawOval(oval, fPaints[i]); |
| 193 canvas->restore(); |
| 194 } |
| 195 |
| 196 // non-scaled wide and short oval |
| 197 for (int i = 0; i < fPaints.count(); ++i) { |
| 198 SkRect oval = SkRect::MakeLTRB(-80, -30, 80, 30); |
| 199 canvas->save(); |
| 200 // position the oval, and make it at off-integer coords. |
| 201 canvas->translate(kXStart + SK_Scalar1 * kXStep * 4 + SK_Scalar1 / 4
, |
| 202 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4 + |
| 203 SK_ScalarHalf * kYStep); |
| 204 |
| 205 SkColor color = genColor(&rand); |
| 206 fPaints[i].setColor(color); |
| 207 |
| 208 canvas->drawRect(oval, rectPaint); |
| 209 canvas->drawOval(oval, fPaints[i]); |
| 210 canvas->restore(); |
| 211 } |
| 212 |
| 213 // super skinny oval |
| 214 for (int i = 0; i < fPaints.count(); ++i) { |
| 215 SkRect oval = SkRect::MakeLTRB(0, -60, 1, 60); |
| 216 canvas->save(); |
| 217 // position the oval, and make it at off-integer coords. |
| 218 canvas->translate(kXStart + SK_Scalar1 * kXStep * 3.25f + SK_Scalar1
/ 4, |
| 219 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4); |
| 220 |
| 221 SkColor color = genColor(&rand); |
| 222 fPaints[i].setColor(color); |
| 223 |
| 224 canvas->drawOval(oval, fPaints[i]); |
| 225 canvas->restore(); |
| 226 } |
| 227 |
| 228 // super short oval |
| 229 for (int i = 0; i < fPaints.count(); ++i) { |
| 230 SkRect oval = SkRect::MakeLTRB(-80, -1, 80, 0); |
| 231 canvas->save(); |
| 232 // position the oval, and make it at off-integer coords. |
| 233 canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.5f + SK_Scalar1
/ 4, |
| 234 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4 + |
| 235 SK_ScalarHalf * kYStep); |
| 236 |
| 237 SkColor color = genColor(&rand); |
| 238 fPaints[i].setColor(color); |
| 239 |
| 240 canvas->drawOval(oval, fPaints[i]); |
| 241 canvas->restore(); |
| 242 } |
| 243 |
| 244 // radial gradient |
| 245 SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); |
| 246 SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; |
| 247 SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; |
| 248 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateRadial(center, |
| 249 SkIntToScalar(20), |
| 250 colors, |
| 251 pos, |
| 252 SK_ARRAY_COUNT(colors), |
| 253 SkShader::kClamp_TileMode))
; |
| 254 |
| 255 for (int i = 0; i < fPaints.count(); ++i) { |
| 256 canvas->save(); |
| 257 // position the path, and make it at off-integer coords. |
| 258 canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4
, |
| 259 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4 + |
| 260 SK_ScalarHalf * kYStep); |
| 261 |
| 262 SkColor color = genColor(&rand); |
| 263 fPaints[i].setColor(color); |
| 264 fPaints[i].setShader(shader); |
| 265 |
| 266 canvas->drawRect(oval, rectPaint); |
| 267 canvas->drawOval(oval, fPaints[i]); |
| 268 canvas->restore(); |
| 269 } |
| 270 } |
| 271 |
| 272 private: |
| 273 SkTArray<SkPaint> fPaints; |
| 274 SkTArray<SkMatrix> fMatrices; |
| 275 |
| 276 typedef GM INHERITED; |
| 277 }; |
| 278 |
| 279 ////////////////////////////////////////////////////////////////////////////// |
| 280 |
| 281 static GM* MyFactory(void*) { return new OvalGM; } |
| 282 static GMRegistry reg(MyFactory); |
| 283 |
| 284 } |
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