Index: content/browser/android/in_process/synchronous_compositor_output_surface.cc |
diff --git a/content/browser/android/in_process/synchronous_compositor_output_surface.cc b/content/browser/android/in_process/synchronous_compositor_output_surface.cc |
index cb237f0153041d04250cc0049a76d75354c1008a..c7a27c601552cbe2755b00e7ff563bf6a1438f7a 100644 |
--- a/content/browser/android/in_process/synchronous_compositor_output_surface.cc |
+++ b/content/browser/android/in_process/synchronous_compositor_output_surface.cc |
@@ -30,7 +30,9 @@ namespace content { |
namespace { |
scoped_ptr<webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl> |
-CreateWebGraphicsContext3D(scoped_refptr<gfx::GLSurface> surface) { |
+CreateWebGraphicsContext3D( |
+ scoped_refptr<gfx::GLSurface> surface, |
+ scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; |
const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
@@ -44,6 +46,7 @@ CreateWebGraphicsContext3D(scoped_refptr<gfx::GLSurface> surface) { |
attributes, &in_process_attribs); |
scoped_ptr<gpu::GLInProcessContext> context( |
gpu::GLInProcessContext::CreateWithSurface(surface, |
+ service, |
attributes.shareResources, |
in_process_attribs, |
gpu_preference)); |
@@ -191,6 +194,7 @@ void AdjustTransform(gfx::Transform* transform, gfx::Rect viewport) { |
bool SynchronousCompositorOutputSurface::InitializeHwDraw( |
scoped_refptr<gfx::GLSurface> surface, |
+ scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
scoped_refptr<cc::ContextProvider> offscreen_context_provider) { |
DCHECK(CalledOnValidThread()); |
DCHECK(HasClient()); |
@@ -199,7 +203,7 @@ bool SynchronousCompositorOutputSurface::InitializeHwDraw( |
scoped_refptr<cc::ContextProvider> onscreen_context_provider = |
webkit::gpu::ContextProviderInProcess::Create( |
- CreateWebGraphicsContext3D(surface), "SynchronousCompositor"); |
+ CreateWebGraphicsContext3D(surface, service), "SynchronousCompositor"); |
return InitializeAndSetContext3d(onscreen_context_provider, |
offscreen_context_provider); |
} |