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Side by Side Diff: ash/wm/power_button_controller_unittest.cc

Issue 14295008: Add ash SessionStateDelegate (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased. Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/power_button_controller.h" 5 #include "ash/wm/power_button_controller.h"
6 #include "ash/wm/session_state_animator.h" 6 #include "ash/wm/session_state_animator.h"
7 #include "ash/wm/session_state_controller.h" 7 #include "ash/wm/session_state_controller.h"
8 #include "ash/wm/session_state_controller_impl.h" 8 #include "ash/wm/session_state_controller_impl.h"
9 9
10 #include "ash/ash_switches.h" 10 #include "ash/ash_switches.h"
11 #include "ash/session_state_delegate.h"
11 #include "ash/shell.h" 12 #include "ash/shell.h"
12 #include "ash/test/ash_test_base.h" 13 #include "ash/test/ash_test_base.h"
13 #include "ash/test/test_shell_delegate.h" 14 #include "ash/test/test_shell_delegate.h"
14 #include "base/command_line.h" 15 #include "base/command_line.h"
15 #include "base/memory/scoped_ptr.h" 16 #include "base/memory/scoped_ptr.h"
16 #include "base/time.h" 17 #include "base/time.h"
17 #include "ui/aura/env.h" 18 #include "ui/aura/env.h"
18 #include "ui/aura/root_window.h" 19 #include "ui/aura/root_window.h"
19 #include "ui/aura/test/event_generator.h" 20 #include "ui/aura/test/event_generator.h"
20 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 21 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 controller_ = Shell::GetInstance()->power_button_controller(); 71 controller_ = Shell::GetInstance()->power_button_controller();
71 state_controller_ = static_cast<SessionStateControllerImpl*>( 72 state_controller_ = static_cast<SessionStateControllerImpl*>(
72 Shell::GetInstance()->session_state_controller()); 73 Shell::GetInstance()->session_state_controller());
73 state_controller_->SetDelegate(delegate_); // transfers ownership 74 state_controller_->SetDelegate(delegate_); // transfers ownership
74 test_api_.reset(new SessionStateControllerImpl::TestApi(state_controller_)); 75 test_api_.reset(new SessionStateControllerImpl::TestApi(state_controller_));
75 animator_api_.reset( 76 animator_api_.reset(
76 new internal::SessionStateAnimator::TestApi(state_controller_-> 77 new internal::SessionStateAnimator::TestApi(state_controller_->
77 animator_.get())); 78 animator_.get()));
78 shell_delegate_ = reinterpret_cast<TestShellDelegate*>( 79 shell_delegate_ = reinterpret_cast<TestShellDelegate*>(
79 ash::Shell::GetInstance()->delegate()); 80 ash::Shell::GetInstance()->delegate());
81 state_delegate_ = Shell::GetInstance()->session_state_delegate();
80 } 82 }
81 83
82 protected: 84 protected:
83 void GenerateMouseMoveEvent() { 85 void GenerateMouseMoveEvent() {
84 aura::test::EventGenerator generator( 86 aura::test::EventGenerator generator(
85 Shell::GetPrimaryRootWindow()); 87 Shell::GetPrimaryRootWindow());
86 generator.MoveMouseTo(10, 10); 88 generator.MoveMouseTo(10, 10);
87 } 89 }
88 90
89 int NumShutdownRequests() { 91 int NumShutdownRequests() {
90 return delegate_->num_shutdown_requests() + 92 return delegate_->num_shutdown_requests() +
91 shell_delegate_->num_exit_requests(); 93 shell_delegate_->num_exit_requests();
92 } 94 }
93 95
94 PowerButtonController* controller_; // not owned 96 PowerButtonController* controller_; // not owned
95 SessionStateControllerImpl* state_controller_; // not owned 97 SessionStateControllerImpl* state_controller_; // not owned
96 TestPowerButtonControllerDelegate* delegate_; // not owned 98 TestPowerButtonControllerDelegate* delegate_; // not owned
97 TestShellDelegate* shell_delegate_; // not owned 99 TestShellDelegate* shell_delegate_; // not owned
100 SessionStateDelegate* state_delegate_; // not owned
98 101
99 scoped_ptr<SessionStateControllerImpl::TestApi> test_api_; 102 scoped_ptr<SessionStateControllerImpl::TestApi> test_api_;
100 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_; 103 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_;
101 104
102 private: 105 private:
103 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest); 106 DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerTest);
104 }; 107 };
105 108
106 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't 109 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't
107 // correctly report power button releases. We should lock immediately the first 110 // correctly report power button releases. We should lock immediately the first
(...skipping 24 matching lines...) Expand all
132 animator_api_->ContainersAreAnimated( 135 animator_api_->ContainersAreAnimated(
133 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, 136 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
134 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); 137 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE));
135 EXPECT_TRUE( 138 EXPECT_TRUE(
136 animator_api_->ContainersAreAnimated( 139 animator_api_->ContainersAreAnimated(
137 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, 140 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS,
138 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); 141 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY));
139 142
140 // Notify that the lock window is visible. We should make it fade in. 143 // Notify that the lock window is visible. We should make it fade in.
141 state_controller_->OnLockStateChanged(true); 144 state_controller_->OnLockStateChanged(true);
142 shell_delegate_->LockScreen(); 145 state_delegate_->LockScreen();
143 EXPECT_TRUE( 146 EXPECT_TRUE(
144 animator_api_->ContainersAreAnimated( 147 animator_api_->ContainersAreAnimated(
145 internal::SessionStateAnimator::kAllLockScreenContainersMask, 148 internal::SessionStateAnimator::kAllLockScreenContainersMask,
146 internal::SessionStateAnimator::ANIMATION_FADE_IN)); 149 internal::SessionStateAnimator::ANIMATION_FADE_IN));
147 150
148 // We shouldn't progress towards the shutdown state, however. 151 // We shouldn't progress towards the shutdown state, however.
149 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); 152 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running());
150 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); 153 EXPECT_FALSE(test_api_->shutdown_timer_is_running());
151 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 154 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
152 155
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after
298 animator_api_->ContainersAreAnimated( 301 animator_api_->ContainersAreAnimated(
299 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, 302 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
300 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); 303 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE));
301 EXPECT_TRUE( 304 EXPECT_TRUE(
302 animator_api_->ContainersAreAnimated( 305 animator_api_->ContainersAreAnimated(
303 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, 306 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS,
304 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); 307 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY));
305 308
306 // Notify that the lock window is visible. We should make it fade in. 309 // Notify that the lock window is visible. We should make it fade in.
307 state_controller_->OnLockStateChanged(true); 310 state_controller_->OnLockStateChanged(true);
308 shell_delegate_->LockScreen(); 311 state_delegate_->LockScreen();
309 EXPECT_TRUE( 312 EXPECT_TRUE(
310 animator_api_->ContainersAreAnimated( 313 animator_api_->ContainersAreAnimated(
311 internal::SessionStateAnimator::kAllLockScreenContainersMask, 314 internal::SessionStateAnimator::kAllLockScreenContainersMask,
312 internal::SessionStateAnimator::ANIMATION_FADE_IN)); 315 internal::SessionStateAnimator::ANIMATION_FADE_IN));
313 316
314 // When we release the power button, the lock-to-shutdown timer should be 317 // When we release the power button, the lock-to-shutdown timer should be
315 // stopped. 318 // stopped.
316 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); 319 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running());
317 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 320 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
318 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); 321 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running());
319 322
320 // Notify that the screen has been unlocked. We should show the 323 // Notify that the screen has been unlocked. We should show the
321 // non-screen-locker windows. 324 // non-screen-locker windows.
322 state_controller_->OnLockStateChanged(false); 325 state_controller_->OnLockStateChanged(false);
323 shell_delegate_->UnlockScreen(); 326 state_delegate_->UnlockScreen();
324 EXPECT_TRUE( 327 EXPECT_TRUE(
325 animator_api_->ContainersAreAnimated( 328 animator_api_->ContainersAreAnimated(
326 internal::SessionStateAnimator::DESKTOP_BACKGROUND | 329 internal::SessionStateAnimator::DESKTOP_BACKGROUND |
327 internal::SessionStateAnimator::LAUNCHER | 330 internal::SessionStateAnimator::LAUNCHER |
328 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, 331 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
329 internal::SessionStateAnimator::ANIMATION_RESTORE)); 332 internal::SessionStateAnimator::ANIMATION_RESTORE));
330 } 333 }
331 334
332 // Hold the power button down from the unlocked state to eventual shutdown. 335 // Hold the power button down from the unlocked state to eventual shutdown.
333 TEST_F(PowerButtonControllerTest, LockToShutdown) { 336 TEST_F(PowerButtonControllerTest, LockToShutdown) {
334 controller_->set_has_legacy_power_button_for_test(false); 337 controller_->set_has_legacy_power_button_for_test(false);
335 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 338 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
336 state_controller_->OnLockStateChanged(false); 339 state_controller_->OnLockStateChanged(false);
337 340
338 // Hold the power button and lock the screen. 341 // Hold the power button and lock the screen.
339 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 342 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
340 EXPECT_TRUE(test_api_->lock_timer_is_running()); 343 EXPECT_TRUE(test_api_->lock_timer_is_running());
341 test_api_->trigger_lock_timeout(); 344 test_api_->trigger_lock_timeout();
342 state_controller_->OnStartingLock(); 345 state_controller_->OnStartingLock();
343 state_controller_->OnLockStateChanged(true); 346 state_controller_->OnLockStateChanged(true);
344 shell_delegate_->LockScreen(); 347 state_delegate_->LockScreen();
345 348
346 // When the lock-to-shutdown timeout fires, we should start the shutdown 349 // When the lock-to-shutdown timeout fires, we should start the shutdown
347 // timer. 350 // timer.
348 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); 351 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running());
349 test_api_->trigger_lock_to_shutdown_timeout(); 352 test_api_->trigger_lock_to_shutdown_timeout();
350 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); 353 EXPECT_TRUE(test_api_->shutdown_timer_is_running());
351 EXPECT_TRUE( 354 EXPECT_TRUE(
352 animator_api_->ContainersAreAnimated( 355 animator_api_->ContainersAreAnimated(
353 internal::SessionStateAnimator::kAllContainersMask, 356 internal::SessionStateAnimator::kAllContainersMask,
354 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); 357 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE));
(...skipping 17 matching lines...) Expand all
372 375
373 // Hold the power button and lock the screen. 376 // Hold the power button and lock the screen.
374 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 377 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
375 EXPECT_TRUE(test_api_->lock_timer_is_running()); 378 EXPECT_TRUE(test_api_->lock_timer_is_running());
376 test_api_->trigger_lock_timeout(); 379 test_api_->trigger_lock_timeout();
377 state_controller_->OnStartingLock(); 380 state_controller_->OnStartingLock();
378 381
379 // Power button is released while system attempts to lock. 382 // Power button is released while system attempts to lock.
380 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); 383 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now());
381 state_controller_->OnLockStateChanged(true); 384 state_controller_->OnLockStateChanged(true);
382 shell_delegate_->LockScreen(); 385 state_delegate_->LockScreen();
383 386
384 EXPECT_FALSE(state_controller_->ShutdownRequested()); 387 EXPECT_FALSE(state_controller_->ShutdownRequested());
385 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); 388 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running());
386 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); 389 EXPECT_FALSE(test_api_->shutdown_timer_is_running());
387 } 390 }
388 391
389 // Test that we handle the case where lock requests are ignored. 392 // Test that we handle the case where lock requests are ignored.
390 TEST_F(PowerButtonControllerTest, LockFail) { 393 TEST_F(PowerButtonControllerTest, LockFail) {
391 // We require animations to have a duration for this test. 394 // We require animations to have a duration for this test.
392 ui::ScopedAnimationDurationScaleMode normal_duration_mode( 395 ui::ScopedAnimationDurationScaleMode normal_duration_mode(
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
472 // Pressing the lock button while we have a pending lock request shouldn't do 475 // Pressing the lock button while we have a pending lock request shouldn't do
473 // anything. 476 // anything.
474 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); 477 controller_->OnLockButtonEvent(false, base::TimeTicks::Now());
475 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); 478 controller_->OnLockButtonEvent(true, base::TimeTicks::Now());
476 EXPECT_FALSE(test_api_->lock_timer_is_running()); 479 EXPECT_FALSE(test_api_->lock_timer_is_running());
477 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); 480 controller_->OnLockButtonEvent(false, base::TimeTicks::Now());
478 481
479 // Pressing the button also shouldn't do anything after the screen is locked. 482 // Pressing the button also shouldn't do anything after the screen is locked.
480 state_controller_->OnStartingLock(); 483 state_controller_->OnStartingLock();
481 state_controller_->OnLockStateChanged(true); 484 state_controller_->OnLockStateChanged(true);
482 shell_delegate_->LockScreen(); 485 state_delegate_->LockScreen();
483 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); 486 controller_->OnLockButtonEvent(true, base::TimeTicks::Now());
484 EXPECT_FALSE(test_api_->lock_timer_is_running()); 487 EXPECT_FALSE(test_api_->lock_timer_is_running());
485 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); 488 controller_->OnLockButtonEvent(false, base::TimeTicks::Now());
486 } 489 }
487 490
488 // Test that the power button takes priority over the lock button. 491 // Test that the power button takes priority over the lock button.
489 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) { 492 TEST_F(PowerButtonControllerTest, PowerButtonPreemptsLockButton) {
490 controller_->set_has_legacy_power_button_for_test(false); 493 controller_->set_has_legacy_power_button_for_test(false);
491 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 494 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
492 state_controller_->OnLockStateChanged(false); 495 state_controller_->OnLockStateChanged(false);
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
561 564
562 EXPECT_EQ(0, NumShutdownRequests()); 565 EXPECT_EQ(0, NumShutdownRequests());
563 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 566 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
564 test_api_->trigger_real_shutdown_timeout(); 567 test_api_->trigger_real_shutdown_timeout();
565 EXPECT_EQ(1, NumShutdownRequests()); 568 EXPECT_EQ(1, NumShutdownRequests());
566 } 569 }
567 570
568 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) { 571 TEST_F(PowerButtonControllerTest, RequestShutdownFromLockScreen) {
569 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 572 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
570 state_controller_->OnLockStateChanged(true); 573 state_controller_->OnLockStateChanged(true);
571 shell_delegate_->LockScreen(); 574 state_delegate_->LockScreen();
572 state_controller_->RequestShutdown(); 575 state_controller_->RequestShutdown();
573 EXPECT_TRUE( 576 EXPECT_TRUE(
574 animator_api_->ContainersAreAnimated( 577 animator_api_->ContainersAreAnimated(
575 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, 578 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
576 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); 579 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY));
577 EXPECT_TRUE( 580 EXPECT_TRUE(
578 animator_api_->ContainersAreAnimated( 581 animator_api_->ContainersAreAnimated(
579 internal::SessionStateAnimator::kAllLockScreenContainersMask, 582 internal::SessionStateAnimator::kAllLockScreenContainersMask,
580 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE)); 583 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE));
581 GenerateMouseMoveEvent(); 584 GenerateMouseMoveEvent();
582 EXPECT_FALSE(cursor_visible()); 585 EXPECT_FALSE(cursor_visible());
583 586
584 EXPECT_EQ(0, NumShutdownRequests()); 587 EXPECT_EQ(0, NumShutdownRequests());
585 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); 588 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running());
586 test_api_->trigger_real_shutdown_timeout(); 589 test_api_->trigger_real_shutdown_timeout();
587 EXPECT_EQ(1, NumShutdownRequests()); 590 EXPECT_EQ(1, NumShutdownRequests());
588 } 591 }
589 592
590 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) { 593 TEST_F(PowerButtonControllerTest, RequestAndCancelShutdownFromLockScreen) {
591 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER); 594 state_controller_->OnLoginStateChanged(user::LOGGED_IN_USER);
592 state_controller_->OnLockStateChanged(true); 595 state_controller_->OnLockStateChanged(true);
593 shell_delegate_->LockScreen(); 596 state_delegate_->LockScreen();
594 597
595 // Press the power button and check that we start the shutdown timer. 598 // Press the power button and check that we start the shutdown timer.
596 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 599 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
597 EXPECT_FALSE(test_api_->lock_timer_is_running()); 600 EXPECT_FALSE(test_api_->lock_timer_is_running());
598 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); 601 EXPECT_TRUE(test_api_->shutdown_timer_is_running());
599 EXPECT_TRUE( 602 EXPECT_TRUE(
600 animator_api_->ContainersAreAnimated( 603 animator_api_->ContainersAreAnimated(
601 internal::SessionStateAnimator::kAllContainersMask, 604 internal::SessionStateAnimator::kAllContainersMask,
602 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE)); 605 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE));
603 606
(...skipping 22 matching lines...) Expand all
626 629
627 // After increasing the brightness to 10%, we should start the timer like 630 // After increasing the brightness to 10%, we should start the timer like
628 // usual. 631 // usual.
629 controller_->OnScreenBrightnessChanged(10.0); 632 controller_->OnScreenBrightnessChanged(10.0);
630 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); 633 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now());
631 EXPECT_TRUE(test_api_->lock_timer_is_running()); 634 EXPECT_TRUE(test_api_->lock_timer_is_running());
632 } 635 }
633 636
634 } // namespace test 637 } // namespace test
635 } // namespace ash 638 } // namespace ash
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