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Issue 14295011: Add d8 functionality for switching between realms (a.k.a. contexts) (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Make realm state per-isolate Created 7 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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604 void ScriptCache::Add(Handle<Script> script) { 604 void ScriptCache::Add(Handle<Script> script) {
605 GlobalHandles* global_handles = Isolate::Current()->global_handles(); 605 GlobalHandles* global_handles = Isolate::Current()->global_handles();
606 // Create an entry in the hash map for the script. 606 // Create an entry in the hash map for the script.
607 int id = Smi::cast(script->id())->value(); 607 int id = Smi::cast(script->id())->value();
608 HashMap::Entry* entry = 608 HashMap::Entry* entry =
609 HashMap::Lookup(reinterpret_cast<void*>(id), Hash(id), true); 609 HashMap::Lookup(reinterpret_cast<void*>(id), Hash(id), true);
610 if (entry->value != NULL) { 610 if (entry->value != NULL) {
611 ASSERT(*script == *reinterpret_cast<Script**>(entry->value)); 611 ASSERT(*script == *reinterpret_cast<Script**>(entry->value));
612 return; 612 return;
613 } 613 }
614
615 // Globalize the script object, make it weak and use the location of the 614 // Globalize the script object, make it weak and use the location of the
616 // global handle as the value in the hash map. 615 // global handle as the value in the hash map.
617 Handle<Script> script_ = 616 Handle<Script> script_ =
618 Handle<Script>::cast( 617 Handle<Script>::cast(
619 (global_handles->Create(*script))); 618 (global_handles->Create(*script)));
620 global_handles->MakeWeak(reinterpret_cast<Object**>(script_.location()), 619 global_handles->MakeWeak(reinterpret_cast<Object**>(script_.location()),
621 this, 620 this,
622 NULL, 621 NULL,
623 ScriptCache::HandleWeakScript); 622 ScriptCache::HandleWeakScript);
624 entry->value = script_.location(); 623 entry->value = script_.location();
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3795 { 3794 {
3796 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); 3795 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_));
3797 isolate_->debugger()->CallMessageDispatchHandler(); 3796 isolate_->debugger()->CallMessageDispatchHandler();
3798 } 3797 }
3799 } 3798 }
3800 } 3799 }
3801 3800
3802 #endif // ENABLE_DEBUGGER_SUPPORT 3801 #endif // ENABLE_DEBUGGER_SUPPORT
3803 3802
3804 } } // namespace v8::internal 3803 } } // namespace v8::internal
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