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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_ | |
| 6 #define BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_ | |
| 7 | |
| 8 #include "blimp/net/blimp_connection.h" | |
| 9 #include "blimp/net/connection_handler.h" | |
| 10 | |
| 11 namespace blimp { | |
| 12 | |
| 13 // Coordinates the channel creation and authentication workflows for | |
| 14 // incoming (Engine) network connections. | |
| 15 class EngineConnectionManager : public ConnectionHandler, | |
|
haibinlu
2015/11/04 00:41:26
move to blimp/engine/net
Kevin M
2015/11/04 20:09:02
Done.
| |
| 16 public BlimpConnection::DisconnectObserver { | |
| 17 public: | |
| 18 explicit EngineConnectionManager(ConnectionHandler* browser_session); | |
| 19 | |
| 20 // Accepts new BlimpConnections from |transport_| as fast as they arrive. | |
| 21 void StartListening(); | |
| 22 | |
| 23 // ConnectionHandler implementation. | |
| 24 // Handles a new connection from a Transport and passes it to a new | |
| 25 // EngineAuthHandler. | |
| 26 void HandleConnection(scoped_ptr<BlimpConnection> connection) override; | |
| 27 | |
| 28 // BlimpConnection::DisconnectObserver implementation. | |
| 29 void OnDisconnected() override; | |
| 30 }; | |
| 31 | |
| 32 } // namespace blimp | |
| 33 | |
| 34 #endif // BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_ | |
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