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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkPDFDevice.h" | 8 #include "SkPDFDevice.h" |
9 | 9 |
10 #include "SkAnnotation.h" | 10 #include "SkAnnotation.h" |
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2243 SkScalar scaleY = physicalPerspectiveOutline.getBounds().height() / | 2243 SkScalar scaleY = physicalPerspectiveOutline.getBounds().height() / |
2244 bounds.height(); | 2244 bounds.height(); |
2245 | 2245 |
2246 // TODO(edisonn): A better approach would be to use a bitmap shader | 2246 // TODO(edisonn): A better approach would be to use a bitmap shader |
2247 // (in clamp mode) and draw a rect over the entire bounding box. Then | 2247 // (in clamp mode) and draw a rect over the entire bounding box. Then |
2248 // intersect perspectiveOutline to the clip. That will avoid introducing | 2248 // intersect perspectiveOutline to the clip. That will avoid introducing |
2249 // alpha to the image while still giving good behavior at the edge of | 2249 // alpha to the image while still giving good behavior at the edge of |
2250 // the image. Avoiding alpha will reduce the pdf size and generation | 2250 // the image. Avoiding alpha will reduce the pdf size and generation |
2251 // CPU time some. | 2251 // CPU time some. |
2252 | 2252 |
2253 perspectiveBitmap.setConfig( | 2253 const int w = SkScalarCeilToInt(physicalPerspectiveOutline.getBounds().w
idth()); |
2254 SkBitmap::kARGB_8888_Config, | 2254 const int h = SkScalarCeilToInt(physicalPerspectiveOutline.getBounds().h
eight()); |
2255 SkScalarCeilToInt( | 2255 if (!perspectiveBitmap.allocPixels(SkImageInfo::MakeN32Premul(w, h))) { |
2256 physicalPerspectiveOutline.getBounds().width()), | 2256 return; |
2257 SkScalarCeilToInt( | 2257 } |
2258 physicalPerspectiveOutline.getBounds().height())); | |
2259 perspectiveBitmap.allocPixels(); | |
2260 perspectiveBitmap.eraseColor(SK_ColorTRANSPARENT); | 2258 perspectiveBitmap.eraseColor(SK_ColorTRANSPARENT); |
2261 | 2259 |
2262 SkBitmapDevice device(perspectiveBitmap); | 2260 SkBitmapDevice device(perspectiveBitmap); |
2263 SkCanvas canvas(&device); | 2261 SkCanvas canvas(&device); |
2264 | 2262 |
2265 SkScalar deltaX = bounds.left(); | 2263 SkScalar deltaX = bounds.left(); |
2266 SkScalar deltaY = bounds.top(); | 2264 SkScalar deltaY = bounds.top(); |
2267 | 2265 |
2268 SkMatrix offsetMatrix = origMatrix; | 2266 SkMatrix offsetMatrix = origMatrix; |
2269 offsetMatrix.postTranslate(-deltaX, -deltaY); | 2267 offsetMatrix.postTranslate(-deltaX, -deltaY); |
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2328 } | 2326 } |
2329 | 2327 |
2330 bool SkPDFDevice::onReadPixels(const SkBitmap& bitmap, int x, int y, | 2328 bool SkPDFDevice::onReadPixels(const SkBitmap& bitmap, int x, int y, |
2331 SkCanvas::Config8888) { | 2329 SkCanvas::Config8888) { |
2332 return false; | 2330 return false; |
2333 } | 2331 } |
2334 | 2332 |
2335 bool SkPDFDevice::allowImageFilter(SkImageFilter*) { | 2333 bool SkPDFDevice::allowImageFilter(SkImageFilter*) { |
2336 return false; | 2334 return false; |
2337 } | 2335 } |
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