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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
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531 | 531 |
532 if (state_.Equals(state)) | 532 if (state_.Equals(state)) |
533 return; // Nothing changed. | 533 return; // Nothing changed. |
534 | 534 |
535 FOR_EACH_OBSERVER(Observer, observers_, | 535 FOR_EACH_OBSERVER(Observer, observers_, |
536 WillChangeVisibilityState(visibility_state)); | 536 WillChangeVisibilityState(visibility_state)); |
537 | 537 |
538 if (state.visibility_state == SHELF_AUTO_HIDE) { | 538 if (state.visibility_state == SHELF_AUTO_HIDE) { |
539 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the | 539 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the |
540 // launcher to unhide the shelf. AutoHideEventFilter does that for us. | 540 // launcher to unhide the shelf. AutoHideEventFilter does that for us. |
541 if (!event_filter_.get()) | 541 if (!event_filter_) |
542 event_filter_.reset(new AutoHideEventFilter(this)); | 542 event_filter_.reset(new AutoHideEventFilter(this)); |
543 } else { | 543 } else { |
544 event_filter_.reset(NULL); | 544 event_filter_.reset(NULL); |
545 } | 545 } |
546 | 546 |
547 auto_hide_timer_.Stop(); | 547 auto_hide_timer_.Stop(); |
548 | 548 |
549 // Animating the background when transitioning from auto-hide & hidden to | 549 // Animating the background when transitioning from auto-hide & hidden to |
550 // visible is janky. Update the background immediately in this case. | 550 // visible is janky. Update the background immediately in this case. |
551 BackgroundAnimator::ChangeType change_type = | 551 BackgroundAnimator::ChangeType change_type = |
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907 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { | 907 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { |
908 if (state.visibility_state == SHELF_VISIBLE) | 908 if (state.visibility_state == SHELF_VISIBLE) |
909 return size; | 909 return size; |
910 if (state.visibility_state == SHELF_AUTO_HIDE) | 910 if (state.visibility_state == SHELF_AUTO_HIDE) |
911 return kAutoHideSize; | 911 return kAutoHideSize; |
912 return 0; | 912 return 0; |
913 } | 913 } |
914 | 914 |
915 } // namespace internal | 915 } // namespace internal |
916 } // namespace ash | 916 } // namespace ash |
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