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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <signal.h> | 5 #include <signal.h> |
| 6 | 6 |
| 7 #include <iostream> // NOLINT | 7 #include <iostream> // NOLINT |
| 8 | 8 |
| 9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 106 const PaintCB& paint_cb, | 106 const PaintCB& paint_cb, |
| 107 bool /* enable_audio */, | 107 bool /* enable_audio */, |
| 108 scoped_refptr<media::Pipeline>* pipeline, | 108 scoped_refptr<media::Pipeline>* pipeline, |
| 109 MessageLoop* paint_message_loop) { | 109 MessageLoop* paint_message_loop) { |
| 110 // Create our filter factories. | 110 // Create our filter factories. |
| 111 scoped_ptr<media::FilterCollection> collection( | 111 scoped_ptr<media::FilterCollection> collection( |
| 112 new media::FilterCollection()); | 112 new media::FilterCollection()); |
| 113 media::FFmpegNeedKeyCB need_key_cb = base::Bind(&NeedKey); | 113 media::FFmpegNeedKeyCB need_key_cb = base::Bind(&NeedKey); |
| 114 collection->SetDemuxer(new media::FFmpegDemuxer(message_loop, data_source, | 114 collection->SetDemuxer(new media::FFmpegDemuxer(message_loop, data_source, |
| 115 need_key_cb)); | 115 need_key_cb)); |
| 116 collection->GetVideoDecoders()->push_back(new media::FFmpegVideoDecoder( |
| 117 message_loop)); |
| 116 | 118 |
| 117 | 119 // Create our video renderer and save a reference to it for painting. |
| 118 ScopedVector<media::VideoDecoder> video_decoders; | |
| 119 video_decoders.push_back(new media::FFmpegVideoDecoder(message_loop)); | |
| 120 scoped_ptr<media::VideoRenderer> video_renderer(new media::VideoRendererBase( | 120 scoped_ptr<media::VideoRenderer> video_renderer(new media::VideoRendererBase( |
| 121 message_loop, | 121 message_loop, |
| 122 video_decoders.Pass(), | |
| 123 media::SetDecryptorReadyCB(), | 122 media::SetDecryptorReadyCB(), |
| 124 base::Bind(&Paint, paint_message_loop, paint_cb), | 123 base::Bind(&Paint, paint_message_loop, paint_cb), |
| 125 base::Bind(&SetOpaque), | 124 base::Bind(&SetOpaque), |
| 126 true)); | 125 true)); |
| 127 collection->SetVideoRenderer(video_renderer.Pass()); | 126 collection->SetVideoRenderer(video_renderer.Pass()); |
| 128 | 127 |
| 129 ScopedVector<media::AudioDecoder> audio_decoders; | 128 ScopedVector<media::AudioDecoder> audio_decoders; |
| 130 audio_decoders.push_back(new media::FFmpegAudioDecoder(message_loop)); | 129 audio_decoders.push_back(new media::FFmpegAudioDecoder(message_loop)); |
| 131 scoped_ptr<media::AudioRenderer> audio_renderer(new media::AudioRendererImpl( | 130 scoped_ptr<media::AudioRenderer> audio_renderer(new media::AudioRendererImpl( |
| 132 message_loop, | 131 message_loop, |
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| 301 // Release callback which releases video renderer. Do this before cleaning up | 300 // Release callback which releases video renderer. Do this before cleaning up |
| 302 // X below since the video renderer has some X cleanup duties as well. | 301 // X below since the video renderer has some X cleanup duties as well. |
| 303 paint_cb.Reset(); | 302 paint_cb.Reset(); |
| 304 | 303 |
| 305 XDestroyWindow(g_display, g_window); | 304 XDestroyWindow(g_display, g_window); |
| 306 XCloseDisplay(g_display); | 305 XCloseDisplay(g_display); |
| 307 g_audio_manager = NULL; | 306 g_audio_manager = NULL; |
| 308 | 307 |
| 309 return 0; | 308 return 0; |
| 310 } | 309 } |
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