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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/stacking_controller.h" | 5 #include "ash/wm/stacking_controller.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
| 8 #include "ash/session_state_delegate.h" |
8 #include "ash/shell.h" | 9 #include "ash/shell.h" |
9 #include "ash/shell_delegate.h" | |
10 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
11 #include "ash/wm/always_on_top_controller.h" | 11 #include "ash/wm/always_on_top_controller.h" |
12 #include "ash/wm/coordinate_conversion.h" | 12 #include "ash/wm/coordinate_conversion.h" |
13 #include "ash/wm/window_properties.h" | 13 #include "ash/wm/window_properties.h" |
14 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
15 #include "ui/aura/root_window.h" | 15 #include "ui/aura/root_window.h" |
16 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
17 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
18 | 18 |
19 namespace ash { | 19 namespace ash { |
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112 //////////////////////////////////////////////////////////////////////////////// | 112 //////////////////////////////////////////////////////////////////////////////// |
113 // StackingController, private: | 113 // StackingController, private: |
114 | 114 |
115 aura::Window* StackingController::GetSystemModalContainer( | 115 aura::Window* StackingController::GetSystemModalContainer( |
116 aura::RootWindow* root, | 116 aura::RootWindow* root, |
117 aura::Window* window) const { | 117 aura::Window* window) const { |
118 DCHECK(IsSystemModal(window)); | 118 DCHECK(IsSystemModal(window)); |
119 | 119 |
120 // If screen lock is not active and user session is active, | 120 // If screen lock is not active and user session is active, |
121 // all modal windows are placed into the normal modal container. | 121 // all modal windows are placed into the normal modal container. |
122 if (!Shell::GetInstance()->delegate()->IsScreenLocked() && | 122 if (!Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && |
123 Shell::GetInstance()->delegate()->IsSessionStarted()) { | 123 Shell::GetInstance()->session_state_delegate()-> |
| 124 IsActiveUserSessionStarted()) { |
124 return GetContainerById(root, | 125 return GetContainerById(root, |
125 internal::kShellWindowId_SystemModalContainer); | 126 internal::kShellWindowId_SystemModalContainer); |
126 } | 127 } |
127 | 128 |
128 // Otherwise those that originate from LockScreen container and above are | 129 // Otherwise those that originate from LockScreen container and above are |
129 // placed in the screen lock modal container. | 130 // placed in the screen lock modal container. |
130 aura::Window* lock_container = | 131 aura::Window* lock_container = |
131 GetContainerById(root, internal::kShellWindowId_LockScreenContainer); | 132 GetContainerById(root, internal::kShellWindowId_LockScreenContainer); |
132 int lock_container_id = lock_container->id(); | 133 int lock_container_id = lock_container->id(); |
133 int window_container_id = window->transient_parent()->parent()->id(); | 134 int window_container_id = window->transient_parent()->parent()->id(); |
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154 controller->SetAlwaysOnTopContainer( | 155 controller->SetAlwaysOnTopContainer( |
155 root_window->GetChildById( | 156 root_window->GetChildById( |
156 internal::kShellWindowId_AlwaysOnTopContainer)); | 157 internal::kShellWindowId_AlwaysOnTopContainer)); |
157 // RootWindow owns the AlwaysOnTopController object. | 158 // RootWindow owns the AlwaysOnTopController object. |
158 root_window->SetProperty(internal::kAlwaysOnTopControllerKey, controller); | 159 root_window->SetProperty(internal::kAlwaysOnTopControllerKey, controller); |
159 } | 160 } |
160 return controller; | 161 return controller; |
161 } | 162 } |
162 | 163 |
163 } // namespace ash | 164 } // namespace ash |
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