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Side by Side Diff: src/gpu/GrTextureProvider.cpp

Issue 1430643002: Remove min texture size support (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Delete even more! Created 5 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrTextureProvider.h" 9 #include "GrTextureProvider.h"
10 #include "GrTexturePriv.h" 10 #include "GrTexturePriv.h"
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63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
64 uint32_t flags) { 64 uint32_t flags) {
65 SkASSERT(!this->isAbandoned()); 65 SkASSERT(!this->isAbandoned());
66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig));
67 67
68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); 68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc);
69 69
70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr SurfaceFlag)) { 70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr SurfaceFlag)) {
71 if (!(kExact_ScratchTextureFlag & flags)) { 71 if (!(kExact_ScratchTextureFlag & flags)) {
72 // bin by pow2 with a reasonable min 72 // bin by pow2 with a reasonable min
73 const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); 73 const int kMinSize = 16;
74 GrSurfaceDesc* wdesc = desc.writable(); 74 GrSurfaceDesc* wdesc = desc.writable();
75 wdesc->fWidth = SkTMax(minSize, GrNextPow2(desc->fWidth)); 75 wdesc->fWidth = SkTMax(kMinSize, GrNextPow2(desc->fWidth));
76 wdesc->fHeight = SkTMax(minSize, GrNextPow2(desc->fHeight)); 76 wdesc->fHeight = SkTMax(kMinSize, GrNextPow2(desc->fHeight));
77 } 77 }
78 78
79 GrScratchKey key; 79 GrScratchKey key;
80 GrTexturePriv::ComputeScratchKey(*desc, &key); 80 GrTexturePriv::ComputeScratchKey(*desc, &key);
81 uint32_t scratchFlags = 0; 81 uint32_t scratchFlags = 0;
82 if (kNoPendingIO_ScratchTextureFlag & flags) { 82 if (kNoPendingIO_ScratchTextureFlag & flags) {
83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; 83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag;
84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { 84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
85 // If it is not a render target then it will most likely be populate d by 85 // If it is not a render target then it will most likely be populate d by
86 // writePixels() which will trigger a flush if the texture has pendi ng IO. 86 // writePixels() which will trigger a flush if the texture has pendi ng IO.
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126 resource->resourcePriv().setUniqueKey(key); 126 resource->resourcePriv().setUniqueKey(key);
127 } 127 }
128 128
129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t { 129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons t {
130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); 130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key);
131 } 131 }
132 132
133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) { 133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe y& key) {
134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key) ; 134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key) ;
135 } 135 }
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