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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "effects/GrDisableColorXP.h" | 8 #include "effects/GrDisableColorXP.h" |
| 9 #include "GrProcessor.h" | 9 #include "GrProcessor.h" |
| 10 #include "gl/GrGLXferProcessor.h" | 10 #include "gl/GrGLXferProcessor.h" |
| 11 #include "gl/builders/GrGLFragmentShaderBuilder.h" | 11 #include "gl/builders/GrGLFragmentShaderBuilder.h" |
| 12 #include "gl/builders/GrGLProgramBuilder.h" | 12 #include "gl/builders/GrGLProgramBuilder.h" |
| 13 #include "glsl/GrGLSLProgramDataManager.h" |
| 13 | 14 |
| 14 /** | 15 /** |
| 15 * This xfer processor disables color writing. Thus color and coverage and ignor
ed and no blending | 16 * This xfer processor disables color writing. Thus color and coverage and ignor
ed and no blending |
| 16 * occurs. This XP is usful for things like stenciling. | 17 * occurs. This XP is usful for things like stenciling. |
| 17 */ | 18 */ |
| 18 class DisableColorXP : public GrXferProcessor { | 19 class DisableColorXP : public GrXferProcessor { |
| 19 public: | 20 public: |
| 20 static GrXferProcessor* Create() { return new DisableColorXP; } | 21 static GrXferProcessor* Create() { return new DisableColorXP; } |
| 21 | 22 |
| 22 ~DisableColorXP() override {}; | 23 ~DisableColorXP() override {}; |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 | 60 |
| 60 private: | 61 private: |
| 61 void emitOutputsForBlendState(const EmitArgs& args) override { | 62 void emitOutputsForBlendState(const EmitArgs& args) override { |
| 62 // This emit code should be empty. However, on the nexus 6 there is a dr
iver bug where if | 63 // This emit code should be empty. However, on the nexus 6 there is a dr
iver bug where if |
| 63 // you do not give gl_FragColor a value, the gl context is lost and we e
nd up drawing | 64 // you do not give gl_FragColor a value, the gl context is lost and we e
nd up drawing |
| 64 // nothing. So this fix just sets the gl_FragColor arbitrarily to 0. | 65 // nothing. So this fix just sets the gl_FragColor arbitrarily to 0. |
| 65 GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 66 GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
| 66 fsBuilder->codeAppendf("%s = vec4(0);", args.fOutputPrimary); | 67 fsBuilder->codeAppendf("%s = vec4(0);", args.fOutputPrimary); |
| 67 } | 68 } |
| 68 | 69 |
| 69 void onSetData(const GrGLProgramDataManager&, const GrXferProcessor&) overri
de {} | 70 void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) over
ride {} |
| 70 | 71 |
| 71 typedef GrGLXferProcessor INHERITED; | 72 typedef GrGLXferProcessor INHERITED; |
| 72 }; | 73 }; |
| 73 | 74 |
| 74 /////////////////////////////////////////////////////////////////////////////// | 75 /////////////////////////////////////////////////////////////////////////////// |
| 75 | 76 |
| 76 DisableColorXP::DisableColorXP() { | 77 DisableColorXP::DisableColorXP() { |
| 77 this->initClassID<DisableColorXP>(); | 78 this->initClassID<DisableColorXP>(); |
| 78 } | 79 } |
| 79 | 80 |
| (...skipping 21 matching lines...) Expand all Loading... |
| 101 const DstTexture* dst) const { | 102 const DstTexture* dst) const { |
| 102 return DisableColorXP::Create(); | 103 return DisableColorXP::Create(); |
| 103 } | 104 } |
| 104 | 105 |
| 105 GR_DEFINE_XP_FACTORY_TEST(GrDisableColorXPFactory); | 106 GR_DEFINE_XP_FACTORY_TEST(GrDisableColorXPFactory); |
| 106 | 107 |
| 107 const GrXPFactory* GrDisableColorXPFactory::TestCreate(GrProcessorTestData*) { | 108 const GrXPFactory* GrDisableColorXPFactory::TestCreate(GrProcessorTestData*) { |
| 108 return GrDisableColorXPFactory::Create(); | 109 return GrDisableColorXPFactory::Create(); |
| 109 } | 110 } |
| 110 | 111 |
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