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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" | 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" |
| 6 | 6 |
| 7 #include "base/mac/foundation_util.h" | 7 #include "base/mac/foundation_util.h" |
| 8 #include "base/memory/scoped_nsobject.h" | 8 #include "base/memory/scoped_nsobject.h" |
| 9 #include "base/string16.h" | 9 #include "base/string16.h" |
| 10 #include "base/string_util.h" | 10 #include "base/string_util.h" |
| 11 #include "base/time.h" | |
| 11 #include "base/utf_string_conversions.h" | 12 #include "base/utf_string_conversions.h" |
| 12 | 13 |
| 13 #include <IOKit/hid/IOHIDKeys.h> | 14 #include <IOKit/hid/IOHIDKeys.h> |
| 14 #import <Foundation/Foundation.h> | 15 #import <Foundation/Foundation.h> |
| 15 | 16 |
| 16 namespace content { | 17 namespace content { |
| 17 | 18 |
| 18 namespace { | 19 namespace { |
| 19 | 20 |
| 20 NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) { | 21 NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) { |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 53 | 54 |
| 54 scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects: | 55 scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects: |
| 55 DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber), | 56 DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber), |
| 56 DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber), | 57 DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber), |
| 57 DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber), | 58 DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber), |
| 58 nil]); | 59 nil]); |
| 59 IOHIDManagerSetDeviceMatchingMultiple( | 60 IOHIDManagerSetDeviceMatchingMultiple( |
| 60 hid_manager_ref_, | 61 hid_manager_ref_, |
| 61 base::mac::NSToCFCast(criteria)); | 62 base::mac::NSToCFCast(criteria)); |
| 62 | 63 |
| 64 xbox_fetcher_.reset(new XboxDataFetcher(this)); | |
| 65 | |
| 63 RegisterForNotifications(); | 66 RegisterForNotifications(); |
| 64 } | 67 } |
| 65 | 68 |
| 66 void GamepadPlatformDataFetcherMac::RegisterForNotifications() { | 69 void GamepadPlatformDataFetcherMac::RegisterForNotifications() { |
| 67 // Register for plug/unplug notifications. | 70 // Register for plug/unplug notifications. |
| 68 IOHIDManagerRegisterDeviceMatchingCallback( | 71 IOHIDManagerRegisterDeviceMatchingCallback( |
| 69 hid_manager_ref_, | 72 hid_manager_ref_, |
| 70 &DeviceAddCallback, | 73 &DeviceAddCallback, |
| 71 this); | 74 this); |
| 72 IOHIDManagerRegisterDeviceRemovalCallback( | 75 IOHIDManagerRegisterDeviceRemovalCallback( |
| 73 hid_manager_ref_, | 76 hid_manager_ref_, |
| 74 DeviceRemoveCallback, | 77 DeviceRemoveCallback, |
| 75 this); | 78 this); |
| 76 | 79 |
| 77 // Register for value change notifications. | 80 // Register for value change notifications. |
| 78 IOHIDManagerRegisterInputValueCallback( | 81 IOHIDManagerRegisterInputValueCallback( |
| 79 hid_manager_ref_, | 82 hid_manager_ref_, |
| 80 ValueChangedCallback, | 83 ValueChangedCallback, |
| 81 this); | 84 this); |
| 82 | 85 |
| 83 IOHIDManagerScheduleWithRunLoop( | 86 IOHIDManagerScheduleWithRunLoop( |
| 84 hid_manager_ref_, | 87 hid_manager_ref_, |
| 85 CFRunLoopGetMain(), | 88 CFRunLoopGetMain(), |
| 86 kCFRunLoopDefaultMode); | 89 kCFRunLoopDefaultMode); |
| 87 | 90 |
| 88 enabled_ = IOHIDManagerOpen(hid_manager_ref_, | 91 enabled_ = IOHIDManagerOpen(hid_manager_ref_, |
| 89 kIOHIDOptionsTypeNone) == kIOReturnSuccess; | 92 kIOHIDOptionsTypeNone) == kIOReturnSuccess; |
| 93 | |
| 94 xbox_fetcher_->RegisterForNotifications(); | |
| 90 } | 95 } |
| 91 | 96 |
| 92 void GamepadPlatformDataFetcherMac::UnregisterFromNotifications() { | 97 void GamepadPlatformDataFetcherMac::UnregisterFromNotifications() { |
| 93 IOHIDManagerUnscheduleFromRunLoop( | 98 IOHIDManagerUnscheduleFromRunLoop( |
| 94 hid_manager_ref_, | 99 hid_manager_ref_, |
| 95 CFRunLoopGetCurrent(), | 100 CFRunLoopGetCurrent(), |
| 96 kCFRunLoopDefaultMode); | 101 kCFRunLoopDefaultMode); |
| 97 IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone); | 102 IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone); |
| 103 xbox_fetcher_->UnregisterFromNotifications(); | |
| 98 } | 104 } |
| 99 | 105 |
| 100 void GamepadPlatformDataFetcherMac::PauseHint(bool pause) { | 106 void GamepadPlatformDataFetcherMac::PauseHint(bool pause) { |
| 101 if (pause) | 107 if (pause) |
| 102 UnregisterFromNotifications(); | 108 UnregisterFromNotifications(); |
| 103 else | 109 else |
| 104 RegisterForNotifications(); | 110 RegisterForNotifications(); |
| 105 } | 111 } |
| 106 | 112 |
| 107 GamepadPlatformDataFetcherMac::~GamepadPlatformDataFetcherMac() { | 113 GamepadPlatformDataFetcherMac::~GamepadPlatformDataFetcherMac() { |
| 108 UnregisterFromNotifications(); | 114 UnregisterFromNotifications(); |
| 109 } | 115 } |
| 110 | 116 |
| 111 GamepadPlatformDataFetcherMac* | 117 GamepadPlatformDataFetcherMac* |
| 112 GamepadPlatformDataFetcherMac::InstanceFromContext( | 118 GamepadPlatformDataFetcherMac::InstanceFromContext(void* context) { |
| 113 void* context) { | |
| 114 return reinterpret_cast<GamepadPlatformDataFetcherMac*>(context); | 119 return reinterpret_cast<GamepadPlatformDataFetcherMac*>(context); |
| 115 } | 120 } |
| 116 | 121 |
| 117 void GamepadPlatformDataFetcherMac::DeviceAddCallback(void* context, | 122 void GamepadPlatformDataFetcherMac::DeviceAddCallback(void* context, |
| 118 IOReturn result, | 123 IOReturn result, |
| 119 void* sender, | 124 void* sender, |
| 120 IOHIDDeviceRef ref) { | 125 IOHIDDeviceRef ref) { |
| 121 InstanceFromContext(context)->DeviceAdd(ref); | 126 InstanceFromContext(context)->DeviceAdd(ref); |
| 122 } | 127 } |
| 123 | 128 |
| 124 void GamepadPlatformDataFetcherMac::DeviceRemoveCallback(void* context, | 129 void GamepadPlatformDataFetcherMac::DeviceRemoveCallback(void* context, |
| 125 IOReturn result, | 130 IOReturn result, |
| 126 void* sender, | 131 void* sender, |
| 127 IOHIDDeviceRef ref) { | 132 IOHIDDeviceRef ref) { |
| 128 InstanceFromContext(context)->DeviceRemove(ref); | 133 InstanceFromContext(context)->DeviceRemove(ref); |
| 129 } | 134 } |
| 130 | 135 |
| 131 void GamepadPlatformDataFetcherMac::ValueChangedCallback(void* context, | 136 void GamepadPlatformDataFetcherMac::ValueChangedCallback(void* context, |
| 132 IOReturn result, | 137 IOReturn result, |
| 133 void* sender, | 138 void* sender, |
| 134 IOHIDValueRef ref) { | 139 IOHIDValueRef ref) { |
| 135 InstanceFromContext(context)->ValueChanged(ref); | 140 InstanceFromContext(context)->ValueChanged(ref); |
| 136 } | 141 } |
| 137 | 142 |
| 138 void GamepadPlatformDataFetcherMac::AddButtonsAndAxes(NSArray* elements, | 143 void GamepadPlatformDataFetcherMac::AddButtonsAndAxes(NSArray* elements, |
| 139 size_t slot) { | 144 size_t slot) { |
| 140 WebKit::WebGamepad& pad = data_.items[slot]; | 145 WebKit::WebGamepad& pad = data_.items[slot]; |
| 141 AssociatedData& associated = associated_[slot]; | 146 AssociatedData& associated = associated_[slot]; |
| 147 CHECK(!associated.is_xbox); | |
| 142 | 148 |
| 143 pad.axesLength = 0; | 149 pad.axesLength = 0; |
| 144 pad.buttonsLength = 0; | 150 pad.buttonsLength = 0; |
| 145 pad.timestamp = 0; | 151 pad.timestamp = 0; |
| 146 memset(pad.axes, 0, sizeof(pad.axes)); | 152 memset(pad.axes, 0, sizeof(pad.axes)); |
| 147 memset(pad.buttons, 0, sizeof(pad.buttons)); | 153 memset(pad.buttons, 0, sizeof(pad.buttons)); |
| 148 | 154 |
| 149 for (id elem in elements) { | 155 for (id elem in elements) { |
| 150 IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem); | 156 IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem); |
| 151 uint32_t usagePage = IOHIDElementGetUsagePage(element); | 157 uint32_t usagePage = IOHIDElementGetUsagePage(element); |
| 152 uint32_t usage = IOHIDElementGetUsage(element); | 158 uint32_t usage = IOHIDElementGetUsage(element); |
| 153 if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button && | 159 if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button && |
| 154 usagePage == kButtonUsagePage) { | 160 usagePage == kButtonUsagePage) { |
| 155 uint32_t button_index = usage - 1; | 161 uint32_t button_index = usage - 1; |
| 156 if (button_index < WebKit::WebGamepad::buttonsLengthCap) { | 162 if (button_index < WebKit::WebGamepad::buttonsLengthCap) { |
| 157 associated.button_elements[button_index] = element; | 163 associated.hid.button_elements[button_index] = element; |
| 158 pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1); | 164 pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1); |
| 159 } | 165 } |
| 160 } | 166 } |
| 161 else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) { | 167 else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) { |
| 162 uint32_t axis_index = usage - kAxisMinimumUsageNumber; | 168 uint32_t axis_index = usage - kAxisMinimumUsageNumber; |
| 163 if (axis_index < WebKit::WebGamepad::axesLengthCap) { | 169 if (axis_index < WebKit::WebGamepad::axesLengthCap) { |
| 164 associated.axis_minimums[axis_index] = | 170 associated.hid.axis_minimums[axis_index] = |
| 165 IOHIDElementGetLogicalMin(element); | 171 IOHIDElementGetLogicalMin(element); |
| 166 associated.axis_maximums[axis_index] = | 172 associated.hid.axis_maximums[axis_index] = |
| 167 IOHIDElementGetLogicalMax(element); | 173 IOHIDElementGetLogicalMax(element); |
| 168 associated.axis_elements[axis_index] = element; | 174 associated.hid.axis_elements[axis_index] = element; |
| 169 pad.axesLength = std::max(pad.axesLength, axis_index + 1); | 175 pad.axesLength = std::max(pad.axesLength, axis_index + 1); |
| 170 } | 176 } |
| 171 } | 177 } |
| 172 } | 178 } |
| 173 } | 179 } |
| 174 | 180 |
| 175 void GamepadPlatformDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) { | 181 void GamepadPlatformDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) { |
| 176 using WebKit::WebGamepad; | 182 using WebKit::WebGamepad; |
| 177 using WebKit::WebGamepads; | 183 using WebKit::WebGamepads; |
| 178 using base::mac::CFToNSCast; | 184 using base::mac::CFToNSCast; |
| 179 using base::mac::CFCastStrict; | 185 using base::mac::CFCastStrict; |
| 180 size_t slot; | 186 size_t slot; |
| 181 | 187 |
| 182 if (!enabled_) | 188 if (!enabled_) |
| 183 return; | 189 return; |
| 184 | 190 |
| 185 // Find an index for this device. | 191 // Find an index for this device. |
| 186 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { | 192 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
| 187 // If we already have this device, and it's already connected, don't do | 193 // If we already have this device, and it's already connected, don't do |
| 188 // anything now. | 194 // anything now. |
| 189 if (associated_[slot].device_ref == device && data_.items[slot].connected) | 195 if (data_.items[slot].connected && |
| 196 !associated_[slot].is_xbox && | |
| 197 associated_[slot].hid.device_ref == device) | |
| 190 return; | 198 return; |
| 191 if (!data_.items[slot].connected) | 199 if (!data_.items[slot].connected) |
| 192 break; | 200 break; |
| 193 } | 201 } |
| 194 | 202 |
| 195 // We can't handle this many connected devices. | 203 // We can't handle this many connected devices. |
| 196 if (slot == WebGamepads::itemsLengthCap) | 204 if (slot == WebGamepads::itemsLengthCap) |
| 197 return; | 205 return; |
| 198 | 206 |
| 199 NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>( | 207 NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>( |
| 200 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)))); | 208 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)))); |
| 201 NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>( | 209 NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>( |
| 202 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)))); | 210 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)))); |
| 203 NSString* product = CFToNSCast(CFCastStrict<CFStringRef>( | 211 NSString* product = CFToNSCast(CFCastStrict<CFStringRef>( |
| 204 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)))); | 212 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)))); |
| 205 int vendor_int = [vendor_id intValue]; | 213 int vendor_int = [vendor_id intValue]; |
| 206 int product_int = [product_id intValue]; | 214 int product_int = [product_id intValue]; |
| 207 | 215 |
| 208 char vendor_as_str[5], product_as_str[5]; | 216 char vendor_as_str[5], product_as_str[5]; |
| 209 snprintf(vendor_as_str, sizeof(vendor_as_str), "%04x", vendor_int); | 217 snprintf(vendor_as_str, sizeof(vendor_as_str), "%04x", vendor_int); |
| 210 snprintf(product_as_str, sizeof(product_as_str), "%04x", product_int); | 218 snprintf(product_as_str, sizeof(product_as_str), "%04x", product_int); |
| 211 associated_[slot].mapper = | 219 associated_[slot].hid.mapper = |
| 212 GetGamepadStandardMappingFunction(vendor_as_str, product_as_str); | 220 GetGamepadStandardMappingFunction(vendor_as_str, product_as_str); |
| 213 | 221 |
| 214 NSString* ident = [NSString stringWithFormat: | 222 NSString* ident = [NSString stringWithFormat: |
| 215 @"%@ (%sVendor: %04x Product: %04x)", | 223 @"%@ (%sVendor: %04x Product: %04x)", |
| 216 product, | 224 product, |
| 217 associated_[slot].mapper ? "STANDARD GAMEPAD " : "", | 225 associated_[slot].hid.mapper ? "STANDARD GAMEPAD " : "", |
| 218 vendor_int, | 226 vendor_int, |
| 219 product_int]; | 227 product_int]; |
| 220 NSData* as16 = [ident dataUsingEncoding:NSUTF16StringEncoding]; | 228 NSData* as16 = [ident dataUsingEncoding:NSUTF16StringEncoding]; |
| 221 | 229 |
| 222 const size_t kOutputLengthBytes = sizeof(data_.items[slot].id); | 230 const size_t kOutputLengthBytes = sizeof(data_.items[slot].id); |
| 223 memset(&data_.items[slot].id, 0, kOutputLengthBytes); | 231 memset(&data_.items[slot].id, 0, kOutputLengthBytes); |
| 224 [as16 getBytes:data_.items[slot].id | 232 [as16 getBytes:data_.items[slot].id |
| 225 length:kOutputLengthBytes - sizeof(WebKit::WebUChar)]; | 233 length:kOutputLengthBytes - sizeof(WebKit::WebUChar)]; |
| 226 | 234 |
| 227 base::mac::ScopedCFTypeRef<CFArrayRef> elements( | 235 base::mac::ScopedCFTypeRef<CFArrayRef> elements( |
| 228 IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone)); | 236 IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone)); |
| 229 AddButtonsAndAxes(CFToNSCast(elements), slot); | 237 AddButtonsAndAxes(CFToNSCast(elements), slot); |
| 230 | 238 |
| 231 associated_[slot].device_ref = device; | 239 associated_[slot].hid.device_ref = device; |
| 232 data_.items[slot].connected = true; | 240 data_.items[slot].connected = true; |
| 233 if (slot >= data_.length) | 241 if (slot >= data_.length) |
| 234 data_.length = slot + 1; | 242 data_.length = slot + 1; |
| 235 } | 243 } |
| 236 | 244 |
| 237 void GamepadPlatformDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) { | 245 void GamepadPlatformDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) { |
| 238 using WebKit::WebGamepads; | 246 using WebKit::WebGamepads; |
| 239 size_t slot; | 247 size_t slot; |
| 240 if (!enabled_) | 248 if (!enabled_) |
| 241 return; | 249 return; |
| 242 | 250 |
| 243 // Find the index for this device. | 251 // Find the index for this device. |
| 244 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { | 252 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
| 245 if (associated_[slot].device_ref == device && data_.items[slot].connected) | 253 if (data_.items[slot].connected && |
| 254 !associated_[slot].is_xbox && | |
| 255 associated_[slot].hid.device_ref == device) | |
| 246 break; | 256 break; |
| 247 } | 257 } |
| 248 DCHECK(slot < WebGamepads::itemsLengthCap); | 258 DCHECK(slot < WebGamepads::itemsLengthCap); |
| 249 // Leave associated device_ref so that it will be reconnected in the same | 259 // Leave associated device_ref so that it will be reconnected in the same |
| 250 // location. Simply mark it as disconnected. | 260 // location. Simply mark it as disconnected. |
| 251 data_.items[slot].connected = false; | 261 data_.items[slot].connected = false; |
| 252 } | 262 } |
| 253 | 263 |
| 254 void GamepadPlatformDataFetcherMac::ValueChanged(IOHIDValueRef value) { | 264 void GamepadPlatformDataFetcherMac::ValueChanged(IOHIDValueRef value) { |
| 255 if (!enabled_) | 265 if (!enabled_) |
| 256 return; | 266 return; |
| 257 | 267 |
| 258 IOHIDElementRef element = IOHIDValueGetElement(value); | 268 IOHIDElementRef element = IOHIDValueGetElement(value); |
| 259 IOHIDDeviceRef device = IOHIDElementGetDevice(element); | 269 IOHIDDeviceRef device = IOHIDElementGetDevice(element); |
| 260 | 270 |
| 261 // Find device slot. | 271 // Find device slot. |
| 262 size_t slot; | 272 size_t slot; |
| 263 for (slot = 0; slot < data_.length; ++slot) { | 273 for (slot = 0; slot < data_.length; ++slot) { |
| 264 if (data_.items[slot].connected && associated_[slot].device_ref == device) | 274 if (data_.items[slot].connected && |
| 275 !associated_[slot].is_xbox && | |
| 276 associated_[slot].hid.device_ref == device) | |
| 265 break; | 277 break; |
| 266 } | 278 } |
| 267 if (slot == data_.length) | 279 if (slot == data_.length) |
| 268 return; | 280 return; |
| 269 | 281 |
| 270 WebKit::WebGamepad& pad = data_.items[slot]; | 282 WebKit::WebGamepad& pad = data_.items[slot]; |
| 271 AssociatedData& associated = associated_[slot]; | 283 AssociatedData& associated = associated_[slot]; |
| 272 | 284 |
| 273 // Find and fill in the associated button event, if any. | 285 // Find and fill in the associated button event, if any. |
| 274 for (size_t i = 0; i < pad.buttonsLength; ++i) { | 286 for (size_t i = 0; i < pad.buttonsLength; ++i) { |
| 275 if (associated.button_elements[i] == element) { | 287 if (associated.hid.button_elements[i] == element) { |
| 276 pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f; | 288 pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f; |
| 277 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); | 289 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); |
| 278 return; | 290 return; |
| 279 } | 291 } |
| 280 } | 292 } |
| 281 | 293 |
| 282 // Find and fill in the associated axis event, if any. | 294 // Find and fill in the associated axis event, if any. |
| 283 for (size_t i = 0; i < pad.axesLength; ++i) { | 295 for (size_t i = 0; i < pad.axesLength; ++i) { |
| 284 if (associated.axis_elements[i] == element) { | 296 if (associated.hid.axis_elements[i] == element) { |
| 285 pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value), | 297 pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value), |
| 286 associated.axis_minimums[i], | 298 associated.hid.axis_minimums[i], |
| 287 associated.axis_maximums[i]); | 299 associated.hid.axis_maximums[i]); |
| 288 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); | 300 pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); |
| 289 return; | 301 return; |
| 290 } | 302 } |
| 291 } | 303 } |
| 292 } | 304 } |
| 293 | 305 |
| 306 void GamepadPlatformDataFetcherMac::XboxDeviceAdd(XboxController* device) { | |
| 307 using WebKit::WebGamepad; | |
| 308 using WebKit::WebGamepads; | |
|
Avi (use Gerrit)
2013/04/22 21:00:51
It seems a bit silly that every function puts thes
jeremya
2013/04/23 04:38:25
Done.
| |
| 309 size_t slot; | |
|
Mark Mentovai
2013/04/23 19:46:59
Don’t declare stuff ’til you use it. You can decla
jeremya
2013/04/24 00:18:51
Done.
| |
| 310 | |
| 311 if (!enabled_) | |
| 312 return; | |
| 313 | |
| 314 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { | |
| 315 if (associated_[slot].is_xbox && | |
| 316 !data_.items[slot].connected && | |
| 317 associated_[slot].xbox.location_id == device->location_id()) { | |
| 318 break; | |
| 319 } | |
| 320 } | |
| 321 | |
| 322 if (slot == WebGamepads::itemsLengthCap) { | |
| 323 // Find an index for this device. | |
| 324 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { | |
| 325 // If we already have this device, and it's already connected, don't do | |
| 326 // anything now. | |
| 327 if (associated_[slot].is_xbox && | |
| 328 data_.items[slot].connected && | |
| 329 associated_[slot].xbox.device == device) | |
| 330 return; | |
| 331 // XXX looks like there's a bug here? what if the first slot is empty, | |
| 332 // but the device is connected in slot 3? hm. also in DeviceAdd. | |
|
scottmg
2013/04/19 17:03:50
yup, you're right :(
jeremya
2013/04/21 00:33:09
Cool, I'll fix up this logic (and maybe see if I c
| |
| 333 if (!data_.items[slot].connected) | |
| 334 break; | |
| 335 } | |
| 336 } | |
| 337 | |
| 338 // We can't handle this many connected devices. | |
| 339 if (slot == WebGamepads::itemsLengthCap) | |
| 340 return; | |
| 341 | |
| 342 device->SetLEDPattern( | |
| 343 (XboxController::LEDPattern)(XboxController::LED_FLASH_1 + slot)); | |
| 344 | |
| 345 NSString* ident = | |
| 346 @"Xbox360 Controller (STANDARD GAMEPAD Vendor: 045e Product: 028e)"; | |
|
scottmg
2013/04/19 17:03:50
space after Xbox to match https://code.google.com/
jeremya
2013/04/23 04:38:25
Done, also changed to not duplicate the vendor/pro
| |
| 347 NSData* as16 = [ident dataUsingEncoding:NSUTF16StringEncoding]; | |
| 348 const size_t kOutputLengthBytes = sizeof(data_.items[slot].id); | |
| 349 memset(&data_.items[slot].id, 0, kOutputLengthBytes); | |
| 350 [as16 getBytes:data_.items[slot].id | |
| 351 length:kOutputLengthBytes - sizeof(WebKit::WebUChar)]; | |
| 352 | |
| 353 associated_[slot].is_xbox = true; | |
| 354 associated_[slot].xbox.device = device; | |
| 355 associated_[slot].xbox.location_id = device->location_id(); | |
| 356 data_.items[slot].connected = true; | |
| 357 data_.items[slot].axesLength = 4; | |
| 358 data_.items[slot].buttonsLength = 17; | |
| 359 data_.items[slot].timestamp = 0; | |
| 360 if (slot >= data_.length) | |
| 361 data_.length = slot + 1; | |
| 362 } | |
| 363 | |
| 364 void GamepadPlatformDataFetcherMac::XboxDeviceRemove(XboxController* device) { | |
| 365 using WebKit::WebGamepads; | |
| 366 size_t slot; | |
| 367 if (!enabled_) | |
| 368 return; | |
| 369 | |
| 370 // Find the index for this device. | |
| 371 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { | |
| 372 if (data_.items[slot].connected && | |
| 373 associated_[slot].is_xbox && | |
| 374 associated_[slot].xbox.device == device) | |
| 375 break; | |
| 376 } | |
| 377 DCHECK(slot < WebGamepads::itemsLengthCap); | |
| 378 // Leave associated device_ref so that it will be reconnected in the same | |
| 379 // location. Simply mark it as disconnected. | |
| 380 // TODO(jeremya): use location id to match replugged controllers. | |
| 381 data_.items[slot].connected = false; | |
| 382 } | |
| 383 | |
| 384 void GamepadPlatformDataFetcherMac::XboxValueChanged( | |
| 385 XboxController* device, const XboxController::Data& data) { | |
| 386 // XXX should have xbox_enabled_ too. | |
| 387 if (!enabled_) | |
| 388 return; | |
| 389 | |
| 390 // Find device slot. | |
| 391 size_t slot; | |
| 392 for (slot = 0; slot < data_.length; ++slot) { | |
| 393 if (data_.items[slot].connected && | |
| 394 associated_[slot].is_xbox && | |
| 395 associated_[slot].xbox.device == device) | |
| 396 break; | |
| 397 } | |
| 398 if (slot == data_.length) | |
| 399 return; | |
| 400 | |
| 401 WebKit::WebGamepad& pad = data_.items[slot]; | |
| 402 | |
| 403 // Find and fill in the associated button event, if any. | |
| 404 for (size_t i = 0; i < arraysize(data.buttons); i++) { | |
| 405 pad.buttons[i] = data.buttons[i]; | |
| 406 } | |
| 407 for (size_t i = 0; i < arraysize(data.axes); i++) { | |
| 408 pad.axes[i] = data.axes[i]; | |
| 409 } | |
| 410 pad.timestamp = base::TimeTicks::Now().ToInternalValue(); | |
| 411 } | |
| 412 | |
| 294 void GamepadPlatformDataFetcherMac::GetGamepadData( | 413 void GamepadPlatformDataFetcherMac::GetGamepadData( |
| 295 WebKit::WebGamepads* pads, | 414 WebKit::WebGamepads* pads, |
| 296 bool) { | 415 bool) { |
| 297 if (!enabled_) { | 416 if (!enabled_) { |
| 298 pads->length = 0; | 417 pads->length = 0; |
| 299 return; | 418 return; |
| 300 } | 419 } |
| 301 | 420 |
| 302 // Copy to the current state to the output buffer, using the mapping | 421 // Copy to the current state to the output buffer, using the mapping |
| 303 // function, if there is one available. | 422 // function, if there is one available. |
| 304 pads->length = WebKit::WebGamepads::itemsLengthCap; | 423 pads->length = WebKit::WebGamepads::itemsLengthCap; |
| 305 for (size_t i = 0; i < WebKit::WebGamepads::itemsLengthCap; ++i) { | 424 for (size_t i = 0; i < WebKit::WebGamepads::itemsLengthCap; ++i) { |
| 306 if (associated_[i].mapper) | 425 if (!associated_[i].is_xbox && associated_[i].hid.mapper) |
| 307 associated_[i].mapper(data_.items[i], &pads->items[i]); | 426 associated_[i].hid.mapper(data_.items[i], &pads->items[i]); |
| 308 else | 427 else |
| 309 pads->items[i] = data_.items[i]; | 428 pads->items[i] = data_.items[i]; |
| 310 } | 429 } |
| 311 } | 430 } |
| 312 | 431 |
| 313 } // namespace content | 432 } // namespace content |
| OLD | NEW |