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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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6800 | 6800 |
6801 // Property getter that checks that current and calling contexts | 6801 // Property getter that checks that current and calling contexts |
6802 // are both the debugee contexts. | 6802 // are both the debugee contexts. |
6803 static void NamedGetterWithCallingContextCheck( | 6803 static void NamedGetterWithCallingContextCheck( |
6804 v8::Local<v8::String> name, | 6804 v8::Local<v8::String> name, |
6805 const v8::PropertyCallbackInfo<v8::Value>& info) { | 6805 const v8::PropertyCallbackInfo<v8::Value>& info) { |
6806 CHECK_EQ(0, strcmp(*v8::String::Utf8Value(name), "a")); | 6806 CHECK_EQ(0, strcmp(*v8::String::Utf8Value(name), "a")); |
6807 v8::Handle<v8::Context> current = info.GetIsolate()->GetCurrentContext(); | 6807 v8::Handle<v8::Context> current = info.GetIsolate()->GetCurrentContext(); |
6808 CHECK(current == debugee_context); | 6808 CHECK(current == debugee_context); |
6809 CHECK(current != debugger_context); | 6809 CHECK(current != debugger_context); |
6810 v8::Handle<v8::Context> calling = info.GetIsolate()->GetCallingContext(); | |
6811 CHECK(calling == debugee_context); | |
6812 CHECK(calling != debugger_context); | |
6813 info.GetReturnValue().Set(1); | 6810 info.GetReturnValue().Set(1); |
6814 } | 6811 } |
6815 | 6812 |
6816 | 6813 |
6817 // Debug event listener that checks if the first argument of a function is | 6814 // Debug event listener that checks if the first argument of a function is |
6818 // an object with property 'a' == 1. If the property has custom accessor | 6815 // an object with property 'a' == 1. If the property has custom accessor |
6819 // this handler will eventually invoke it. | 6816 // this handler will eventually invoke it. |
6820 static void DebugEventGetAtgumentPropertyValue( | 6817 static void DebugEventGetAtgumentPropertyValue( |
6821 const v8::Debug::EventDetails& event_details) { | 6818 const v8::Debug::EventDetails& event_details) { |
6822 v8::DebugEvent event = event_details.GetEvent(); | 6819 v8::DebugEvent event = event_details.GetEvent(); |
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7646 CompileRun("function foo() {}; foo();"); | 7643 CompileRun("function foo() {}; foo();"); |
7647 --after_compile_handler_depth; | 7644 --after_compile_handler_depth; |
7648 } | 7645 } |
7649 | 7646 |
7650 | 7647 |
7651 TEST(NoInterruptsInDebugListener) { | 7648 TEST(NoInterruptsInDebugListener) { |
7652 DebugLocalContext env; | 7649 DebugLocalContext env; |
7653 v8::Debug::SetDebugEventListener(NoInterruptsOnDebugEvent); | 7650 v8::Debug::SetDebugEventListener(NoInterruptsOnDebugEvent); |
7654 CompileRun("void(0);"); | 7651 CompileRun("void(0);"); |
7655 } | 7652 } |
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