| Index: src/gpu/gl/GrGLCaps.h
|
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
|
| index 10d62b029814323345c99b3df81e1b32822fab34..1eb1496730cbb4fa02f65be2a4cd8ede4e9bae8d 100644
|
| --- a/src/gpu/gl/GrGLCaps.h
|
| +++ b/src/gpu/gl/GrGLCaps.h
|
| @@ -213,11 +213,6 @@ public:
|
| /// Is there support for ES2 compatability?
|
| bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; }
|
|
|
| - /// Can we call glDisable(GL_MULTISAMPLE)?
|
| - bool multisampleDisableSupport() const {
|
| - return fMultisampleDisableSupport;
|
| - }
|
| -
|
| /// Use indices or vertices in CPU arrays rather than VBOs for dynamic content.
|
| bool useNonVBOVertexAndIndexDynamicData() const {
|
| return fUseNonVBOVertexAndIndexDynamicData;
|
| @@ -356,7 +351,6 @@ private:
|
| bool fDirectStateAccessSupport : 1;
|
| bool fDebugSupport : 1;
|
| bool fES2CompatibilitySupport : 1;
|
| - bool fMultisampleDisableSupport : 1;
|
| bool fUseNonVBOVertexAndIndexDynamicData : 1;
|
| bool fIsCoreProfile : 1;
|
| bool fBindFragDataLocationSupport : 1;
|
|
|