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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "GrGLGLSL.h" | 10 #include "GrGLGLSL.h" |
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2389 GR_GL_REPEAT, | 2389 GR_GL_REPEAT, |
2390 GR_GL_MIRRORED_REPEAT | 2390 GR_GL_MIRRORED_REPEAT |
2391 }; | 2391 }; |
2392 GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); | 2392 GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); |
2393 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode); | 2393 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode); |
2394 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode); | 2394 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode); |
2395 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode); | 2395 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode); |
2396 return gWrapModes[tm]; | 2396 return gWrapModes[tm]; |
2397 } | 2397 } |
2398 | 2398 |
| 2399 const GrGLenum* GrGLGpu::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps
& caps) { |
| 2400 if (caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(config)) { |
| 2401 if (caps.textureRedSupport()) { |
| 2402 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED, GR_GL_RE
D, GR_GL_RED }; |
| 2403 return gRedSmear; |
| 2404 } else { |
| 2405 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA, |
| 2406 GR_GL_ALPHA, GR_GL_ALPHA }; |
| 2407 return gAlphaSmear; |
| 2408 } |
| 2409 } else { |
| 2410 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN, GR_GL_BLUE
, GR_GL_ALPHA }; |
| 2411 return gStraight; |
| 2412 } |
| 2413 } |
| 2414 |
2399 void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur
e* texture) { | 2415 void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur
e* texture) { |
2400 SkASSERT(texture); | 2416 SkASSERT(texture); |
2401 | 2417 |
2402 #ifdef SK_DEBUG | 2418 #ifdef SK_DEBUG |
2403 if (!this->caps()->npotTextureTileSupport()) { | 2419 if (!this->caps()->npotTextureTileSupport()) { |
2404 const bool tileX = SkShader::kClamp_TileMode != params.getTileModeX(); | 2420 const bool tileX = SkShader::kClamp_TileMode != params.getTileModeX(); |
2405 const bool tileY = SkShader::kClamp_TileMode != params.getTileModeY(); | 2421 const bool tileY = SkShader::kClamp_TileMode != params.getTileModeY(); |
2406 if (tileX || tileY) { | 2422 if (tileX || tileY) { |
2407 const int w = texture->width(); | 2423 const int w = texture->width(); |
2408 const int h = texture->height(); | 2424 const int h = texture->height(); |
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2455 | 2471 |
2456 if (GrTextureParams::kMipMap_FilterMode == filterMode && | 2472 if (GrTextureParams::kMipMap_FilterMode == filterMode && |
2457 texture->texturePriv().mipMapsAreDirty()) { | 2473 texture->texturePriv().mipMapsAreDirty()) { |
2458 GL_CALL(GenerateMipmap(target)); | 2474 GL_CALL(GenerateMipmap(target)); |
2459 texture->texturePriv().dirtyMipMaps(false); | 2475 texture->texturePriv().dirtyMipMaps(false); |
2460 } | 2476 } |
2461 | 2477 |
2462 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX()); | 2478 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX()); |
2463 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY()); | 2479 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY()); |
2464 memcpy(newTexParams.fSwizzleRGBA, | 2480 memcpy(newTexParams.fSwizzleRGBA, |
2465 GrGLShaderBuilder::GetTexParamSwizzle(texture->config(), this->glCaps
()), | 2481 GetTexParamSwizzle(texture->config(), this->glCaps()), |
2466 sizeof(newTexParams.fSwizzleRGBA)); | 2482 sizeof(newTexParams.fSwizzleRGBA)); |
2467 if (setAll || newTexParams.fMagFilter != oldTexParams.fMagFilter) { | 2483 if (setAll || newTexParams.fMagFilter != oldTexParams.fMagFilter) { |
2468 this->setTextureUnit(unitIdx); | 2484 this->setTextureUnit(unitIdx); |
2469 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newTexParams.fMa
gFilter)); | 2485 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newTexParams.fMa
gFilter)); |
2470 } | 2486 } |
2471 if (setAll || newTexParams.fMinFilter != oldTexParams.fMinFilter) { | 2487 if (setAll || newTexParams.fMinFilter != oldTexParams.fMinFilter) { |
2472 this->setTextureUnit(unitIdx); | 2488 this->setTextureUnit(unitIdx); |
2473 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, newTexParams.fMi
nFilter)); | 2489 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, newTexParams.fMi
nFilter)); |
2474 } | 2490 } |
2475 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) { | 2491 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) { |
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3295 this->setVertexArrayID(gpu, 0); | 3311 this->setVertexArrayID(gpu, 0); |
3296 } | 3312 } |
3297 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3313 int attrCount = gpu->glCaps().maxVertexAttributes(); |
3298 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3314 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
3299 fDefaultVertexArrayAttribState.resize(attrCount); | 3315 fDefaultVertexArrayAttribState.resize(attrCount); |
3300 } | 3316 } |
3301 attribState = &fDefaultVertexArrayAttribState; | 3317 attribState = &fDefaultVertexArrayAttribState; |
3302 } | 3318 } |
3303 return attribState; | 3319 return attribState; |
3304 } | 3320 } |
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