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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 2841 set_js_construct_entry_code(*stub.GetCode(isolate())); | 2841 set_js_construct_entry_code(*stub.GetCode(isolate())); |
| 2842 } | 2842 } |
| 2843 | 2843 |
| 2844 | 2844 |
| 2845 void Heap::CreateFixedStubs() { | 2845 void Heap::CreateFixedStubs() { |
| 2846 // Here we create roots for fixed stubs. They are needed at GC | 2846 // Here we create roots for fixed stubs. They are needed at GC |
| 2847 // for cooking and uncooking (check out frames.cc). | 2847 // for cooking and uncooking (check out frames.cc). |
| 2848 // The eliminates the need for doing dictionary lookup in the | 2848 // The eliminates the need for doing dictionary lookup in the |
| 2849 // stub cache for these stubs. | 2849 // stub cache for these stubs. |
| 2850 HandleScope scope(isolate()); | 2850 HandleScope scope(isolate()); |
| 2851 |
| 2852 // Create stubs that should be there, so we don't unexpectedly have to |
| 2853 // create them if we need them during the creation of another stub. |
| 2854 // Stub creation mixes raw pointers and handles in an unsafe manner so |
| 2855 // we cannot create stubs while we are creating stubs. |
| 2856 CodeStub::GenerateStubsAheadOfTime(isolate()); |
| 2857 |
| 2858 // MacroAssembler::Abort calls (usually enabled with --debug-code) depend on |
| 2859 // CEntryStub, so we need to call GenerateStubsAheadOfTime before JSEntryStub |
| 2860 // is created. |
| 2861 |
| 2851 // gcc-4.4 has problem generating correct code of following snippet: | 2862 // gcc-4.4 has problem generating correct code of following snippet: |
| 2852 // { JSEntryStub stub; | 2863 // { JSEntryStub stub; |
| 2853 // js_entry_code_ = *stub.GetCode(); | 2864 // js_entry_code_ = *stub.GetCode(); |
| 2854 // } | 2865 // } |
| 2855 // { JSConstructEntryStub stub; | 2866 // { JSConstructEntryStub stub; |
| 2856 // js_construct_entry_code_ = *stub.GetCode(); | 2867 // js_construct_entry_code_ = *stub.GetCode(); |
| 2857 // } | 2868 // } |
| 2858 // To workaround the problem, make separate functions without inlining. | 2869 // To workaround the problem, make separate functions without inlining. |
| 2859 Heap::CreateJSEntryStub(); | 2870 Heap::CreateJSEntryStub(); |
| 2860 Heap::CreateJSConstructEntryStub(); | 2871 Heap::CreateJSConstructEntryStub(); |
| 2861 | |
| 2862 // Create stubs that should be there, so we don't unexpectedly have to | |
| 2863 // create them if we need them during the creation of another stub. | |
| 2864 // Stub creation mixes raw pointers and handles in an unsafe manner so | |
| 2865 // we cannot create stubs while we are creating stubs. | |
| 2866 CodeStub::GenerateStubsAheadOfTime(isolate()); | |
| 2867 } | 2872 } |
| 2868 | 2873 |
| 2869 | 2874 |
| 2870 bool Heap::CreateInitialObjects() { | 2875 bool Heap::CreateInitialObjects() { |
| 2871 Object* obj; | 2876 Object* obj; |
| 2872 | 2877 |
| 2873 // The -0 value must be set before NumberFromDouble works. | 2878 // The -0 value must be set before NumberFromDouble works. |
| 2874 { MaybeObject* maybe_obj = AllocateHeapNumber(-0.0, TENURED); | 2879 { MaybeObject* maybe_obj = AllocateHeapNumber(-0.0, TENURED); |
| 2875 if (!maybe_obj->ToObject(&obj)) return false; | 2880 if (!maybe_obj->ToObject(&obj)) return false; |
| 2876 } | 2881 } |
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| 7986 if (FLAG_parallel_recompilation) { | 7991 if (FLAG_parallel_recompilation) { |
| 7987 heap_->relocation_mutex_->Lock(); | 7992 heap_->relocation_mutex_->Lock(); |
| 7988 #ifdef DEBUG | 7993 #ifdef DEBUG |
| 7989 heap_->relocation_mutex_locked_by_optimizer_thread_ = | 7994 heap_->relocation_mutex_locked_by_optimizer_thread_ = |
| 7990 heap_->isolate()->optimizing_compiler_thread()->IsOptimizerThread(); | 7995 heap_->isolate()->optimizing_compiler_thread()->IsOptimizerThread(); |
| 7991 #endif // DEBUG | 7996 #endif // DEBUG |
| 7992 } | 7997 } |
| 7993 } | 7998 } |
| 7994 | 7999 |
| 7995 } } // namespace v8::internal | 8000 } } // namespace v8::internal |
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