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Side by Side Diff: cc/output/direct_renderer.cc

Issue 1430813002: cc: Fork OverlayCandidate to CALayerOverlay (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master1
Patch Set: Fix init in tests Created 5 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
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191 void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, 191 void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order,
192 float device_scale_factor, 192 float device_scale_factor,
193 const gfx::Rect& device_viewport_rect, 193 const gfx::Rect& device_viewport_rect,
194 const gfx::Rect& device_clip_rect, 194 const gfx::Rect& device_clip_rect,
195 bool disable_picture_quad_image_filtering) { 195 bool disable_picture_quad_image_filtering) {
196 TRACE_EVENT0("cc", "DirectRenderer::DrawFrame"); 196 TRACE_EVENT0("cc", "DirectRenderer::DrawFrame");
197 UMA_HISTOGRAM_COUNTS( 197 UMA_HISTOGRAM_COUNTS(
198 "Renderer4.renderPassCount", 198 "Renderer4.renderPassCount",
199 base::saturated_cast<int>(render_passes_in_draw_order->size())); 199 base::saturated_cast<int>(render_passes_in_draw_order->size()));
200 200
201 const RenderPass* root_render_pass = render_passes_in_draw_order->back(); 201 RenderPass* root_render_pass = render_passes_in_draw_order->back();
202 DCHECK(root_render_pass); 202 DCHECK(root_render_pass);
203 203
204 DrawingFrame frame; 204 DrawingFrame frame;
205 frame.render_passes_in_draw_order = render_passes_in_draw_order; 205 frame.render_passes_in_draw_order = render_passes_in_draw_order;
206 frame.root_render_pass = root_render_pass; 206 frame.root_render_pass = root_render_pass;
207 frame.root_damage_rect = Capabilities().using_partial_swap 207 frame.root_damage_rect = Capabilities().using_partial_swap
208 ? root_render_pass->damage_rect 208 ? root_render_pass->damage_rect
209 : root_render_pass->output_rect; 209 : root_render_pass->output_rect;
210 frame.root_damage_rect.Union(next_root_damage_rect_);
211 next_root_damage_rect_ = gfx::Rect();
210 frame.root_damage_rect.Intersect(gfx::Rect(device_viewport_rect.size())); 212 frame.root_damage_rect.Intersect(gfx::Rect(device_viewport_rect.size()));
211 frame.device_viewport_rect = device_viewport_rect; 213 frame.device_viewport_rect = device_viewport_rect;
212 frame.device_clip_rect = device_clip_rect; 214 frame.device_clip_rect = device_clip_rect;
213 frame.disable_picture_quad_image_filtering = 215 frame.disable_picture_quad_image_filtering =
214 disable_picture_quad_image_filtering; 216 disable_picture_quad_image_filtering;
215 217
216 EnsureBackbuffer(); 218 EnsureBackbuffer();
217 219
218 // Only reshape when we know we are going to draw. Otherwise, the reshape 220 // Only reshape when we know we are going to draw. Otherwise, the reshape
219 // can leave the window at the wrong size if we never draw and the proper 221 // can leave the window at the wrong size if we never draw and the proper
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232 output_surface_plane.quad_rect_in_target_space = 234 output_surface_plane.quad_rect_in_target_space =
233 root_render_pass->output_rect; 235 root_render_pass->output_rect;
234 output_surface_plane.use_output_surface_for_resource = true; 236 output_surface_plane.use_output_surface_for_resource = true;
235 output_surface_plane.overlay_handled = true; 237 output_surface_plane.overlay_handled = true;
236 frame.overlay_list.push_back(output_surface_plane); 238 frame.overlay_list.push_back(output_surface_plane);
237 } 239 }
238 240
239 // If we have any copy requests, we can't remove any quads for overlays, 241 // If we have any copy requests, we can't remove any quads for overlays,
240 // otherwise the framebuffer will be missing the overlay contents. 242 // otherwise the framebuffer will be missing the overlay contents.
241 if (root_render_pass->copy_requests.empty()) { 243 if (root_render_pass->copy_requests.empty()) {
242 overlay_processor_->ProcessForOverlays( 244 if (overlay_processor_->ProcessForCALayers(
243 resource_provider_, render_passes_in_draw_order, &frame.overlay_list, 245 resource_provider_, render_passes_in_draw_order,
244 &frame.root_damage_rect); 246 &frame.ca_layer_overlay_list, &frame.overlay_list)) {
247 // Ensure that the next frame to use the backbuffer will do a full redraw.
248 next_root_damage_rect_.Union(root_render_pass->output_rect);
249 } else {
250 overlay_processor_->ProcessForOverlays(
251 resource_provider_, render_passes_in_draw_order, &frame.overlay_list,
252 &frame.root_damage_rect);
253 }
245 } 254 }
246 255
247 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { 256 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) {
248 RenderPass* pass = render_passes_in_draw_order->at(i); 257 RenderPass* pass = render_passes_in_draw_order->at(i);
249 DrawRenderPass(&frame, pass); 258 DrawRenderPass(&frame, pass);
250 259
251 for (ScopedPtrVector<CopyOutputRequest>::iterator it = 260 for (ScopedPtrVector<CopyOutputRequest>::iterator it =
252 pass->copy_requests.begin(); 261 pass->copy_requests.begin();
253 it != pass->copy_requests.end(); 262 it != pass->copy_requests.end();
254 ++it) { 263 ++it) {
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537 ScopedResource* texture = render_pass_textures_.get(id); 546 ScopedResource* texture = render_pass_textures_.get(id);
538 return texture && texture->id(); 547 return texture && texture->id();
539 } 548 }
540 549
541 // static 550 // static
542 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 551 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
543 return render_pass->output_rect.size(); 552 return render_pass->output_rect.size();
544 } 553 }
545 554
546 } // namespace cc 555 } // namespace cc
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