| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLPrimitiveProcessor_DEFINED | 8 #ifndef GrGLPrimitiveProcessor_DEFINED |
| 9 #define GrGLPrimitiveProcessor_DEFINED | 9 #define GrGLPrimitiveProcessor_DEFINED |
| 10 | 10 |
| 11 #include "GrPrimitiveProcessor.h" | 11 #include "GrPrimitiveProcessor.h" |
| 12 #include "GrGLProcessor.h" | 12 #include "GrGLProcessor.h" |
| 13 #include "glsl/GrGLSLProgramDataManager.h" |
| 13 | 14 |
| 14 class GrBatchTracker; | 15 class GrBatchTracker; |
| 15 class GrPrimitiveProcessor; | 16 class GrPrimitiveProcessor; |
| 16 class GrGLGPBuilder; | 17 class GrGLGPBuilder; |
| 17 | 18 |
| 18 class GrGLPrimitiveProcessor { | 19 class GrGLPrimitiveProcessor { |
| 19 public: | 20 public: |
| 20 virtual ~GrGLPrimitiveProcessor() {} | 21 virtual ~GrGLPrimitiveProcessor() {} |
| 21 | 22 |
| 22 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 23 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 23 typedef GrGLProcessor::TextureSamplerArray TextureSamplerArray; | 24 typedef GrGLProcessor::TextureSamplerArray TextureSamplerArray; |
| 24 | 25 |
| 25 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; | 26 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; |
| 26 typedef SkSTArray<8, ProcCoords> TransformsIn; | 27 typedef SkSTArray<8, ProcCoords> TransformsIn; |
| 27 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut; | 28 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut; |
| 28 | 29 |
| 29 struct EmitArgs { | 30 struct EmitArgs { |
| 30 EmitArgs(GrGLGPBuilder* pb, | 31 EmitArgs(GrGLGPBuilder* pb, |
| 31 const GrPrimitiveProcessor& gp, | 32 const GrPrimitiveProcessor& gp, |
| 32 const char* outputColor, | 33 const char* outputColor, |
| (...skipping 23 matching lines...) Expand all Loading... |
| 56 */ | 57 */ |
| 57 virtual void emitCode(EmitArgs&) = 0; | 58 virtual void emitCode(EmitArgs&) = 0; |
| 58 | 59 |
| 59 | 60 |
| 60 /** A GrGLPrimitiveProcessor instance can be reused with any GrGLPrimitivePr
ocessor that | 61 /** A GrGLPrimitiveProcessor instance can be reused with any GrGLPrimitivePr
ocessor that |
| 61 produces the same stage key; this function reads data from a GrGLPrimiti
veProcessor and | 62 produces the same stage key; this function reads data from a GrGLPrimiti
veProcessor and |
| 62 uploads any uniform variables required by the shaders created in emitCo
de(). The | 63 uploads any uniform variables required by the shaders created in emitCo
de(). The |
| 63 GrPrimitiveProcessor parameter is guaranteed to be of the same type that
created this | 64 GrPrimitiveProcessor parameter is guaranteed to be of the same type that
created this |
| 64 GrGLPrimitiveProcessor and to have an identical processor key as the one
that created this | 65 GrGLPrimitiveProcessor and to have an identical processor key as the one
that created this |
| 65 GrGLPrimitiveProcessor. */ | 66 GrGLPrimitiveProcessor. */ |
| 66 virtual void setData(const GrGLProgramDataManager&, const GrPrimitiveProcess
or&) = 0; | 67 virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProce
ssor&) = 0; |
| 67 | 68 |
| 68 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor
dTransform&); | 69 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor
dTransform&); |
| 69 | 70 |
| 70 virtual void setTransformData(const GrPrimitiveProcessor&, | 71 virtual void setTransformData(const GrPrimitiveProcessor&, |
| 71 const GrGLProgramDataManager& pdman, | 72 const GrGLSLProgramDataManager& pdman, |
| 72 int index, | 73 int index, |
| 73 const SkTArray<const GrCoordTransform*, true>&
transforms) = 0; | 74 const SkTArray<const GrCoordTransform*, true>&
transforms) = 0; |
| 74 | 75 |
| 75 protected: | 76 protected: |
| 76 void setupUniformColor(GrGLGPBuilder* pb, const char* outputName, UniformHan
dle* colorUniform); | 77 void setupUniformColor(GrGLGPBuilder* pb, const char* outputName, UniformHan
dle* colorUniform); |
| 77 | 78 |
| 78 struct Transform { | 79 struct Transform { |
| 79 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } | 80 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM
atrix(); } |
| 80 GrGLProgramDataManager::UniformHandle fHandle; | 81 GrGLSLProgramDataManager::UniformHandle fHandle; |
| 81 SkMatrix fCurrentValue; | 82 SkMatrix fCurrentValue; |
| 82 GrSLType fType; | 83 GrSLType fType; |
| 83 }; | 84 }; |
| 84 | 85 |
| 85 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; | 86 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; |
| 86 }; | 87 }; |
| 87 | 88 |
| 88 #endif | 89 #endif |
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