| Index: gpu/command_buffer/service/sync_point_manager.h
|
| diff --git a/gpu/command_buffer/service/sync_point_manager.h b/gpu/command_buffer/service/sync_point_manager.h
|
| index a72566b0dc844dca20d360b2ef907b5530868088..183f8832f3f8956243b40f5867bd58ae3dc9956f 100644
|
| --- a/gpu/command_buffer/service/sync_point_manager.h
|
| +++ b/gpu/command_buffer/service/sync_point_manager.h
|
| @@ -13,6 +13,7 @@
|
| #include "base/callback.h"
|
| #include "base/containers/hash_tables.h"
|
| #include "base/logging.h"
|
| +#include "base/macros.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/synchronization/condition_variable.h"
|
| @@ -137,6 +138,7 @@ class GPU_EXPORT SyncPointClientState
|
| private:
|
| friend class base::RefCountedThreadSafe<SyncPointClientState>;
|
| friend class SyncPointClient;
|
| + friend class SyncPointClientWaiter;
|
| friend class SyncPointOrderData;
|
|
|
| struct ReleaseCallback {
|
| @@ -232,6 +234,30 @@ class GPU_EXPORT SyncPointClient {
|
| DISALLOW_COPY_AND_ASSIGN(SyncPointClient);
|
| };
|
|
|
| +// A SyncPointClientWaiter is a Sync Point Client which can only wait and on
|
| +// fence syncs and not release any fence syncs itself. Because they cannot
|
| +// release any fence syncs they do not need an associated order number since
|
| +// deadlocks cannot happen. Note that it is important that this class does
|
| +// not exist in the same execution thread as a SyncPointClient, or else a
|
| +// deadlock could occur.
|
| +class SyncPointClientWaiter {
|
| + public:
|
| + SyncPointClientWaiter();
|
| + ~SyncPointClientWaiter();
|
| +
|
| + bool Wait(SyncPointClientState* release_state,
|
| + uint64_t release_count,
|
| + const base::Closure& wait_complete_callback);
|
| +
|
| + bool WaitNonThreadSafe(SyncPointClientState* release_state,
|
| + uint64_t release_count,
|
| + scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| + const base::Closure& wait_complete_callback);
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(SyncPointClientWaiter);
|
| +};
|
| +
|
| // This class manages the sync points, which allow cross-channel
|
| // synchronization.
|
| class GPU_EXPORT SyncPointManager {
|
|
|