Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 5b5a4a033fc8324835594e4ed114036df3344616..13c7d45a0e049338587c0686f7ca1a30c0a250a6 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -1236,7 +1236,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
// gaussianBlur. Otherwise, we need to save it for later compositing. |
bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); |
*result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc, |
- clipRect, false, xformedSigma, xformedSigma, |
+ clipRect, nullptr, xformedSigma, xformedSigma, |
GrTextureProvider::kApprox_SizeConstraint); |
if (nullptr == *result) { |
return false; |