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Side by Side Diff: src/effects/SkBlurMaskFilter.cpp

Issue 1428543003: Create GLSL base class for ProgramDataManager (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add space Created 5 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBlurMaskFilter.h" 9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
(...skipping 11 matching lines...) Expand all
22 #include "GrContext.h" 22 #include "GrContext.h"
23 #include "GrDrawContext.h" 23 #include "GrDrawContext.h"
24 #include "GrTexture.h" 24 #include "GrTexture.h"
25 #include "GrFragmentProcessor.h" 25 #include "GrFragmentProcessor.h"
26 #include "GrInvariantOutput.h" 26 #include "GrInvariantOutput.h"
27 #include "SkGrPixelRef.h" 27 #include "SkGrPixelRef.h"
28 #include "SkDraw.h" 28 #include "SkDraw.h"
29 #include "effects/GrSimpleTextureEffect.h" 29 #include "effects/GrSimpleTextureEffect.h"
30 #include "gl/GrGLFragmentProcessor.h" 30 #include "gl/GrGLFragmentProcessor.h"
31 #include "gl/builders/GrGLProgramBuilder.h" 31 #include "gl/builders/GrGLProgramBuilder.h"
32 #include "glsl/GrGLSLProgramDataManager.h"
32 #endif 33 #endif
33 34
34 SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) { 35 SkScalar SkBlurMaskFilter::ConvertRadiusToSigma(SkScalar radius) {
35 return SkBlurMask::ConvertRadiusToSigma(radius); 36 return SkBlurMask::ConvertRadiusToSigma(radius);
36 } 37 }
37 38
38 class SkBlurMaskFilterImpl : public SkMaskFilter { 39 class SkBlurMaskFilterImpl : public SkMaskFilter {
39 public: 40 public:
40 SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, uint32_t flags); 41 SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, uint32_t flags);
41 42
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675 class GrGLRectBlurEffect : public GrGLFragmentProcessor { 676 class GrGLRectBlurEffect : public GrGLFragmentProcessor {
676 public: 677 public:
677 GrGLRectBlurEffect(const GrProcessor&, GrSLPrecision precision) 678 GrGLRectBlurEffect(const GrProcessor&, GrSLPrecision precision)
678 : fPrecision(precision) { 679 : fPrecision(precision) {
679 } 680 }
680 void emitCode(EmitArgs&) override; 681 void emitCode(EmitArgs&) override;
681 682
682 static void GenKey(GrSLPrecision precision, GrProcessorKeyBuilder* b); 683 static void GenKey(GrSLPrecision precision, GrProcessorKeyBuilder* b);
683 684
684 protected: 685 protected:
685 void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override; 686 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override ;
686 687
687 private: 688 private:
688 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 689 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
689 690
690 UniformHandle fProxyRectUniform; 691 UniformHandle fProxyRectUniform;
691 UniformHandle fProfileSizeUniform; 692 UniformHandle fProfileSizeUniform;
692 GrSLPrecision fPrecision; 693 GrSLPrecision fPrecision;
693 694
694 typedef GrGLFragmentProcessor INHERITED; 695 typedef GrGLFragmentProcessor INHERITED;
695 }; 696 };
696 697
697 void OutputRectBlurProfileLookup(GrGLFragmentBuilder* fsBuilder, 698 void OutputRectBlurProfileLookup(GrGLFragmentBuilder* fsBuilder,
698 const GrGLShaderBuilder::TextureSampler& sample r, 699 const GrGLShaderBuilder::TextureSampler& sample r,
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756 757
757 OutputRectBlurProfileLookup(fsBuilder, args.fSamplers[0], "horiz_lookup", pr ofileSizeName, 758 OutputRectBlurProfileLookup(fsBuilder, args.fSamplers[0], "horiz_lookup", pr ofileSizeName,
758 "translatedPos.x", "width", "wh.x"); 759 "translatedPos.x", "width", "wh.x");
759 OutputRectBlurProfileLookup(fsBuilder, args.fSamplers[0], "vert_lookup", pro fileSizeName, 760 OutputRectBlurProfileLookup(fsBuilder, args.fSamplers[0], "vert_lookup", pro fileSizeName,
760 "translatedPos.y", "height", "wh.y"); 761 "translatedPos.y", "height", "wh.y");
761 762
762 fsBuilder->codeAppendf("float final = horiz_lookup * vert_lookup;"); 763 fsBuilder->codeAppendf("float final = horiz_lookup * vert_lookup;");
763 fsBuilder->codeAppendf("%s = src * final;", args.fOutputColor); 764 fsBuilder->codeAppendf("%s = src * final;", args.fOutputColor);
764 } 765 }
765 766
766 void GrGLRectBlurEffect::onSetData(const GrGLProgramDataManager& pdman, 767 void GrGLRectBlurEffect::onSetData(const GrGLSLProgramDataManager& pdman,
767 const GrProcessor& proc) { 768 const GrProcessor& proc) {
768 const GrRectBlurEffect& rbe = proc.cast<GrRectBlurEffect>(); 769 const GrRectBlurEffect& rbe = proc.cast<GrRectBlurEffect>();
769 SkRect rect = rbe.getRect(); 770 SkRect rect = rbe.getRect();
770 771
771 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot tom); 772 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot tom);
772 pdman.set1f(fProfileSizeUniform, SkScalarCeilToScalar(6*rbe.getSigma())); 773 pdman.set1f(fProfileSizeUniform, SkScalarCeilToScalar(6*rbe.getSigma()));
773 } 774 }
774 775
775 GrTexture* GrRectBlurEffect::CreateBlurProfileTexture(GrTextureProvider* texture Provider, 776 GrTexture* GrRectBlurEffect::CreateBlurProfileTexture(GrTextureProvider* texture Provider,
776 float sigma) { 777 float sigma) {
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1040 1041
1041 ////////////////////////////////////////////////////////////////////////////// 1042 //////////////////////////////////////////////////////////////////////////////
1042 1043
1043 class GrGLRRectBlurEffect : public GrGLFragmentProcessor { 1044 class GrGLRRectBlurEffect : public GrGLFragmentProcessor {
1044 public: 1045 public:
1045 GrGLRRectBlurEffect(const GrProcessor&) {} 1046 GrGLRRectBlurEffect(const GrProcessor&) {}
1046 1047
1047 virtual void emitCode(EmitArgs&) override; 1048 virtual void emitCode(EmitArgs&) override;
1048 1049
1049 protected: 1050 protected:
1050 void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override; 1051 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override ;
1051 1052
1052 private: 1053 private:
1053 GrGLProgramDataManager::UniformHandle fProxyRectUniform; 1054 GrGLSLProgramDataManager::UniformHandle fProxyRectUniform;
1054 GrGLProgramDataManager::UniformHandle fCornerRadiusUniform; 1055 GrGLSLProgramDataManager::UniformHandle fCornerRadiusUniform;
1055 GrGLProgramDataManager::UniformHandle fBlurRadiusUniform; 1056 GrGLSLProgramDataManager::UniformHandle fBlurRadiusUniform;
1056 typedef GrGLFragmentProcessor INHERITED; 1057 typedef GrGLFragmentProcessor INHERITED;
1057 }; 1058 };
1058 1059
1059 void GrGLRRectBlurEffect::emitCode(EmitArgs& args) { 1060 void GrGLRRectBlurEffect::emitCode(EmitArgs& args) {
1060 const char *rectName; 1061 const char *rectName;
1061 const char *cornerRadiusName; 1062 const char *cornerRadiusName;
1062 const char *blurRadiusName; 1063 const char *blurRadiusName;
1063 1064
1064 // The proxy rect has left, top, right, and bottom edges correspond to 1065 // The proxy rect has left, top, right, and bottom edges correspond to
1065 // components x, y, z, and w, respectively. 1066 // components x, y, z, and w, respectively.
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1103 fsBuilder->codeAppendf("}"); 1104 fsBuilder->codeAppendf("}");
1104 1105
1105 fsBuilder->codeAppendf("vec2 proxyDims = vec2(2.0*threshold+1.0);"); 1106 fsBuilder->codeAppendf("vec2 proxyDims = vec2(2.0*threshold+1.0);");
1106 fsBuilder->codeAppendf("vec2 texCoord = translatedFragPos / proxyDims;"); 1107 fsBuilder->codeAppendf("vec2 texCoord = translatedFragPos / proxyDims;");
1107 1108
1108 fsBuilder->codeAppendf("%s = ", args.fOutputColor); 1109 fsBuilder->codeAppendf("%s = ", args.fOutputColor);
1109 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0 ], "texCoord"); 1110 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0 ], "texCoord");
1110 fsBuilder->codeAppend(";"); 1111 fsBuilder->codeAppend(";");
1111 } 1112 }
1112 1113
1113 void GrGLRRectBlurEffect::onSetData(const GrGLProgramDataManager& pdman, 1114 void GrGLRRectBlurEffect::onSetData(const GrGLSLProgramDataManager& pdman,
1114 const GrProcessor& proc) { 1115 const GrProcessor& proc) {
1115 const GrRRectBlurEffect& brre = proc.cast<GrRRectBlurEffect>(); 1116 const GrRRectBlurEffect& brre = proc.cast<GrRRectBlurEffect>();
1116 SkRRect rrect = brre.getRRect(); 1117 SkRRect rrect = brre.getRRect();
1117 1118
1118 float blurRadius = 3.f*SkScalarCeilToScalar(brre.getSigma()-1/6.0f); 1119 float blurRadius = 3.f*SkScalarCeilToScalar(brre.getSigma()-1/6.0f);
1119 pdman.set1f(fBlurRadiusUniform, blurRadius); 1120 pdman.set1f(fBlurRadiusUniform, blurRadius);
1120 1121
1121 SkRect rect = rrect.getBounds(); 1122 SkRect rect = rrect.getBounds();
1122 rect.outset(blurRadius, blurRadius); 1123 rect.outset(blurRadius, blurRadius);
1123 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot tom); 1124 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot tom);
1124 1125
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1298 } else { 1299 } else {
1299 str->append("None"); 1300 str->append("None");
1300 } 1301 }
1301 str->append("))"); 1302 str->append("))");
1302 } 1303 }
1303 #endif 1304 #endif
1304 1305
1305 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) 1306 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter)
1306 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) 1307 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl)
1307 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 1308 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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