Index: src/gpu/gl/GrGLCaps.h |
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h |
index 10d62b029814323345c99b3df81e1b32822fab34..1eb1496730cbb4fa02f65be2a4cd8ede4e9bae8d 100644 |
--- a/src/gpu/gl/GrGLCaps.h |
+++ b/src/gpu/gl/GrGLCaps.h |
@@ -213,11 +213,6 @@ public: |
/// Is there support for ES2 compatability? |
bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; } |
- /// Can we call glDisable(GL_MULTISAMPLE)? |
- bool multisampleDisableSupport() const { |
- return fMultisampleDisableSupport; |
- } |
- |
/// Use indices or vertices in CPU arrays rather than VBOs for dynamic content. |
bool useNonVBOVertexAndIndexDynamicData() const { |
return fUseNonVBOVertexAndIndexDynamicData; |
@@ -356,7 +351,6 @@ private: |
bool fDirectStateAccessSupport : 1; |
bool fDebugSupport : 1; |
bool fES2CompatibilitySupport : 1; |
- bool fMultisampleDisableSupport : 1; |
bool fUseNonVBOVertexAndIndexDynamicData : 1; |
bool fIsCoreProfile : 1; |
bool fBindFragDataLocationSupport : 1; |