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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLPathRendering.h" | 8 #include "gl/GrGLPathRendering.h" |
9 #include "gl/GrGLNameAllocator.h" | 9 #include "gl/GrGLNameAllocator.h" |
10 #include "gl/GrGLUtil.h" | 10 #include "gl/GrGLUtil.h" |
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179 GL_CALL(StencilThenCoverFillPathInstanced( | 179 GL_CALL(StencilThenCoverFillPathInstanced( |
180 count, gIndexType2GLType[indexType], indices, glPath
Range->basePathID(), | 180 count, gIndexType2GLType[indexType], indices, glPath
Range->basePathID(), |
181 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_
BOXES, | 181 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_
BOXES, |
182 gXformType2GLType[transformType], transformValues)); | 182 gXformType2GLType[transformType], transformValues)); |
183 } | 183 } |
184 } | 184 } |
185 | 185 |
186 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, G
rGLint location, | 186 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, G
rGLint location, |
187 GrGLenum genMode, G
rGLint components, | 187 GrGLenum genMode, G
rGLint components, |
188 const SkMatrix& mat
rix) { | 188 const SkMatrix& mat
rix) { |
189 GrGLfloat coefficients[3 * 3]; | 189 float coefficients[3 * 3]; |
190 SkASSERT(components >= 1 && components <= 3); | 190 SkASSERT(components >= 1 && components <= 3); |
191 | 191 |
192 coefficients[0] = SkScalarToFloat(matrix[SkMatrix::kMScaleX]); | 192 coefficients[0] = SkScalarToFloat(matrix[SkMatrix::kMScaleX]); |
193 coefficients[1] = SkScalarToFloat(matrix[SkMatrix::kMSkewX]); | 193 coefficients[1] = SkScalarToFloat(matrix[SkMatrix::kMSkewX]); |
194 coefficients[2] = SkScalarToFloat(matrix[SkMatrix::kMTransX]); | 194 coefficients[2] = SkScalarToFloat(matrix[SkMatrix::kMTransX]); |
195 | 195 |
196 if (components >= 2) { | 196 if (components >= 2) { |
197 coefficients[3] = SkScalarToFloat(matrix[SkMatrix::kMSkewY]); | 197 coefficients[3] = SkScalarToFloat(matrix[SkMatrix::kMSkewY]); |
198 coefficients[4] = SkScalarToFloat(matrix[SkMatrix::kMScaleY]); | 198 coefficients[4] = SkScalarToFloat(matrix[SkMatrix::kMScaleY]); |
199 coefficients[5] = SkScalarToFloat(matrix[SkMatrix::kMTransY]); | 199 coefficients[5] = SkScalarToFloat(matrix[SkMatrix::kMTransY]); |
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217 if (renderTargetOrigin == fHWProjectionMatrixState.fRenderTargetOrigin && | 217 if (renderTargetOrigin == fHWProjectionMatrixState.fRenderTargetOrigin && |
218 renderTargetSize == fHWProjectionMatrixState.fRenderTargetSize && | 218 renderTargetSize == fHWProjectionMatrixState.fRenderTargetSize && |
219 matrix.cheapEqualTo(fHWProjectionMatrixState.fViewMatrix)) { | 219 matrix.cheapEqualTo(fHWProjectionMatrixState.fViewMatrix)) { |
220 return; | 220 return; |
221 } | 221 } |
222 | 222 |
223 fHWProjectionMatrixState.fViewMatrix = matrix; | 223 fHWProjectionMatrixState.fViewMatrix = matrix; |
224 fHWProjectionMatrixState.fRenderTargetSize = renderTargetSize; | 224 fHWProjectionMatrixState.fRenderTargetSize = renderTargetSize; |
225 fHWProjectionMatrixState.fRenderTargetOrigin = renderTargetOrigin; | 225 fHWProjectionMatrixState.fRenderTargetOrigin = renderTargetOrigin; |
226 | 226 |
227 GrGLfloat glMatrix[4 * 4]; | 227 float glMatrix[4 * 4]; |
228 fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix); | 228 fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix); |
229 GL_CALL(MatrixLoadf(GR_GL_PATH_PROJECTION, glMatrix)); | 229 GL_CALL(MatrixLoadf(GR_GL_PATH_PROJECTION, glMatrix)); |
230 } | 230 } |
231 | 231 |
232 GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) { | 232 GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) { |
233 if (range > 1) { | 233 if (range > 1) { |
234 GrGLuint name; | 234 GrGLuint name; |
235 GL_CALL_RET(name, GenPaths(range)); | 235 GL_CALL_RET(name, GenPaths(range)); |
236 return name; | 236 return name; |
237 } | 237 } |
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289 GL_CALL(PathStencilFunc(func, stencilSettings.funcRef(GrStencilSettings:
:kFront_Face), | 289 GL_CALL(PathStencilFunc(func, stencilSettings.funcRef(GrStencilSettings:
:kFront_Face), |
290 stencilSettings.funcMask(GrStencilSettings::kFro
nt_Face))); | 290 stencilSettings.funcMask(GrStencilSettings::kFro
nt_Face))); |
291 | 291 |
292 fHWPathStencilSettings = stencilSettings; | 292 fHWPathStencilSettings = stencilSettings; |
293 } | 293 } |
294 } | 294 } |
295 | 295 |
296 inline GrGLGpu* GrGLPathRendering::gpu() { | 296 inline GrGLGpu* GrGLPathRendering::gpu() { |
297 return static_cast<GrGLGpu*>(fGpu); | 297 return static_cast<GrGLGpu*>(fGpu); |
298 } | 298 } |
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