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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "SkTraceMemoryDump.h" | 10 #include "SkTraceMemoryDump.h" |
11 | 11 |
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
14 | 14 |
15 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. | 15 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) | 16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
17 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 17 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
18 , INHERITED(gpu, idDesc.fLifeCycle, desc) { | 18 , INHERITED(gpu, idDesc.fLifeCycle, desc) { |
19 this->init(desc, idDesc); | 19 this->init(desc, idDesc); |
20 this->registerWithCache(); | 20 this->registerWithCache(); |
21 } | 21 } |
22 | 22 |
23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) | 23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) |
24 : GrSurface(gpu, idDesc.fLifeCycle, desc) | 24 : GrSurface(gpu, idDesc.fLifeCycle, desc) |
25 , INHERITED(gpu, idDesc.fLifeCycle, desc) { | 25 , INHERITED(gpu, idDesc.fLifeCycle, desc) { |
26 this->init(desc, idDesc); | 26 this->init(desc, idDesc); |
27 } | 27 } |
28 | 28 |
29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | 29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
30 SkASSERT(0 != idDesc.fTextureID); | 30 SkASSERT(0 != idDesc.fInfo.fID); |
31 fTexParams.invalidate(); | 31 fTexParams.invalidate(); |
32 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 32 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
33 fTarget = idDesc.fTarget; | 33 fInfo = idDesc.fInfo; |
34 fTextureID = idDesc.fTextureID; | |
35 fTextureIDLifecycle = idDesc.fLifeCycle; | 34 fTextureIDLifecycle = idDesc.fLifeCycle; |
36 } | 35 } |
37 | 36 |
38 void GrGLTexture::onRelease() { | 37 void GrGLTexture::onRelease() { |
39 if (fTextureID) { | 38 if (fInfo.fID) { |
40 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { | 39 if (GrGpuResource::kBorrowed_LifeCycle != fTextureIDLifecycle) { |
41 GL_CALL(DeleteTextures(1, &fTextureID)); | 40 GL_CALL(DeleteTextures(1, &fInfo.fID)); |
42 } | 41 } |
43 fTextureID = 0; | 42 fInfo.fID = 0; |
44 } | 43 } |
45 INHERITED::onRelease(); | 44 INHERITED::onRelease(); |
46 } | 45 } |
47 | 46 |
48 void GrGLTexture::onAbandon() { | 47 void GrGLTexture::onAbandon() { |
49 fTextureID = 0; | 48 fInfo.fTarget = 0; |
| 49 fInfo.fID = 0; |
50 INHERITED::onAbandon(); | 50 INHERITED::onAbandon(); |
51 } | 51 } |
52 | 52 |
53 GrBackendObject GrGLTexture::getTextureHandle() const { | 53 GrBackendObject GrGLTexture::getTextureHandle() const { |
| 54 #ifdef SK_IGNORE_GL_TEXTURE_TARGET |
54 return static_cast<GrBackendObject>(this->textureID()); | 55 return static_cast<GrBackendObject>(this->textureID()); |
| 56 #else |
| 57 return reinterpret_cast<GrBackendObject>(&fInfo); |
| 58 #endif |
55 } | 59 } |
56 | 60 |
57 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 61 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
58 const SkString& dumpName) const { | 62 const SkString& dumpName) const { |
59 SkString texture_id; | 63 SkString texture_id; |
60 texture_id.appendU32(this->textureID()); | 64 texture_id.appendU32(this->textureID()); |
61 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", | 65 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
62 texture_id.c_str()); | 66 texture_id.c_str()); |
63 } | 67 } |
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