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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 #include <set> | 8 #include <set> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/bind_helpers.h" | 12 #include "base/bind_helpers.h" |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/lazy_instance.h" | 14 #include "base/lazy_instance.h" |
15 #include "base/location.h" | 15 #include "base/location.h" |
16 #include "base/logging.h" | 16 #include "base/logging.h" |
17 #include "base/memory/weak_ptr.h" | 17 #include "base/memory/weak_ptr.h" |
18 #include "base/numerics/safe_conversions.h" | |
19 #include "base/sequence_checker.h" | 18 #include "base/sequence_checker.h" |
20 #include "base/single_thread_task_runner.h" | 19 #include "base/single_thread_task_runner.h" |
21 #include "base/thread_task_runner_handle.h" | 20 #include "base/thread_task_runner_handle.h" |
22 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 21 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
23 #include "gpu/command_buffer/common/sync_token.h" | 22 #include "gpu/command_buffer/common/sync_token.h" |
24 #include "gpu/command_buffer/common/value_state.h" | 23 #include "gpu/command_buffer/common/value_state.h" |
25 #include "gpu/command_buffer/service/command_buffer_service.h" | 24 #include "gpu/command_buffer/service/command_buffer_service.h" |
26 #include "gpu/command_buffer/service/context_group.h" | 25 #include "gpu/command_buffer/service/context_group.h" |
27 #include "gpu/command_buffer/service/gl_context_virtual.h" | 26 #include "gpu/command_buffer/service/gl_context_virtual.h" |
28 #include "gpu/command_buffer/service/gpu_scheduler.h" | 27 #include "gpu/command_buffer/service/gpu_scheduler.h" |
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108 | 107 |
109 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuThread( | 108 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuThread( |
110 const gfx::GpuMemoryBufferHandle& source_handle, | 109 const gfx::GpuMemoryBufferHandle& source_handle, |
111 bool* requires_sync_point) { | 110 bool* requires_sync_point) { |
112 switch (source_handle.type) { | 111 switch (source_handle.type) { |
113 case gfx::SHARED_MEMORY_BUFFER: { | 112 case gfx::SHARED_MEMORY_BUFFER: { |
114 gfx::GpuMemoryBufferHandle handle; | 113 gfx::GpuMemoryBufferHandle handle; |
115 handle.type = gfx::SHARED_MEMORY_BUFFER; | 114 handle.type = gfx::SHARED_MEMORY_BUFFER; |
116 handle.handle = ShareToGpuThread(source_handle.handle); | 115 handle.handle = ShareToGpuThread(source_handle.handle); |
117 handle.offset = source_handle.offset; | 116 handle.offset = source_handle.offset; |
118 handle.stride = source_handle.stride; | |
119 *requires_sync_point = false; | 117 *requires_sync_point = false; |
120 return handle; | 118 return handle; |
121 } | 119 } |
122 case gfx::IO_SURFACE_BUFFER: | 120 case gfx::IO_SURFACE_BUFFER: |
123 case gfx::SURFACE_TEXTURE_BUFFER: | 121 case gfx::SURFACE_TEXTURE_BUFFER: |
124 case gfx::OZONE_NATIVE_PIXMAP: | 122 case gfx::OZONE_NATIVE_PIXMAP: |
125 *requires_sync_point = true; | 123 *requires_sync_point = true; |
126 return source_handle; | 124 return source_handle; |
127 default: | 125 default: |
128 NOTREACHED(); | 126 NOTREACHED(); |
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730 | 728 |
731 gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); | 729 gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); |
732 DCHECK(image_manager); | 730 DCHECK(image_manager); |
733 if (image_manager->LookupImage(id)) { | 731 if (image_manager->LookupImage(id)) { |
734 LOG(ERROR) << "Image already exists with same ID."; | 732 LOG(ERROR) << "Image already exists with same ID."; |
735 return; | 733 return; |
736 } | 734 } |
737 | 735 |
738 switch (handle.type) { | 736 switch (handle.type) { |
739 case gfx::SHARED_MEMORY_BUFFER: { | 737 case gfx::SHARED_MEMORY_BUFFER: { |
740 if (!base::IsValueInRangeForNumericType<size_t>(handle.stride)) { | |
741 LOG(ERROR) << "Invalid stride for image."; | |
742 return; | |
743 } | |
744 scoped_refptr<gl::GLImageSharedMemory> image( | 738 scoped_refptr<gl::GLImageSharedMemory> image( |
745 new gl::GLImageSharedMemory(size, internalformat)); | 739 new gl::GLImageSharedMemory(size, internalformat)); |
746 if (!image->Initialize(handle.handle, handle.id, format, handle.offset, | 740 if (!image->Initialize(handle.handle, handle.id, format, handle.offset)) { |
747 handle.stride)) { | |
748 LOG(ERROR) << "Failed to initialize image."; | 741 LOG(ERROR) << "Failed to initialize image."; |
749 return; | 742 return; |
750 } | 743 } |
751 | 744 |
752 image_manager->AddImage(image.get(), id); | 745 image_manager->AddImage(image.get(), id); |
753 break; | 746 break; |
754 } | 747 } |
755 default: { | 748 default: { |
756 if (!image_factory_) { | 749 if (!image_factory_) { |
757 LOG(ERROR) << "Image factory missing but required by buffer type."; | 750 LOG(ERROR) << "Image factory missing but required by buffer type."; |
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1127 framebuffer_completeness_cache_ = | 1120 framebuffer_completeness_cache_ = |
1128 new gpu::gles2::FramebufferCompletenessCache; | 1121 new gpu::gles2::FramebufferCompletenessCache; |
1129 return framebuffer_completeness_cache_; | 1122 return framebuffer_completeness_cache_; |
1130 } | 1123 } |
1131 | 1124 |
1132 SyncPointManager* GpuInProcessThread::sync_point_manager() { | 1125 SyncPointManager* GpuInProcessThread::sync_point_manager() { |
1133 return sync_point_manager_; | 1126 return sync_point_manager_; |
1134 } | 1127 } |
1135 | 1128 |
1136 } // namespace gpu | 1129 } // namespace gpu |
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