Index: blimp/engine/net/engine_connection_manager.h |
diff --git a/blimp/engine/net/engine_connection_manager.h b/blimp/engine/net/engine_connection_manager.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..86d41e1feb6ff412b16897fcf6b490c33da0d934 |
--- /dev/null |
+++ b/blimp/engine/net/engine_connection_manager.h |
@@ -0,0 +1,34 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BLIMP_ENGINE_NET_ENGINE_CONNECTION_MANAGER_H_ |
+#define BLIMP_ENGINE_NET_ENGINE_CONNECTION_MANAGER_H_ |
+ |
+#include "blimp/net/blimp_connection.h" |
+#include "blimp/net/connection_handler.h" |
+ |
+namespace blimp { |
+ |
+// Coordinates the channel creation and authentication workflows for |
+// incoming (Engine) network connections. |
+class EngineConnectionManager : public ConnectionHandler, |
+ public BlimpConnection::DisconnectObserver { |
+ public: |
+ explicit EngineConnectionManager(ConnectionHandler* browser_session); |
+ |
+ // Accepts new BlimpConnections from |transport_| as fast as they arrive. |
+ void StartListening(); |
+ |
+ // ConnectionHandler implementation. |
+ // Handles a new connection from a Transport and passes it to a new |
+ // EngineAuthHandler. |
+ void HandleConnection(scoped_ptr<BlimpConnection> connection) override; |
+ |
+ // BlimpConnection::DisconnectObserver implementation. |
+ void OnDisconnected() override; |
+}; |
+ |
+} // namespace blimp |
+ |
+#endif // BLIMP_ENGINE_NET_ENGINE_CONNECTION_MANAGER_H_ |