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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "gpu/command_buffer/service/error_state.h" |
12 #include "gpu/command_buffer/service/gl_utils.h" | 13 #include "gpu/command_buffer/service/gl_utils.h" |
13 #include "gpu/command_buffer/service/query_manager.h" | 14 #include "gpu/command_buffer/service/query_manager.h" |
14 #include "gpu/command_buffer/service/texture_manager.h" | 15 #include "gpu/command_buffer/service/texture_manager.h" |
15 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 16 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
16 #include "gpu/command_buffer/service/vertex_array_manager.h" | 17 #include "gpu/command_buffer/service/vertex_array_manager.h" |
17 #include "gpu/gpu_export.h" | 18 #include "gpu/gpu_export.h" |
18 | 19 |
19 namespace gpu { | 20 namespace gpu { |
20 namespace gles2 { | 21 namespace gles2 { |
21 | 22 |
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84 Vec4() { | 85 Vec4() { |
85 v[0] = 0.0f; | 86 v[0] = 0.0f; |
86 v[1] = 0.0f; | 87 v[1] = 0.0f; |
87 v[2] = 0.0f; | 88 v[2] = 0.0f; |
88 v[3] = 1.0f; | 89 v[3] = 1.0f; |
89 } | 90 } |
90 float v[4]; | 91 float v[4]; |
91 }; | 92 }; |
92 | 93 |
93 struct GPU_EXPORT ContextState { | 94 struct GPU_EXPORT ContextState { |
94 explicit ContextState(FeatureInfo* feature_info); | 95 ContextState(FeatureInfo* feature_info, Logger* logger); |
95 ~ContextState(); | 96 ~ContextState(); |
96 | 97 |
97 void Initialize(); | 98 void Initialize(); |
98 | 99 |
99 void RestoreState() const; | 100 void RestoreState() const; |
100 void InitCapabilities() const; | 101 void InitCapabilities() const; |
101 void InitState() const; | 102 void InitState() const; |
102 | 103 |
103 void RestoreActiveTexture() const; | 104 void RestoreActiveTexture() const; |
104 void RestoreAttribute(GLuint index) const; | 105 void RestoreAttribute(GLuint index) const; |
105 void RestoreBufferBindings() const; | 106 void RestoreBufferBindings() const; |
106 void RestoreGlobalState() const; | 107 void RestoreGlobalState() const; |
107 void RestoreProgramBindings() const; | 108 void RestoreProgramBindings() const; |
108 void RestoreRenderbufferBindings() const; | 109 void RestoreRenderbufferBindings() const; |
109 void RestoreTextureUnitBindings(GLuint unit) const; | 110 void RestoreTextureUnitBindings(GLuint unit) const; |
110 | 111 |
111 // Helper for getting cached state. | 112 // Helper for getting cached state. |
112 bool GetStateAsGLint( | 113 bool GetStateAsGLint( |
113 GLenum pname, GLint* params, GLsizei* num_written) const; | 114 GLenum pname, GLint* params, GLsizei* num_written) const; |
114 bool GetStateAsGLfloat( | 115 bool GetStateAsGLfloat( |
115 GLenum pname, GLfloat* params, GLsizei* num_written) const; | 116 GLenum pname, GLfloat* params, GLsizei* num_written) const; |
116 bool GetEnabled(GLenum cap) const; | 117 bool GetEnabled(GLenum cap) const; |
117 | 118 |
| 119 ErrorState* GetErrorState(); |
| 120 |
118 #include "gpu/command_buffer/service/context_state_autogen.h" | 121 #include "gpu/command_buffer/service/context_state_autogen.h" |
119 | 122 |
120 EnableFlags enable_flags; | 123 EnableFlags enable_flags; |
121 | 124 |
122 // pack alignment as last set by glPixelStorei | 125 // pack alignment as last set by glPixelStorei |
123 GLint pack_alignment; | 126 GLint pack_alignment; |
124 | 127 |
125 // unpack alignment as last set by glPixelStorei | 128 // unpack alignment as last set by glPixelStorei |
126 GLint unpack_alignment; | 129 GLint unpack_alignment; |
127 | 130 |
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154 scoped_refptr<Renderbuffer> bound_renderbuffer; | 157 scoped_refptr<Renderbuffer> bound_renderbuffer; |
155 | 158 |
156 scoped_refptr<QueryManager::Query> current_query; | 159 scoped_refptr<QueryManager::Query> current_query; |
157 | 160 |
158 GLenum hint_generate_mipmap; | 161 GLenum hint_generate_mipmap; |
159 GLenum hint_fragment_shader_derivative; | 162 GLenum hint_fragment_shader_derivative; |
160 | 163 |
161 bool pack_reverse_row_order; | 164 bool pack_reverse_row_order; |
162 | 165 |
163 mutable bool fbo_binding_for_scissor_workaround_dirty_; | 166 mutable bool fbo_binding_for_scissor_workaround_dirty_; |
| 167 FeatureInfo* feature_info_; |
164 | 168 |
165 FeatureInfo* feature_info_; | 169 private: |
| 170 ErrorStateImpl error_state_; |
166 }; | 171 }; |
167 | 172 |
168 } // namespace gles2 | 173 } // namespace gles2 |
169 } // namespace gpu | 174 } // namespace gpu |
170 | 175 |
171 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 176 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
172 | 177 |
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