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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) |
| 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
| 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| 8 * Copyright (C) 2012 Intel Corporation. All rights reserved. | 8 * Copyright (C) 2012 Intel Corporation. All rights reserved. |
| 9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
| 10 * | 10 * |
| (...skipping 112 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 123 FloatPoint p2 = FloatPoint(x2, y2); | 123 FloatPoint p2 = FloatPoint(x2, y2); |
| 124 | 124 |
| 125 if (!m_path.hasCurrentPoint()) | 125 if (!m_path.hasCurrentPoint()) |
| 126 m_path.moveTo(p1); | 126 m_path.moveTo(p1); |
| 127 else if (p1 == m_path.currentPoint() || p1 == p2 || !r) | 127 else if (p1 == m_path.currentPoint() || p1 == p2 || !r) |
| 128 lineTo(x1, y1); | 128 lineTo(x1, y1); |
| 129 else | 129 else |
| 130 m_path.addArcTo(p1, p2, r); | 130 m_path.addArcTo(p1, p2, r); |
| 131 } | 131 } |
| 132 | 132 |
| 133 void CanvasPathMethods::arc(float x, float y, float r, float sa, float ea, bool anticlockwise, ExceptionCode& ec) | 133 static float adjustEndAngle(float startAngle, float endAngle, bool anticlockwise ) |
| 134 { | |
| 135 // If 'sa' and 'ea' differ by more than 2Pi, just add a circle starting/endi ng at 'sa'. | |
| 136 if (anticlockwise && startAngle - endAngle >= 2 * piFloat) | |
| 137 return startAngle - 2 * piFloat; | |
| 138 if (!anticlockwise && endAngle - startAngle >= 2 * piFloat) | |
| 139 return startAngle + 2 * piFloat; | |
| 140 return endAngle; | |
| 141 } | |
| 142 | |
| 143 void CanvasPathMethods::arc(float x, float y, float r, float startAngle, float e ndAngle, bool anticlockwise, ExceptionCode& ec) | |
| 134 { | 144 { |
| 135 ec = 0; | 145 ec = 0; |
| 136 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(r) || !std::isf inite(sa) || !std::isfinite(ea)) | 146 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(r) || !std::isf inite(startAngle) || !std::isfinite(endAngle)) |
| 137 return; | 147 return; |
| 138 | 148 |
| 139 if (r < 0) { | 149 if (r < 0) { |
| 140 ec = INDEX_SIZE_ERR; | 150 ec = INDEX_SIZE_ERR; |
| 141 return; | 151 return; |
| 142 } | 152 } |
| 143 | 153 |
| 144 if (!r || sa == ea) { | 154 if (!r || startAngle == endAngle) { |
| 145 // The arc is empty but we still need to draw the connecting line. | 155 // The arc is empty but we still need to draw the connecting line. |
| 146 lineTo(x + r * cosf(sa), y + r * sinf(sa)); | 156 lineTo(x + r * cosf(startAngle), y + r * sinf(startAngle)); |
| 147 return; | 157 return; |
| 148 } | 158 } |
| 149 | 159 |
| 150 if (!isTransformInvertible()) | 160 if (!isTransformInvertible()) |
| 151 return; | 161 return; |
| 152 | 162 |
| 153 // If 'sa' and 'ea' differ by more than 2Pi, just add a circle starting/endi ng at 'sa'. | 163 float adjustedEndAngle = adjustEndAngle(startAngle, endAngle, anticlockwise) ; |
| 154 if (anticlockwise && sa - ea >= 2 * piFloat) { | 164 m_path.addArc(FloatPoint(x, y), r, startAngle, adjustedEndAngle, anticlockwi se); |
| 155 m_path.addArc(FloatPoint(x, y), r, sa, sa - 2 * piFloat, anticlockwise); | 165 } |
| 166 | |
| 167 void CanvasPathMethods::ellipse(float x, float y, float rx, float ry, float rot, float sa, float endAngle, bool anticlockwise, ExceptionCode& ec) | |
| 168 { | |
| 169 ec = 0; | |
| 170 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(rx) || !std::is finite(ry) || !std::isfinite(rot) || !std::isfinite(sa) || !std::isfinite(endAng le)) | |
| 156 return; | 171 return; |
| 157 } | 172 |
| 158 if (!anticlockwise && ea - sa >= 2 * piFloat) { | 173 if (rx < 0 || ry < 0) { |
| 159 m_path.addArc(FloatPoint(x, y), r, sa, sa + 2 * piFloat, anticlockwise); | 174 ec = INDEX_SIZE_ERR; |
| 160 return; | 175 return; |
| 161 } | 176 } |
| 162 | 177 |
| 163 m_path.addArc(FloatPoint(x, y), r, sa, ea, anticlockwise); | 178 if (!rx || !ry || sa == endAngle) { |
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aandrey
2013/07/09 13:49:56
sa -> startAngle
dshwang
2013/07/09 14:42:05
oops, thx!
alph
2013/07/09 14:43:09
If one of radii is not zero I'd expect the stroked
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| 179 // The ellipse is empty but we still need to draw the connecting line to start point. | |
| 180 lineTo(x + rx * cosf(sa + rot), y + rx * sinf(sa + rot)); | |
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alph
2013/07/09 14:16:00
rx used twice here.
Also I suppose rotation should
dshwang
2013/07/09 14:42:05
thx for review. Yeah, using rx twice is wrong.
ho
alph
2013/07/09 15:16:35
I don't like it. It works for arc because its radi
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| 181 return; | |
| 182 } | |
| 183 | |
| 184 if (!isTransformInvertible()) | |
| 185 return; | |
| 186 | |
| 187 float adjustedEndAngle = adjustEndAngle(sa, endAngle, anticlockwise); | |
| 188 m_path.addEllipse(FloatPoint(x, y), rx, ry, rot, sa, adjustedEndAngle, antic lockwise); | |
| 164 } | 189 } |
| 165 | 190 |
| 166 void CanvasPathMethods::rect(float x, float y, float width, float height) | 191 void CanvasPathMethods::rect(float x, float y, float width, float height) |
| 167 { | 192 { |
| 168 if (!isTransformInvertible()) | 193 if (!isTransformInvertible()) |
| 169 return; | 194 return; |
| 170 | 195 |
| 171 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(width) || !std: :isfinite(height)) | 196 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(width) || !std: :isfinite(height)) |
| 172 return; | 197 return; |
| 173 | 198 |
| 174 if (!width && !height) { | 199 if (!width && !height) { |
| 175 m_path.moveTo(FloatPoint(x, y)); | 200 m_path.moveTo(FloatPoint(x, y)); |
| 176 return; | 201 return; |
| 177 } | 202 } |
| 178 | 203 |
| 179 m_path.addRect(FloatRect(x, y, width, height)); | 204 m_path.addRect(FloatRect(x, y, width, height)); |
| 180 } | 205 } |
| 181 } | 206 } |
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