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Unified Diff: include/gpu/GrAARectRenderer.h

Issue 14314004: Axis aligned shader-based rect drawing (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Disabled shader-based rect drawing Created 7 years, 8 months ago
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Index: include/gpu/GrAARectRenderer.h
===================================================================
--- include/gpu/GrAARectRenderer.h (revision 8912)
+++ include/gpu/GrAARectRenderer.h (working copy)
@@ -49,9 +49,13 @@
GrDrawTarget* target,
const GrRect& rect,
const SkMatrix& combinedMatrix,
- const GrRect& devRect,
- bool useVertexCoverage);
+ const GrRect& devRect);
+ void shaderFillAAAARect(GrGpu* gpu,
bsalomon 2013/04/29 19:44:50 umm... AlignedAARect?
jvanverth1 2013/04/29 19:46:28 Yes, at first glance it's unclear what this method
robertphillips 2013/05/02 13:56:39 Done (shaderFillAlignedAARect).
+ GrDrawTarget* target,
+ const SkMatrix& combinedMatrix,
+ const GrRect& devRect);
+
void strokeAARect(GrGpu* gpu,
GrDrawTarget* target,
const GrRect& devRect,
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