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Side by Side Diff: src/gpu/gl/GrGLGpu.h

Issue 1431593006: Fix mixed samples stencil clip (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGpu_DEFINED 8 #ifndef GrGLGpu_DEFINED
9 #define GrGLGpu_DEFINED 9 #define GrGLGpu_DEFINED
10 10
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262 262
263 void initFSAASupport(); 263 void initFSAASupport();
264 264
265 // determines valid stencil formats 265 // determines valid stencil formats
266 void initStencilFormats(); 266 void initStencilFormats();
267 267
268 // sets a texture unit to use for texture operations other than binding a te xture to a program. 268 // sets a texture unit to use for texture operations other than binding a te xture to a program.
269 // ensures that such operations don't negatively interact with tracking boun d textures. 269 // ensures that such operations don't negatively interact with tracking boun d textures.
270 void setScratchTextureUnit(); 270 void setScratchTextureUnit();
271 271
272 // colocates all samples at pixel center for render target, if MSAA.
273 // allows drawing coverage based AA shapes in MSAA mode.
274 void setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedSample Locations);
275
276 // bounds is region that may be modified and therefore has to be resolved. 272 // bounds is region that may be modified and therefore has to be resolved.
277 // nullptr means whole target. Can be an empty rect. 273 // nullptr means whole target. Can be an empty rect.
278 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); 274 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds, bool coCent erSamples = false);
279 275
280 void flushStencil(const GrStencilSettings&); 276 void flushStencil(const GrStencilSettings&);
281 void flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled); 277 void flushHWAAState(GrRenderTarget* rt, bool useHWAA);
282 278
283 bool configToGLFormats(GrPixelConfig config, 279 bool configToGLFormats(GrPixelConfig config,
284 bool getSizedInternal, 280 bool getSizedInternal,
285 GrGLenum* internalFormat, 281 GrGLenum* internalFormat,
286 GrGLenum* externalFormat, 282 GrGLenum* externalFormat,
287 GrGLenum* externalType) const; 283 GrGLenum* externalType) const;
288 // helper for onCreateTexture and writeTexturePixels 284 // helper for onCreateTexture and writeTexturePixels
289 bool uploadTexData(const GrSurfaceDesc& desc, 285 bool uploadTexData(const GrSurfaceDesc& desc,
290 GrGLenum target, 286 GrGLenum target,
291 bool isNewTexture, 287 bool isNewTexture,
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521 517
522 // Mapping of pixel configs to known supported stencil formats to be used 518 // Mapping of pixel configs to known supported stencil formats to be used
523 // when adding a stencil buffer to a framebuffer. 519 // when adding a stencil buffer to a framebuffer.
524 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; 520 int fPixelConfigToStencilIndex[kGrPixelConfigCnt];
525 521
526 typedef GrGpu INHERITED; 522 typedef GrGpu INHERITED;
527 friend class GrGLPathRendering; // For accessing setTextureUnit. 523 friend class GrGLPathRendering; // For accessing setTextureUnit.
528 }; 524 };
529 525
530 #endif 526 #endif
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