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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLGpu.h" | 8 #include "GrGLGpu.h" |
| 9 | 9 |
| 10 #include "builders/GrGLProgramBuilder.h" | 10 #include "builders/GrGLProgramBuilder.h" |
| 11 #include "GrProcessor.h" | 11 #include "GrProcessor.h" |
| 12 #include "GrGLFragmentProcessor.h" | 12 #include "GrGLFragmentProcessor.h" |
| 13 #include "GrGLPathRendering.h" | 13 #include "GrGLPathRendering.h" |
| 14 #include "glsl/GrGLSLProgramDataManager.h" |
| 14 #include "SkRTConf.h" | 15 #include "SkRTConf.h" |
| 15 #include "SkTSearch.h" | 16 #include "SkTSearch.h" |
| 16 | 17 |
| 17 #ifdef PROGRAM_CACHE_STATS | 18 #ifdef PROGRAM_CACHE_STATS |
| 18 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, | 19 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, |
| 19 "Display program cache usage."); | 20 "Display program cache usage."); |
| 20 #endif | 21 #endif |
| 21 | 22 |
| 22 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 23 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 23 | 24 |
| 24 struct GrGLGpu::ProgramCache::Entry { | 25 struct GrGLGpu::ProgramCache::Entry { |
| 25 | 26 |
| 26 Entry() : fProgram(nullptr), fLRUStamp(0) {} | 27 Entry() : fProgram(nullptr), fLRUStamp(0) {} |
| 27 | 28 |
| 28 SkAutoTUnref<GrGLProgram> fProgram; | 29 SkAutoTUnref<GrGLProgram> fProgram; |
| 29 unsigned int fLRUStamp; | 30 unsigned int fLRUStamp; |
| 30 }; | 31 }; |
| 31 | 32 |
| 32 struct GrGLGpu::ProgramCache::ProgDescLess { | 33 struct GrGLGpu::ProgramCache::ProgDescLess { |
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| 188 | 189 |
| 189 if (SK_MaxU32 == fCurrLRUStamp) { | 190 if (SK_MaxU32 == fCurrLRUStamp) { |
| 190 // wrap around! just trash our LRU, one time hit. | 191 // wrap around! just trash our LRU, one time hit. |
| 191 for (int i = 0; i < fCount; ++i) { | 192 for (int i = 0; i < fCount; ++i) { |
| 192 fEntries[i]->fLRUStamp = 0; | 193 fEntries[i]->fLRUStamp = 0; |
| 193 } | 194 } |
| 194 } | 195 } |
| 195 ++fCurrLRUStamp; | 196 ++fCurrLRUStamp; |
| 196 return SkRef(entry->fProgram.get()); | 197 return SkRef(entry->fProgram.get()); |
| 197 } | 198 } |
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