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Side by Side Diff: third_party/WebKit/Source/core/paint/SVGImagePainter.cpp

Issue 1427943002: Wrap SVGImage for container during paint (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use IntSize for SVGImageForContainer Created 5 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/SVGImagePainter.h" 6 #include "core/paint/SVGImagePainter.h"
7 7
8 #include "core/layout/ImageQualityController.h" 8 #include "core/layout/ImageQualityController.h"
9 #include "core/layout/LayoutImageResource.h" 9 #include "core/layout/LayoutImageResource.h"
10 #include "core/layout/svg/LayoutSVGImage.h" 10 #include "core/layout/svg/LayoutSVGImage.h"
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44 44
45 if (m_layoutSVGImage.style()->outlineWidth()) { 45 if (m_layoutSVGImage.style()->outlineWidth()) {
46 PaintInfo outlinePaintInfo(paintInfoBeforeFiltering); 46 PaintInfo outlinePaintInfo(paintInfoBeforeFiltering);
47 outlinePaintInfo.phase = PaintPhaseSelfOutline; 47 outlinePaintInfo.phase = PaintPhaseSelfOutline;
48 ObjectPainter(m_layoutSVGImage).paintOutline(outlinePaintInfo, LayoutPoi nt(boundingBox.location())); 48 ObjectPainter(m_layoutSVGImage).paintOutline(outlinePaintInfo, LayoutPoi nt(boundingBox.location()));
49 } 49 }
50 } 50 }
51 51
52 void SVGImagePainter::paintForeground(const PaintInfo& paintInfo) 52 void SVGImagePainter::paintForeground(const PaintInfo& paintInfo)
53 { 53 {
54 RefPtr<Image> image = m_layoutSVGImage.imageResource()->image(IntSize()); 54 const LayoutImageResource* imageResource = m_layoutSVGImage.imageResource();
55 IntSize imageViewportSize = expandedIntSize(computeImageViewportSize());
56 if (imageViewportSize.isEmpty())
57 return;
58
59 RefPtr<Image> image = imageResource->image(imageViewportSize, m_layoutSVGIma ge.style()->effectiveZoom());
55 FloatRect destRect = m_layoutSVGImage.objectBoundingBox(); 60 FloatRect destRect = m_layoutSVGImage.objectBoundingBox();
56 FloatRect srcRect(0, 0, image->width(), image->height()); 61 FloatRect srcRect(0, 0, image->width(), image->height());
57 62
58 SVGImageElement* imageElement = toSVGImageElement(m_layoutSVGImage.element() ); 63 SVGImageElement* imageElement = toSVGImageElement(m_layoutSVGImage.element() );
59 imageElement->preserveAspectRatio()->currentValue()->transformRect(destRect, srcRect); 64 imageElement->preserveAspectRatio()->currentValue()->transformRect(destRect, srcRect);
60 65
61 InterpolationQuality interpolationQuality = InterpolationDefault; 66 InterpolationQuality interpolationQuality = InterpolationDefault;
62 interpolationQuality = ImageQualityController::imageQualityController()->cho oseInterpolationQuality(paintInfo.context, &m_layoutSVGImage, image.get(), image .get(), LayoutSize(destRect.size())); 67 interpolationQuality = ImageQualityController::imageQualityController()->cho oseInterpolationQuality(paintInfo.context, &m_layoutSVGImage, image.get(), image .get(), LayoutSize(destRect.size()));
63 68
64 InterpolationQuality previousInterpolationQuality = paintInfo.context->image InterpolationQuality(); 69 InterpolationQuality previousInterpolationQuality = paintInfo.context->image InterpolationQuality();
65 paintInfo.context->setImageInterpolationQuality(interpolationQuality); 70 paintInfo.context->setImageInterpolationQuality(interpolationQuality);
66 paintInfo.context->drawImage(image.get(), destRect, srcRect, SkXfermode::kSr cOver_Mode); 71 paintInfo.context->drawImage(image.get(), destRect, srcRect, SkXfermode::kSr cOver_Mode);
67 paintInfo.context->setImageInterpolationQuality(previousInterpolationQuality ); 72 paintInfo.context->setImageInterpolationQuality(previousInterpolationQuality );
68 } 73 }
69 74
75 FloatSize SVGImagePainter::computeImageViewportSize() const
76 {
77 ASSERT(m_layoutSVGImage.imageResource()->hasImage());
78
79 if (toSVGImageElement(m_layoutSVGImage.element())->preserveAspectRatio()->cu rrentValue()->align() != SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE)
80 return m_layoutSVGImage.objectBoundingBox().size();
81
82 ImageResource* cachedImage = m_layoutSVGImage.imageResource()->cachedImage() ;
83
84 // Images with preserveAspectRatio=none should force non-uniform
85 // scaling. This can be achieved by setting the image's container size to
86 // its viewport size (i.e. if a viewBox is available - use that - else use i ntrinsic size.)
87 // See: http://www.w3.org/TR/SVG/single-page.html, 7.8 The 'preserveAspectRa tio' attribute.
88 Length intrinsicWidth;
89 Length intrinsicHeight;
90 FloatSize intrinsicRatio;
91 cachedImage->computeIntrinsicDimensions(intrinsicWidth, intrinsicHeight, int rinsicRatio);
92 return intrinsicRatio;
93 }
94
70 } // namespace blink 95 } // namespace blink
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