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Unified Diff: content/browser/android/in_process/synchronous_compositor_output_surface.cc

Issue 143023005: Support multiple service instances with GLInProcessContext (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 10 months ago
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Index: content/browser/android/in_process/synchronous_compositor_output_surface.cc
diff --git a/content/browser/android/in_process/synchronous_compositor_output_surface.cc b/content/browser/android/in_process/synchronous_compositor_output_surface.cc
index cb237f0153041d04250cc0049a76d75354c1008a..c7a27c601552cbe2755b00e7ff563bf6a1438f7a 100644
--- a/content/browser/android/in_process/synchronous_compositor_output_surface.cc
+++ b/content/browser/android/in_process/synchronous_compositor_output_surface.cc
@@ -30,7 +30,9 @@ namespace content {
namespace {
scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl>
-CreateWebGraphicsContext3D(scoped_refptr<gfx::GLSurface> surface) {
+CreateWebGraphicsContext3D(
+ scoped_refptr<gfx::GLSurface> surface,
+ scoped_refptr<gpu::InProcessCommandBuffer::Service> service) {
using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu;
@@ -44,6 +46,7 @@ CreateWebGraphicsContext3D(scoped_refptr<gfx::GLSurface> surface) {
attributes, &in_process_attribs);
scoped_ptr<gpu::GLInProcessContext> context(
gpu::GLInProcessContext::CreateWithSurface(surface,
+ service,
attributes.shareResources,
in_process_attribs,
gpu_preference));
@@ -191,6 +194,7 @@ void AdjustTransform(gfx::Transform* transform, gfx::Rect viewport) {
bool SynchronousCompositorOutputSurface::InitializeHwDraw(
scoped_refptr<gfx::GLSurface> surface,
+ scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
scoped_refptr<cc::ContextProvider> offscreen_context_provider) {
DCHECK(CalledOnValidThread());
DCHECK(HasClient());
@@ -199,7 +203,7 @@ bool SynchronousCompositorOutputSurface::InitializeHwDraw(
scoped_refptr<cc::ContextProvider> onscreen_context_provider =
webkit::gpu::ContextProviderInProcess::Create(
- CreateWebGraphicsContext3D(surface), "SynchronousCompositor");
+ CreateWebGraphicsContext3D(surface, service), "SynchronousCompositor");
return InitializeAndSetContext3d(onscreen_context_provider,
offscreen_context_provider);
}

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