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Side by Side Diff: Source/core/dom/EventContext.h

Issue 14280004: Revert removal of events (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All Rights Reserved. 2 * Copyright (C) 2010 Google Inc. All Rights Reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 17 matching lines...) Expand all
28 #define EventContext_h 28 #define EventContext_h
29 29
30 #include "EventTarget.h" 30 #include "EventTarget.h"
31 #include "Node.h" 31 #include "Node.h"
32 #include "TreeScope.h" 32 #include "TreeScope.h"
33 #include <wtf/RefPtr.h> 33 #include <wtf/RefPtr.h>
34 34
35 namespace WebCore { 35 namespace WebCore {
36 36
37 class Event; 37 class Event;
38 #if ENABLE(TOUCH_EVENTS)
38 class TouchList; 39 class TouchList;
40 #endif
39 41
40 class EventContext { 42 class EventContext {
41 public: 43 public:
42 // FIXME: Use ContainerNode instead of Node. 44 // FIXME: Use ContainerNode instead of Node.
43 EventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, PassRe fPtr<EventTarget> target); 45 EventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, PassRe fPtr<EventTarget> target);
44 virtual ~EventContext(); 46 virtual ~EventContext();
45 47
46 Node* node() const { return m_node.get(); } 48 Node* node() const { return m_node.get(); }
47 EventTarget* target() const { return m_target.get(); } 49 EventTarget* target() const { return m_target.get(); }
48 bool currentTargetSameAsTarget() const { return m_currentTarget.get() == m_t arget.get(); } 50 bool currentTargetSameAsTarget() const { return m_currentTarget.get() == m_t arget.get(); }
(...skipping 20 matching lines...) Expand all
69 EventTarget* relatedTarget() const { return m_relatedTarget.get(); } 71 EventTarget* relatedTarget() const { return m_relatedTarget.get(); }
70 void setRelatedTarget(PassRefPtr<EventTarget>); 72 void setRelatedTarget(PassRefPtr<EventTarget>);
71 virtual void handleLocalEvents(Event*) const OVERRIDE; 73 virtual void handleLocalEvents(Event*) const OVERRIDE;
72 virtual bool isMouseOrFocusEventContext() const OVERRIDE; 74 virtual bool isMouseOrFocusEventContext() const OVERRIDE;
73 75
74 private: 76 private:
75 RefPtr<EventTarget> m_relatedTarget; 77 RefPtr<EventTarget> m_relatedTarget;
76 }; 78 };
77 79
78 80
81 #if ENABLE(TOUCH_EVENTS)
79 class TouchEventContext : public EventContext { 82 class TouchEventContext : public EventContext {
80 public: 83 public:
81 TouchEventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, P assRefPtr<EventTarget> target); 84 TouchEventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, P assRefPtr<EventTarget> target);
82 virtual ~TouchEventContext(); 85 virtual ~TouchEventContext();
83 86
84 virtual void handleLocalEvents(Event*) const OVERRIDE; 87 virtual void handleLocalEvents(Event*) const OVERRIDE;
85 virtual bool isTouchEventContext() const OVERRIDE; 88 virtual bool isTouchEventContext() const OVERRIDE;
86 89
87 TouchList* touches() { return m_touches.get(); } 90 TouchList* touches() { return m_touches.get(); }
88 TouchList* targetTouches() { return m_targetTouches.get(); } 91 TouchList* targetTouches() { return m_targetTouches.get(); }
89 TouchList* changedTouches() { return m_changedTouches.get(); } 92 TouchList* changedTouches() { return m_changedTouches.get(); }
90 93
91 private: 94 private:
92 RefPtr<TouchList> m_touches; 95 RefPtr<TouchList> m_touches;
93 RefPtr<TouchList> m_targetTouches; 96 RefPtr<TouchList> m_targetTouches;
94 RefPtr<TouchList> m_changedTouches; 97 RefPtr<TouchList> m_changedTouches;
95 #ifndef NDEBUG 98 #ifndef NDEBUG
96 void checkReachability(TouchList*) const; 99 void checkReachability(TouchList*) const;
97 #endif 100 #endif
98 }; 101 };
99 102
100 inline TouchEventContext* toTouchEventContext(EventContext* eventContext) 103 inline TouchEventContext* toTouchEventContext(EventContext* eventContext)
101 { 104 {
102 ASSERT_WITH_SECURITY_IMPLICATION(!eventContext || eventContext->isTouchEvent Context()); 105 ASSERT_WITH_SECURITY_IMPLICATION(!eventContext || eventContext->isTouchEvent Context());
103 return static_cast<TouchEventContext*>(eventContext); 106 return static_cast<TouchEventContext*>(eventContext);
104 } 107 }
108 #endif // ENABLE(TOUCH_EVENTS)
105 109
106 #ifndef NDEBUG 110 #ifndef NDEBUG
107 inline bool EventContext::isUnreachableNode(EventTarget* target) 111 inline bool EventContext::isUnreachableNode(EventTarget* target)
108 { 112 {
109 // FIXME: Checks also for SVG elements. 113 // FIXME: Checks also for SVG elements.
110 return target && target->toNode() && !target->toNode()->isSVGElement() && !i sReachable(target->toNode()); 114 return target && target->toNode() && !target->toNode()->isSVGElement() && !i sReachable(target->toNode());
111 } 115 }
112 116
113 inline bool EventContext::isReachable(Node* target) const 117 inline bool EventContext::isReachable(Node* target) const
114 { 118 {
115 ASSERT(target); 119 ASSERT(target);
116 TreeScope* targetScope = target->treeScope(); 120 TreeScope* targetScope = target->treeScope();
117 for (TreeScope* scope = m_node->treeScope(); scope; scope = scope->parentTre eScope()) { 121 for (TreeScope* scope = m_node->treeScope(); scope; scope = scope->parentTre eScope()) {
118 if (scope == targetScope) 122 if (scope == targetScope)
119 return true; 123 return true;
120 } 124 }
121 return false; 125 return false;
122 } 126 }
123 #endif 127 #endif
124 128
125 inline void MouseOrFocusEventContext::setRelatedTarget(PassRefPtr<EventTarget> r elatedTarget) 129 inline void MouseOrFocusEventContext::setRelatedTarget(PassRefPtr<EventTarget> r elatedTarget)
126 { 130 {
127 ASSERT(!isUnreachableNode(relatedTarget.get())); 131 ASSERT(!isUnreachableNode(relatedTarget.get()));
128 m_relatedTarget = relatedTarget; 132 m_relatedTarget = relatedTarget;
129 } 133 }
130 134
131 } 135 }
132 136
133 #endif // EventContext_h 137 #endif // EventContext_h
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