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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/menu/native_menu_win.h" | 5 #include "ui/views/controls/menu/native_menu_win.h" |
6 | 6 |
7 #include <Windowsx.h> | 7 #include <Windowsx.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/message_loop.h" | 11 #include "base/message_loop.h" |
12 #include "base/stl_util.h" | 12 #include "base/stl_util.h" |
13 #include "base/string_util.h" | 13 #include "base/string_util.h" |
14 #include "base/win/wrapped_window_proc.h" | 14 #include "base/win/wrapped_window_proc.h" |
15 #include "ui/base/accelerators/accelerator.h" | 15 #include "ui/base/accelerators/accelerator.h" |
16 #include "ui/base/keycodes/keyboard_codes.h" | 16 #include "ui/base/keycodes/keyboard_codes.h" |
17 #include "ui/base/l10n/l10n_util.h" | 17 #include "ui/base/l10n/l10n_util.h" |
18 #include "ui/base/l10n/l10n_util_win.h" | 18 #include "ui/base/l10n/l10n_util_win.h" |
19 #include "ui/base/models/menu_model.h" | 19 #include "ui/base/models/menu_model.h" |
20 #include "ui/base/win/hwnd_util.h" | 20 #include "ui/base/win/hwnd_util.h" |
21 #include "ui/gfx/canvas.h" | 21 #include "ui/gfx/canvas.h" |
22 #include "ui/gfx/font.h" | 22 #include "ui/gfx/font.h" |
23 #include "ui/gfx/image/image.h" | 23 #include "ui/gfx/image/image.h" |
24 #include "ui/gfx/image/image_skia.h" | 24 #include "ui/gfx/image/image_skia.h" |
25 #include "ui/gfx/rect.h" | 25 #include "ui/gfx/rect.h" |
26 #include "ui/native_theme/native_theme.h" | 26 #include "ui/native_theme/native_theme.h" |
27 #include "ui/native_theme/native_theme_win.h" | 27 #include "ui/native_theme/native_theme_win.h" |
| 28 #include "ui/views/controls/menu/menu_2.h" |
28 #include "ui/views/controls/menu/menu_config.h" | 29 #include "ui/views/controls/menu/menu_config.h" |
29 #include "ui/views/controls/menu/menu_insertion_delegate.h" | |
30 #include "ui/views/controls/menu/menu_listener.h" | 30 #include "ui/views/controls/menu/menu_listener.h" |
31 | 31 |
32 using ui::NativeTheme; | 32 using ui::NativeTheme; |
33 | 33 |
34 namespace views { | 34 namespace views { |
35 | 35 |
36 // The width of an icon, including the pixels between the icon and | 36 // The width of an icon, including the pixels between the icon and |
37 // the item label. | 37 // the item label. |
38 static const int kIconWidth = 23; | 38 static const int kIconWidth = 23; |
39 // Margins between the top of the item and the label. | 39 // Margins between the top of the item and the label. |
40 static const int kItemTopMargin = 3; | 40 static const int kItemTopMargin = 3; |
41 // Margins between the bottom of the item and the label. | 41 // Margins between the bottom of the item and the label. |
42 static const int kItemBottomMargin = 4; | 42 static const int kItemBottomMargin = 4; |
43 // Margins between the left of the item and the icon. | 43 // Margins between the left of the item and the icon. |
44 static const int kItemLeftMargin = 4; | 44 static const int kItemLeftMargin = 4; |
45 // Margins between the right of the item and the label. | 45 // Margins between the right of the item and the label. |
46 static const int kItemRightMargin = 10; | 46 static const int kItemRightMargin = 10; |
47 // The width for displaying the sub-menu arrow. | 47 // The width for displaying the sub-menu arrow. |
48 static const int kArrowWidth = 10; | 48 static const int kArrowWidth = 10; |
49 | 49 |
50 struct NativeMenuWin::ItemData { | 50 struct NativeMenuWin::ItemData { |
51 // The Windows API requires that whoever creates the menus must own the | 51 // The Windows API requires that whoever creates the menus must own the |
52 // strings used for labels, and keep them around for the lifetime of the | 52 // strings used for labels, and keep them around for the lifetime of the |
53 // created menu. So be it. | 53 // created menu. So be it. |
54 string16 label; | 54 string16 label; |
55 | 55 |
56 // Someone needs to own submenus, it may as well be us. | 56 // Someone needs to own submenus, it may as well be us. |
57 scoped_ptr<NativeMenuWin> submenu; | 57 scoped_ptr<Menu2> submenu; |
58 | 58 |
59 // We need a pointer back to the containing menu in various circumstances. | 59 // We need a pointer back to the containing menu in various circumstances. |
60 NativeMenuWin* native_menu_win; | 60 NativeMenuWin* native_menu_win; |
61 | 61 |
62 // The index of the item within the menu's model. | 62 // The index of the item within the menu's model. |
63 int model_index; | 63 int model_index; |
64 }; | 64 }; |
65 | 65 |
66 // Returns the NativeMenuWin for a particular HMENU. | 66 // Returns the NativeMenuWin for a particular HMENU. |
67 static NativeMenuWin* GetNativeMenuWinFromHMENU(HMENU hmenu) { | 67 static NativeMenuWin* GetNativeMenuWinFromHMENU(HMENU hmenu) { |
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145 // Called when the user selects a specific item. | 145 // Called when the user selects a specific item. |
146 void OnMenuCommand(int position, HMENU menu) { | 146 void OnMenuCommand(int position, HMENU menu) { |
147 NativeMenuWin* menu_win = GetNativeMenuWinFromHMENU(menu); | 147 NativeMenuWin* menu_win = GetNativeMenuWinFromHMENU(menu); |
148 ui::MenuModel* model = menu_win->model_; | 148 ui::MenuModel* model = menu_win->model_; |
149 NativeMenuWin* root_menu = menu_win; | 149 NativeMenuWin* root_menu = menu_win; |
150 while (root_menu->parent_) | 150 while (root_menu->parent_) |
151 root_menu = root_menu->parent_; | 151 root_menu = root_menu->parent_; |
152 | 152 |
153 // Only notify the model if it didn't already send out notification. | 153 // Only notify the model if it didn't already send out notification. |
154 // See comment in MenuMessageHook for details. | 154 // See comment in MenuMessageHook for details. |
155 if (root_menu->menu_action_ == MENU_ACTION_NONE) | 155 if (root_menu->menu_action_ == MenuWrapper::MENU_ACTION_NONE) |
156 model->ActivatedAt(position); | 156 model->ActivatedAt(position); |
157 } | 157 } |
158 | 158 |
159 // Called as the user moves their mouse or arrows through the contents of the | 159 // Called as the user moves their mouse or arrows through the contents of the |
160 // menu. | 160 // menu. |
161 void OnMenuSelect(WPARAM w_param, HMENU menu) { | 161 void OnMenuSelect(WPARAM w_param, HMENU menu) { |
162 if (!menu) | 162 if (!menu) |
163 return; // menu is null when closing on XP. | 163 return; // menu is null when closing on XP. |
164 | 164 |
165 int position = GetMenuItemIndexFromWPARAM(menu, w_param); | 165 int position = GetMenuItemIndexFromWPARAM(menu, w_param); |
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403 destroyed_flag_(NULL) { | 403 destroyed_flag_(NULL) { |
404 } | 404 } |
405 | 405 |
406 NativeMenuWin::~NativeMenuWin() { | 406 NativeMenuWin::~NativeMenuWin() { |
407 if (destroyed_flag_) | 407 if (destroyed_flag_) |
408 *destroyed_flag_ = true; | 408 *destroyed_flag_ = true; |
409 STLDeleteContainerPointers(items_.begin(), items_.end()); | 409 STLDeleteContainerPointers(items_.begin(), items_.end()); |
410 DestroyMenu(menu_); | 410 DestroyMenu(menu_); |
411 } | 411 } |
412 | 412 |
| 413 //////////////////////////////////////////////////////////////////////////////// |
| 414 // NativeMenuWin, MenuWrapper implementation: |
| 415 |
413 void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) { | 416 void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) { |
414 CreateHostWindow(); | 417 CreateHostWindow(); |
415 UpdateStates(); | 418 UpdateStates(); |
416 UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE; | 419 UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE; |
417 flags |= GetAlignmentFlags(alignment); | 420 flags |= GetAlignmentFlags(alignment); |
418 menu_action_ = MENU_ACTION_NONE; | 421 menu_action_ = MENU_ACTION_NONE; |
419 | 422 |
420 // Set a hook function so we can listen for keyboard events while the | 423 // Set a hook function so we can listen for keyboard events while the |
421 // menu is open, and store a pointer to this object in a static | 424 // menu is open, and store a pointer to this object in a static |
422 // variable so the hook has access to it (ugly, but it's the | 425 // variable so the hook has access to it (ugly, but it's the |
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459 } | 462 } |
460 // Send MenuClosed after we schedule the select, otherwise MenuClosed is | 463 // Send MenuClosed after we schedule the select, otherwise MenuClosed is |
461 // processed after the select (MenuClosed posts a delayed task too). | 464 // processed after the select (MenuClosed posts a delayed task too). |
462 model_->MenuClosed(); | 465 model_->MenuClosed(); |
463 } | 466 } |
464 | 467 |
465 void NativeMenuWin::CancelMenu() { | 468 void NativeMenuWin::CancelMenu() { |
466 EndMenu(); | 469 EndMenu(); |
467 } | 470 } |
468 | 471 |
469 void NativeMenuWin::Rebuild(MenuInsertionDelegate* delegate) { | 472 void NativeMenuWin::Rebuild(InsertionDelegate* delegate) { |
470 ResetNativeMenu(); | 473 ResetNativeMenu(); |
471 items_.clear(); | 474 items_.clear(); |
472 | 475 |
473 owner_draw_ = model_->HasIcons() || owner_draw_; | 476 owner_draw_ = model_->HasIcons() || owner_draw_; |
474 first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0; | 477 first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0; |
475 for (int menu_index = first_item_index_; | 478 for (int menu_index = first_item_index_; |
476 menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) { | 479 menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) { |
477 int model_index = menu_index - first_item_index_; | 480 int model_index = menu_index - first_item_index_; |
478 if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR) | 481 if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR) |
479 AddSeparatorItemAt(menu_index, model_index); | 482 AddSeparatorItemAt(menu_index, model_index); |
480 else | 483 else |
481 AddMenuItemAt(menu_index, model_index); | 484 AddMenuItemAt(menu_index, model_index); |
482 } | 485 } |
483 } | 486 } |
484 | 487 |
485 void NativeMenuWin::UpdateStates() { | 488 void NativeMenuWin::UpdateStates() { |
486 // A depth-first walk of the menu items, updating states. | 489 // A depth-first walk of the menu items, updating states. |
487 int model_index = 0; | 490 int model_index = 0; |
488 std::vector<ItemData*>::const_iterator it; | 491 std::vector<ItemData*>::const_iterator it; |
489 for (it = items_.begin(); it != items_.end(); ++it, ++model_index) { | 492 for (it = items_.begin(); it != items_.end(); ++it, ++model_index) { |
490 int menu_index = model_index + first_item_index_; | 493 int menu_index = model_index + first_item_index_; |
491 SetMenuItemState(menu_index, model_->IsEnabledAt(model_index), | 494 SetMenuItemState(menu_index, model_->IsEnabledAt(model_index), |
492 model_->IsItemCheckedAt(model_index), false); | 495 model_->IsItemCheckedAt(model_index), false); |
493 if (model_->IsItemDynamicAt(model_index)) { | 496 if (model_->IsItemDynamicAt(model_index)) { |
494 // TODO(atwilson): Update the icon as well (http://crbug.com/66508). | 497 // TODO(atwilson): Update the icon as well (http://crbug.com/66508). |
495 SetMenuItemLabel(menu_index, model_index, | 498 SetMenuItemLabel(menu_index, model_index, |
496 model_->GetLabelAt(model_index)); | 499 model_->GetLabelAt(model_index)); |
497 } | 500 } |
498 NativeMenuWin* submenu = (*it)->submenu.get(); | 501 Menu2* submenu = (*it)->submenu.get(); |
499 if (submenu) | 502 if (submenu) |
500 submenu->UpdateStates(); | 503 submenu->UpdateStates(); |
501 } | 504 } |
502 } | 505 } |
503 | 506 |
504 HMENU NativeMenuWin::GetNativeMenu() const { | 507 HMENU NativeMenuWin::GetNativeMenu() const { |
505 return menu_; | 508 return menu_; |
506 } | 509 } |
507 | 510 |
508 NativeMenuWin::MenuAction NativeMenuWin::GetMenuAction() const { | 511 NativeMenuWin::MenuAction NativeMenuWin::GetMenuAction() const { |
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619 mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA; | 622 mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA; |
620 if (!owner_draw_) | 623 if (!owner_draw_) |
621 mii.fType = MFT_STRING; | 624 mii.fType = MFT_STRING; |
622 else | 625 else |
623 mii.fType = MFT_OWNERDRAW; | 626 mii.fType = MFT_OWNERDRAW; |
624 | 627 |
625 ItemData* item_data = new ItemData; | 628 ItemData* item_data = new ItemData; |
626 item_data->label = string16(); | 629 item_data->label = string16(); |
627 ui::MenuModel::ItemType type = model_->GetTypeAt(model_index); | 630 ui::MenuModel::ItemType type = model_->GetTypeAt(model_index); |
628 if (type == ui::MenuModel::TYPE_SUBMENU) { | 631 if (type == ui::MenuModel::TYPE_SUBMENU) { |
629 item_data->submenu.reset( | 632 item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index))); |
630 new NativeMenuWin(model_->GetSubmenuModelAt(model_index), NULL)); | |
631 mii.fMask |= MIIM_SUBMENU; | 633 mii.fMask |= MIIM_SUBMENU; |
632 mii.hSubMenu = item_data->submenu->GetNativeMenu(); | 634 mii.hSubMenu = item_data->submenu->GetNativeMenu(); |
633 GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this; | 635 GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this; |
634 } else { | 636 } else { |
635 if (type == ui::MenuModel::TYPE_RADIO) | 637 if (type == ui::MenuModel::TYPE_RADIO) |
636 mii.fType |= MFT_RADIOCHECK; | 638 mii.fType |= MFT_RADIOCHECK; |
637 mii.wID = model_->GetCommandIdAt(model_index); | 639 mii.wID = model_->GetCommandIdAt(model_index); |
638 } | 640 } |
639 item_data->native_menu_win = this; | 641 item_data->native_menu_win = this; |
640 item_data->model_index = model_index; | 642 item_data->model_index = model_index; |
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708 items_[model_index]->label = formatted; | 710 items_[model_index]->label = formatted; |
709 | 711 |
710 // Give Windows a pointer to the label string. | 712 // Give Windows a pointer to the label string. |
711 mii->fMask |= MIIM_STRING; | 713 mii->fMask |= MIIM_STRING; |
712 mii->dwTypeData = | 714 mii->dwTypeData = |
713 const_cast<wchar_t*>(items_[model_index]->label.c_str()); | 715 const_cast<wchar_t*>(items_[model_index]->label.c_str()); |
714 } | 716 } |
715 | 717 |
716 UINT NativeMenuWin::GetAlignmentFlags(int alignment) const { | 718 UINT NativeMenuWin::GetAlignmentFlags(int alignment) const { |
717 UINT alignment_flags = TPM_TOPALIGN; | 719 UINT alignment_flags = TPM_TOPALIGN; |
718 if (alignment == ALIGN_TOPLEFT) | 720 if (alignment == Menu2::ALIGN_TOPLEFT) |
719 alignment_flags |= TPM_LEFTALIGN; | 721 alignment_flags |= TPM_LEFTALIGN; |
720 else if (alignment == ALIGN_TOPRIGHT) | 722 else if (alignment == Menu2::ALIGN_TOPRIGHT) |
721 alignment_flags |= TPM_RIGHTALIGN; | 723 alignment_flags |= TPM_RIGHTALIGN; |
722 return alignment_flags; | 724 return alignment_flags; |
723 } | 725 } |
724 | 726 |
725 void NativeMenuWin::ResetNativeMenu() { | 727 void NativeMenuWin::ResetNativeMenu() { |
726 if (IsWindow(system_menu_for_)) { | 728 if (IsWindow(system_menu_for_)) { |
727 if (menu_) | 729 if (menu_) |
728 GetSystemMenu(system_menu_for_, TRUE); | 730 GetSystemMenu(system_menu_for_, TRUE); |
729 menu_ = GetSystemMenu(system_menu_for_, FALSE); | 731 menu_ = GetSystemMenu(system_menu_for_, FALSE); |
730 } else { | 732 } else { |
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744 } | 746 } |
745 | 747 |
746 void NativeMenuWin::CreateHostWindow() { | 748 void NativeMenuWin::CreateHostWindow() { |
747 // This only gets called from RunMenuAt, and as such there is only ever one | 749 // This only gets called from RunMenuAt, and as such there is only ever one |
748 // host window per menu hierarchy, no matter how many NativeMenuWin objects | 750 // host window per menu hierarchy, no matter how many NativeMenuWin objects |
749 // exist wrapping submenus. | 751 // exist wrapping submenus. |
750 if (!host_window_.get()) | 752 if (!host_window_.get()) |
751 host_window_.reset(new MenuHostWindow(this)); | 753 host_window_.reset(new MenuHostWindow(this)); |
752 } | 754 } |
753 | 755 |
| 756 //////////////////////////////////////////////////////////////////////////////// |
| 757 // MenuWrapper, public: |
| 758 |
| 759 // static |
| 760 MenuWrapper* MenuWrapper::CreateWrapper(ui::MenuModel* model) { |
| 761 return new NativeMenuWin(model, NULL); |
| 762 } |
| 763 |
754 } // namespace views | 764 } // namespace views |
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