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Side by Side Diff: src/gpu/gl/GrGLPathRendering.cpp

Issue 1428543003: Create GLSL base class for ProgramDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add space Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/GrGLPathRendering.h" 8 #include "gl/GrGLPathRendering.h"
9 #include "gl/GrGLNameAllocator.h" 9 #include "gl/GrGLNameAllocator.h"
10 #include "gl/GrGLUtil.h" 10 #include "gl/GrGLUtil.h"
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179 GL_CALL(StencilThenCoverFillPathInstanced( 179 GL_CALL(StencilThenCoverFillPathInstanced(
180 count, gIndexType2GLType[indexType], indices, glPath Range->basePathID(), 180 count, gIndexType2GLType[indexType], indices, glPath Range->basePathID(),
181 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_ BOXES, 181 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_ BOXES,
182 gXformType2GLType[transformType], transformValues)); 182 gXformType2GLType[transformType], transformValues));
183 } 183 }
184 } 184 }
185 185
186 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, G rGLint location, 186 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, G rGLint location,
187 GrGLenum genMode, G rGLint components, 187 GrGLenum genMode, G rGLint components,
188 const SkMatrix& mat rix) { 188 const SkMatrix& mat rix) {
189 GrGLfloat coefficients[3 * 3]; 189 float coefficients[3 * 3];
190 SkASSERT(components >= 1 && components <= 3); 190 SkASSERT(components >= 1 && components <= 3);
191 191
192 coefficients[0] = SkScalarToFloat(matrix[SkMatrix::kMScaleX]); 192 coefficients[0] = SkScalarToFloat(matrix[SkMatrix::kMScaleX]);
193 coefficients[1] = SkScalarToFloat(matrix[SkMatrix::kMSkewX]); 193 coefficients[1] = SkScalarToFloat(matrix[SkMatrix::kMSkewX]);
194 coefficients[2] = SkScalarToFloat(matrix[SkMatrix::kMTransX]); 194 coefficients[2] = SkScalarToFloat(matrix[SkMatrix::kMTransX]);
195 195
196 if (components >= 2) { 196 if (components >= 2) {
197 coefficients[3] = SkScalarToFloat(matrix[SkMatrix::kMSkewY]); 197 coefficients[3] = SkScalarToFloat(matrix[SkMatrix::kMSkewY]);
198 coefficients[4] = SkScalarToFloat(matrix[SkMatrix::kMScaleY]); 198 coefficients[4] = SkScalarToFloat(matrix[SkMatrix::kMScaleY]);
199 coefficients[5] = SkScalarToFloat(matrix[SkMatrix::kMTransY]); 199 coefficients[5] = SkScalarToFloat(matrix[SkMatrix::kMTransY]);
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217 if (renderTargetOrigin == fHWProjectionMatrixState.fRenderTargetOrigin && 217 if (renderTargetOrigin == fHWProjectionMatrixState.fRenderTargetOrigin &&
218 renderTargetSize == fHWProjectionMatrixState.fRenderTargetSize && 218 renderTargetSize == fHWProjectionMatrixState.fRenderTargetSize &&
219 matrix.cheapEqualTo(fHWProjectionMatrixState.fViewMatrix)) { 219 matrix.cheapEqualTo(fHWProjectionMatrixState.fViewMatrix)) {
220 return; 220 return;
221 } 221 }
222 222
223 fHWProjectionMatrixState.fViewMatrix = matrix; 223 fHWProjectionMatrixState.fViewMatrix = matrix;
224 fHWProjectionMatrixState.fRenderTargetSize = renderTargetSize; 224 fHWProjectionMatrixState.fRenderTargetSize = renderTargetSize;
225 fHWProjectionMatrixState.fRenderTargetOrigin = renderTargetOrigin; 225 fHWProjectionMatrixState.fRenderTargetOrigin = renderTargetOrigin;
226 226
227 GrGLfloat glMatrix[4 * 4]; 227 float glMatrix[4 * 4];
228 fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix); 228 fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix);
229 GL_CALL(MatrixLoadf(GR_GL_PATH_PROJECTION, glMatrix)); 229 GL_CALL(MatrixLoadf(GR_GL_PATH_PROJECTION, glMatrix));
230 } 230 }
231 231
232 GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) { 232 GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) {
233 if (range > 1) { 233 if (range > 1) {
234 GrGLuint name; 234 GrGLuint name;
235 GL_CALL_RET(name, GenPaths(range)); 235 GL_CALL_RET(name, GenPaths(range));
236 return name; 236 return name;
237 } 237 }
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289 GL_CALL(PathStencilFunc(func, stencilSettings.funcRef(GrStencilSettings: :kFront_Face), 289 GL_CALL(PathStencilFunc(func, stencilSettings.funcRef(GrStencilSettings: :kFront_Face),
290 stencilSettings.funcMask(GrStencilSettings::kFro nt_Face))); 290 stencilSettings.funcMask(GrStencilSettings::kFro nt_Face)));
291 291
292 fHWPathStencilSettings = stencilSettings; 292 fHWPathStencilSettings = stencilSettings;
293 } 293 }
294 } 294 }
295 295
296 inline GrGLGpu* GrGLPathRendering::gpu() { 296 inline GrGLGpu* GrGLPathRendering::gpu() {
297 return static_cast<GrGLGpu*>(fGpu); 297 return static_cast<GrGLGpu*>(fGpu);
298 } 298 }
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