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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLPrimitiveProcessor_DEFINED | 8 #ifndef GrGLPrimitiveProcessor_DEFINED |
9 #define GrGLPrimitiveProcessor_DEFINED | 9 #define GrGLPrimitiveProcessor_DEFINED |
10 | 10 |
11 #include "GrPrimitiveProcessor.h" | 11 #include "GrPrimitiveProcessor.h" |
12 #include "GrGLProcessor.h" | 12 #include "GrGLProcessor.h" |
| 13 #include "glsl/GrGLSLProgramDataManager.h" |
13 | 14 |
14 class GrBatchTracker; | 15 class GrBatchTracker; |
15 class GrPrimitiveProcessor; | 16 class GrPrimitiveProcessor; |
16 class GrGLGPBuilder; | 17 class GrGLGPBuilder; |
17 | 18 |
18 class GrGLPrimitiveProcessor { | 19 class GrGLPrimitiveProcessor { |
19 public: | 20 public: |
20 virtual ~GrGLPrimitiveProcessor() {} | 21 virtual ~GrGLPrimitiveProcessor() {} |
21 | 22 |
22 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 23 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
23 typedef GrGLProcessor::TextureSamplerArray TextureSamplerArray; | 24 typedef GrGLProcessor::TextureSamplerArray TextureSamplerArray; |
24 | 25 |
25 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; | 26 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; |
26 typedef SkSTArray<8, ProcCoords> TransformsIn; | 27 typedef SkSTArray<8, ProcCoords> TransformsIn; |
27 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut; | 28 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut; |
28 | 29 |
29 struct EmitArgs { | 30 struct EmitArgs { |
30 EmitArgs(GrGLGPBuilder* pb, | 31 EmitArgs(GrGLGPBuilder* pb, |
31 const GrPrimitiveProcessor& gp, | 32 const GrPrimitiveProcessor& gp, |
32 const char* outputColor, | 33 const char* outputColor, |
(...skipping 23 matching lines...) Expand all Loading... |
56 */ | 57 */ |
57 virtual void emitCode(EmitArgs&) = 0; | 58 virtual void emitCode(EmitArgs&) = 0; |
58 | 59 |
59 | 60 |
60 /** A GrGLPrimitiveProcessor instance can be reused with any GrGLPrimitivePr
ocessor that | 61 /** A GrGLPrimitiveProcessor instance can be reused with any GrGLPrimitivePr
ocessor that |
61 produces the same stage key; this function reads data from a GrGLPrimiti
veProcessor and | 62 produces the same stage key; this function reads data from a GrGLPrimiti
veProcessor and |
62 uploads any uniform variables required by the shaders created in emitCo
de(). The | 63 uploads any uniform variables required by the shaders created in emitCo
de(). The |
63 GrPrimitiveProcessor parameter is guaranteed to be of the same type that
created this | 64 GrPrimitiveProcessor parameter is guaranteed to be of the same type that
created this |
64 GrGLPrimitiveProcessor and to have an identical processor key as the one
that created this | 65 GrGLPrimitiveProcessor and to have an identical processor key as the one
that created this |
65 GrGLPrimitiveProcessor. */ | 66 GrGLPrimitiveProcessor. */ |
66 virtual void setData(const GrGLProgramDataManager&, const GrPrimitiveProcess
or&) = 0; | 67 virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProce
ssor&) = 0; |
67 | 68 |
68 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor
dTransform&); | 69 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor
dTransform&); |
69 | 70 |
70 virtual void setTransformData(const GrPrimitiveProcessor&, | 71 virtual void setTransformData(const GrPrimitiveProcessor&, |
71 const GrGLProgramDataManager& pdman, | 72 const GrGLSLProgramDataManager& pdman, |
72 int index, | 73 int index, |
73 const SkTArray<const GrCoordTransform*, true>&
transforms) = 0; | 74 const SkTArray<const GrCoordTransform*, true>&
transforms) = 0; |
74 | 75 |
75 protected: | 76 protected: |
76 void setupUniformColor(GrGLGPBuilder* pb, const char* outputName, UniformHan
dle* colorUniform); | 77 void setupUniformColor(GrGLGPBuilder* pb, const char* outputName, UniformHan
dle* colorUniform); |
77 | 78 |
78 struct Transform { | 79 struct Transform { |
79 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } | 80 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } |
80 GrGLProgramDataManager::UniformHandle fHandle; | 81 GrGLSLProgramDataManager::UniformHandle fHandle; |
81 SkMatrix fCurrentValue; | 82 SkMatrix fCurrentValue; |
82 GrSLType fType; | 83 GrSLType fType; |
83 }; | 84 }; |
84 | 85 |
85 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; | 86 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; |
86 }; | 87 }; |
87 | 88 |
88 #endif | 89 #endif |
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