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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 297 // the texture is already in GPU memory and that it's going to be updated | 297 // the texture is already in GPU memory and that it's going to be updated |
| 298 // with new data. | 298 // with new data. |
| 299 bool uploadCompressedTexData(const GrSurfaceDesc& desc, | 299 bool uploadCompressedTexData(const GrSurfaceDesc& desc, |
| 300 GrGLenum target, | 300 GrGLenum target, |
| 301 const void* data, | 301 const void* data, |
| 302 bool isNewTexture = true, | 302 bool isNewTexture = true, |
| 303 int left = 0, int top = 0, | 303 int left = 0, int top = 0, |
| 304 int width = -1, int height = -1); | 304 int width = -1, int height = -1); |
| 305 | 305 |
| 306 bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycl
e lifeCycle, | 306 bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycl
e lifeCycle, |
| 307 GrGLenum textureTarget, GrGLuint texID, | 307 const GrGLTextureInfo& texInfo, GrGLRenderTar
get::IDDesc*); |
| 308 GrGLRenderTarget::IDDesc*); | |
| 309 | 308 |
| 310 enum TempFBOTarget { | 309 enum TempFBOTarget { |
| 311 kSrc_TempFBOTarget, | 310 kSrc_TempFBOTarget, |
| 312 kDst_TempFBOTarget | 311 kDst_TempFBOTarget |
| 313 }; | 312 }; |
| 314 | 313 |
| 315 // Binds a surface as a FBO for a copy operation. If the surface already own
s an FBO ID then | 314 // Binds a surface as a FBO for a copy operation. If the surface already own
s an FBO ID then |
| 316 // that ID is bound. If not the surface is temporarily bound to a FBO and th
at FBO is bound. | 315 // that ID is bound. If not the surface is temporarily bound to a FBO and th
at FBO is bound. |
| 317 // This must be paired with a call to unbindSurfaceFBOForCopy(). | 316 // This must be paired with a call to unbindSurfaceFBOForCopy(). |
| 318 void bindSurfaceFBOForCopy(GrSurface* surface, GrGLenum fboTarget, GrGLIRect
* viewport, | 317 void bindSurfaceFBOForCopy(GrSurface* surface, GrGLenum fboTarget, GrGLIRect
* viewport, |
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| 517 | 516 |
| 518 // Mapping of pixel configs to known supported stencil formats to be used | 517 // Mapping of pixel configs to known supported stencil formats to be used |
| 519 // when adding a stencil buffer to a framebuffer. | 518 // when adding a stencil buffer to a framebuffer. |
| 520 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 519 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
| 521 | 520 |
| 522 typedef GrGpu INHERITED; | 521 typedef GrGpu INHERITED; |
| 523 friend class GrGLPathRendering; // For accessing setTextureUnit. | 522 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 524 }; | 523 }; |
| 525 | 524 |
| 526 #endif | 525 #endif |
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