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Issue 1429213002: Converted video frame and image callbacks to use new sync tokens. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed typo Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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53 io_task_runner_(io_task_runner), 53 io_task_runner_(io_task_runner),
54 channel_(channel), 54 channel_(channel),
55 watchdog_(watchdog), 55 watchdog_(watchdog),
56 shutdown_event_(shutdown_event), 56 shutdown_event_(shutdown_event),
57 share_group_(new gfx::GLShareGroup), 57 share_group_(new gfx::GLShareGroup),
58 mailbox_manager_(gpu::gles2::MailboxManager::Create()), 58 mailbox_manager_(gpu::gles2::MailboxManager::Create()),
59 gpu_memory_manager_( 59 gpu_memory_manager_(
60 this, 60 this,
61 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit), 61 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit),
62 sync_point_manager_(sync_point_manager), 62 sync_point_manager_(sync_point_manager),
63 sync_point_client_waiter_(new gpu::SyncPointClientWaiter),
63 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), 64 gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
64 weak_factory_(this) { 65 weak_factory_(this) {
65 DCHECK(task_runner); 66 DCHECK(task_runner);
66 DCHECK(io_task_runner); 67 DCHECK(io_task_runner);
67 const base::CommandLine* command_line = 68 const base::CommandLine* command_line =
68 base::CommandLine::ForCurrentProcess(); 69 base::CommandLine::ForCurrentProcess();
69 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess)) 70 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess))
70 preemption_flag_ = new gpu::PreemptionFlag; 71 preemption_flag_ = new gpu::PreemptionFlag;
71 } 72 }
72 73
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220 221
221 void GpuChannelManager::DestroyGpuMemoryBufferOnIO( 222 void GpuChannelManager::DestroyGpuMemoryBufferOnIO(
222 gfx::GpuMemoryBufferId id, 223 gfx::GpuMemoryBufferId id,
223 int client_id) { 224 int client_id) {
224 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); 225 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id);
225 } 226 }
226 227
227 void GpuChannelManager::OnDestroyGpuMemoryBuffer( 228 void GpuChannelManager::OnDestroyGpuMemoryBuffer(
228 gfx::GpuMemoryBufferId id, 229 gfx::GpuMemoryBufferId id,
229 int client_id, 230 int client_id,
230 int32 sync_point) { 231 const gpu::SyncToken& sync_token) {
231 if (!sync_point) { 232 if (sync_token.HasData()) {
232 DestroyGpuMemoryBuffer(id, client_id); 233 scoped_refptr<gpu::SyncPointClientState> release_state =
233 } else { 234 sync_point_manager()->GetSyncPointClientState(
234 sync_point_manager()->AddSyncPointCallback( 235 sync_token.namespace_id(), sync_token.command_buffer_id());
235 sync_point, 236 if (release_state) {
236 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, 237 sync_point_client_waiter_->Wait(
237 base::Unretained(this), 238 release_state.get(), sync_token.release_count(),
238 id, 239 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
239 client_id)); 240 base::Unretained(this), id, client_id));
241 return;
242 }
240 } 243 }
244
245 // No sync token or invalid sync token, destroy immediately.
246 DestroyGpuMemoryBuffer(id, client_id);
241 } 247 }
242 248
243 void GpuChannelManager::OnUpdateValueState( 249 void GpuChannelManager::OnUpdateValueState(
244 int client_id, unsigned int target, const gpu::ValueState& state) { 250 int client_id, unsigned int target, const gpu::ValueState& state) {
245 // Only pass updated state to the channel corresponding to the 251 // Only pass updated state to the channel corresponding to the
246 // render_widget_host where the event originated. 252 // render_widget_host where the event originated.
247 auto it = gpu_channels_.find(client_id); 253 auto it = gpu_channels_.find(client_id);
248 if (it != gpu_channels_.end()) 254 if (it != gpu_channels_.end())
249 it->second->HandleUpdateValueState(target, state); 255 it->second->HandleUpdateValueState(target, state);
250 } 256 }
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334 } 340 }
335 } 341 }
336 if (!stub || !stub->decoder()->MakeCurrent()) 342 if (!stub || !stub->decoder()->MakeCurrent())
337 return; 343 return;
338 glFinish(); 344 glFinish();
339 DidAccessGpu(); 345 DidAccessGpu();
340 } 346 }
341 #endif 347 #endif
342 348
343 } // namespace content 349 } // namespace content
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