| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrTextureProvider.h" | 9 #include "GrTextureProvider.h" |
| 10 #include "GrTexturePriv.h" | 10 #include "GrTexturePriv.h" |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, | 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
| 64 uint32_t flags) { | 64 uint32_t flags) { |
| 65 SkASSERT(!this->isAbandoned()); | 65 SkASSERT(!this->isAbandoned()); |
| 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); | 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
| 67 | 67 |
| 68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); | 68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
| 69 | 69 |
| 70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr
SurfaceFlag)) { | 70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr
SurfaceFlag)) { |
| 71 if (!(kExact_ScratchTextureFlag & flags)) { | 71 if (!(kExact_ScratchTextureFlag & flags)) { |
| 72 // bin by pow2 with a reasonable min | 72 // bin by pow2 with a reasonable min |
| 73 const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); | 73 const int kMinSize = 16; |
| 74 GrSurfaceDesc* wdesc = desc.writable(); | 74 GrSurfaceDesc* wdesc = desc.writable(); |
| 75 wdesc->fWidth = SkTMax(minSize, GrNextPow2(desc->fWidth)); | 75 wdesc->fWidth = SkTMax(kMinSize, GrNextPow2(desc->fWidth)); |
| 76 wdesc->fHeight = SkTMax(minSize, GrNextPow2(desc->fHeight)); | 76 wdesc->fHeight = SkTMax(kMinSize, GrNextPow2(desc->fHeight)); |
| 77 } | 77 } |
| 78 | 78 |
| 79 GrScratchKey key; | 79 GrScratchKey key; |
| 80 GrTexturePriv::ComputeScratchKey(*desc, &key); | 80 GrTexturePriv::ComputeScratchKey(*desc, &key); |
| 81 uint32_t scratchFlags = 0; | 81 uint32_t scratchFlags = 0; |
| 82 if (kNoPendingIO_ScratchTextureFlag & flags) { | 82 if (kNoPendingIO_ScratchTextureFlag & flags) { |
| 83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; | 83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
| 84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { | 84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
| 85 // If it is not a render target then it will most likely be populate
d by | 85 // If it is not a render target then it will most likely be populate
d by |
| 86 // writePixels() which will trigger a flush if the texture has pendi
ng IO. | 86 // writePixels() which will trigger a flush if the texture has pendi
ng IO. |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 126 resource->resourcePriv().setUniqueKey(key); | 126 resource->resourcePriv().setUniqueKey(key); |
| 127 } | 127 } |
| 128 | 128 |
| 129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { | 129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { |
| 130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
| 131 } | 131 } |
| 132 | 132 |
| 133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { | 133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { |
| 134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key)
; | 134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key)
; |
| 135 } | 135 } |
| OLD | NEW |