Index: gpu/command_buffer/service/vertex_attrib_manager.cc |
diff --git a/gpu/command_buffer/service/vertex_attrib_manager.cc b/gpu/command_buffer/service/vertex_attrib_manager.cc |
index 9bba30d7afa37d154181b95a4e63b90e0116cee8..24f33a53e3c4039bf603b9938e9fc3635cdf93b6 100644 |
--- a/gpu/command_buffer/service/vertex_attrib_manager.cc |
+++ b/gpu/command_buffer/service/vertex_attrib_manager.cc |
@@ -15,6 +15,7 @@ |
#include "gpu/command_buffer/common/gles2_cmd_format.h" |
#include "gpu/command_buffer/common/gles2_cmd_utils.h" |
#include "gpu/command_buffer/service/buffer_manager.h" |
+#include "gpu/command_buffer/service/error_state.h" |
#include "gpu/command_buffer/service/feature_info.h" |
#include "gpu/command_buffer/service/gl_utils.h" |
#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
@@ -166,6 +167,7 @@ bool VertexAttribManager::ValidateBindings( |
Program* current_program, |
GLuint max_vertex_accessed, |
GLsizei primcount) { |
+ ErrorState * error_state = decoder->GetErrorState(); |
dsinclair
2013/04/17 00:39:09
nit: no space before *.
kloveless
2013/04/17 14:58:01
Done.
|
// true if any enabled, used divisor is zero |
bool divisor0 = false; |
const GLuint kInitialBufferId = 0xFFFFFFFFU; |
@@ -186,8 +188,8 @@ bool VertexAttribManager::ValidateBindings( |
GLuint count = attrib->MaxVertexAccessed(primcount, max_vertex_accessed); |
// This attrib is used in the current program. |
if (!attrib->CanAccess(count)) { |
- GLESDECODER_SET_GL_ERROR( |
- decoder, GL_INVALID_OPERATION, function_name, |
+ ERRORSTATE_SET_GL_ERROR( |
+ error_state, GL_INVALID_OPERATION, function_name, |
(std::string( |
"attempt to access out of range vertices in attribute ") + |
base::IntToString(attrib->index())).c_str()); |
@@ -231,8 +233,8 @@ bool VertexAttribManager::ValidateBindings( |
} else { |
// This attrib is not used in the current program. |
if (!attrib->buffer()) { |
- GLESDECODER_SET_GL_ERROR( |
- decoder, GL_INVALID_OPERATION, function_name, |
+ ERRORSTATE_SET_GL_ERROR( |
+ error_state, GL_INVALID_OPERATION, function_name, |
(std::string( |
"attempt to render with no buffer attached to " |
"enabled attribute ") + |
@@ -253,8 +255,8 @@ bool VertexAttribManager::ValidateBindings( |
} |
if (primcount && !divisor0) { |
- GLESDECODER_SET_GL_ERROR( |
- decoder, GL_INVALID_OPERATION, function_name, |
+ ERRORSTATE_SET_GL_ERROR( |
+ error_state, GL_INVALID_OPERATION, function_name, |
"attempt instanced render with all attributes having " |
"non-zero divisors"); |
return false; |