| Index: Source/core/platform/graphics/Path.cpp
|
| diff --git a/Source/core/platform/graphics/Path.cpp b/Source/core/platform/graphics/Path.cpp
|
| index 0a814183a58a750fc85aa090b58c68ad8b7c869b..8c87f5edafb9783a46c01e5cf3170e878614dc05 100644
|
| --- a/Source/core/platform/graphics/Path.cpp
|
| +++ b/Source/core/platform/graphics/Path.cpp
|
| @@ -305,6 +305,32 @@ void Path::addRect(const FloatRect& rect)
|
| m_path.addRect(rect);
|
| }
|
|
|
| +void Path::addEllipse(const FloatPoint& p, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise)
|
| +{
|
| + // Optimize the common case of an entire ellipse.
|
| + SkScalar twoPiScalar = WebCoreFloatToSkScalar(2 * piFloat);
|
| + SkScalar endAngleScalar = WebCoreFloatToSkScalar(endAngle);
|
| + if (!rotation && !startAngle && SkScalarNearlyEqual(twoPiScalar, SkScalarAbs(endAngleScalar))) {
|
| + FloatRect boundingRect(p - FloatSize(radiusX, radiusY), FloatSize(2 * radiusX, 2 * radiusY));
|
| + if (anticlockwise && SkScalarNearlyEqual(twoPiScalar, -endAngleScalar)) {
|
| + m_path.addOval(boundingRect, SkPath::kCCW_Direction);
|
| + return;
|
| + }
|
| + if (!anticlockwise && SkScalarNearlyEqual(twoPiScalar, endAngleScalar)) {
|
| + m_path.addOval(boundingRect);
|
| + return;
|
| + }
|
| + }
|
| +
|
| + // Add an arc after the relevant transform.
|
| + AffineTransform ellipseTransform = AffineTransform::translation(p.x(), p.y()).rotate(rad2deg(rotation)).scale(radiusX, radiusY);
|
| + ASSERT(ellipseTransform.isInvertible());
|
| + AffineTransform inverseEllipseTransform = ellipseTransform.inverse();
|
| + transform(inverseEllipseTransform);
|
| + addArc(FloatPoint::zero(), 1 /* unit circle */, startAngle, endAngle, anticlockwise);
|
| + transform(ellipseTransform);
|
| +}
|
| +
|
| void Path::addEllipse(const FloatRect& rect)
|
| {
|
| m_path.addOval(rect);
|
|
|