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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
| 11 | 11 |
| 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
| 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
| 14 | 14 |
| 15 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. | 15 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
| 16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) | 16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
| 17 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 17 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
| 18 , INHERITED(gpu, idDesc.fLifeCycle, desc) { | 18 , INHERITED(gpu, idDesc.fLifeCycle, desc) { |
| 19 this->init(desc, idDesc); | 19 this->init(desc, idDesc); |
| 20 this->registerWithCache(); | 20 this->registerWithCache(); |
| 21 } | 21 } |
| 22 | 22 |
| 23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) | 23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) |
| 24 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 24 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
| 25 , INHERITED(gpu, idDesc.fLifeCycle, desc) { | 25 , INHERITED(gpu, idDesc.fLifeCycle, desc) { |
| 26 this->init(desc, idDesc); | 26 this->init(desc, idDesc); |
| 27 } | 27 } |
| 28 | 28 |
| 29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
| 30 SkASSERT(0 != idDesc.fTextureID); | 30 SkASSERT(0 != idDesc.fInfo.fID); |
| 31 fTexParams.invalidate(); | 31 fTexParams.invalidate(); |
| 32 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 32 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
| 33 fTarget = idDesc.fTarget; | 33 fInfo = idDesc.fInfo; |
| 34 fTextureID = idDesc.fTextureID; | |
| 35 fTextureIDLifecycle = idDesc.fLifeCycle; | 34 fTextureIDLifecycle = idDesc.fLifeCycle; |
| 36 } | 35 } |
| 37 | 36 |
| 38 void GrGLTexture::onRelease() { | 37 void GrGLTexture::onRelease() { |
| 39 if (fTextureID) { | 38 if (fInfo.fID) { |
| 40 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { | 39 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { |
| 41 GL_CALL(DeleteTextures(1, &fTextureID)); | 40 GL_CALL(DeleteTextures(1, &fInfo.fID)); |
| 42 } | 41 } |
| 43 fTextureID = 0; | 42 fInfo.fID = 0; |
| 44 } | 43 } |
| 45 INHERITED::onRelease(); | 44 INHERITED::onRelease(); |
| 46 } | 45 } |
| 47 | 46 |
| 48 void GrGLTexture::onAbandon() { | 47 void GrGLTexture::onAbandon() { |
| 49 fTextureID = 0; | 48 fInfo.fTarget = 0; |
| 49 fInfo.fID = 0; |
| 50 INHERITED::onAbandon(); | 50 INHERITED::onAbandon(); |
| 51 } | 51 } |
| 52 | 52 |
| 53 GrBackendObject GrGLTexture::getTextureHandle() const { | 53 GrBackendObject GrGLTexture::getTextureHandle() const { |
| 54 #ifdef SK_IGNORE_GL_TEXTURE_TARGET |
| 54 return static_cast<GrBackendObject>(this->textureID()); | 55 return static_cast<GrBackendObject>(this->textureID()); |
| 56 #else |
| 57 return reinterpret_cast<GrBackendObject>(&fInfo); |
| 58 #endif |
| 55 } | 59 } |
| 56 | 60 |
| 57 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 61 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
| 58 const SkString& dumpName) const { | 62 const SkString& dumpName) const { |
| 59 SkString texture_id; | 63 SkString texture_id; |
| 60 texture_id.appendU32(this->textureID()); | 64 texture_id.appendU32(this->textureID()); |
| 61 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 65 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
| 62 texture_id.c_str()); | 66 texture_id.c_str()); |
| 63 } | 67 } |
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